# data[].attributes.headline
1Draw an angle on your paper. Make sure one side is horizontal. 2Place the pointer on the vertex. Draw an arc that intersects both sides.3Move the pointer to the arc intersection with the horizontal side. ...4Connect the arc intersections from #3 with the vertex of the angle.

# data[].attributes.subject
1Draw an angle on your paper. Make sure one side is horizontal. 2Place the pointer on the vertex. Draw an arc that intersects both sides.3Move the pointer to the arc intersection with the horizontal side. ...4Connect the arc intersections from #3 with the vertex of the angle.

# data[].attributes.body
1. Draw an angle on your paper. Make sure one side is horizontal.

2. Place the pointer on the vertex. Draw an arc that intersects both sides.

3. Move the pointer to the arc intersection with the horizontal side.

4. Connect the arc intersections from #3 with the vertex of the angle.

# data[].attributes.body
1. draw an angle
2. place pointer on vertex and draw an arc
3. move the pointer to the arc
4. connect the arc intersections

# data[].attributes.body
First put a like segment through an angle then you have an angle bisector.

# data[].attributes.body
An angle bisector or the bisector of an angle is a ray that divides an angle into two equal parts.

# data[].attributes.body
The perpendicular bisector is the set of points equidistant from the endpoints of a segment, whereas the angle bisector is the set of points equidistant from the rays that form the angle.

# data[].attributes.body
1. Draw an angle on your paper. Make sure one side is horizontal.

2. Place the pointer on the vertex. Draw an arc that intersects both sides.

3. Move the pointer to the arc intersection with the horizontal side.

4. Connect the arc intersections from #3 with the vertex of the angle.

# data[].attributes.body
The perpendicular bisector is the set of points equidistant from the endpoints of a segment, whereas the angle bisector is the set of points equidistant from the rays that form the angle.

# data[].attributes.headline
The perpendicular bisector is the set of points equidistant from the endpoints of a segment, whereas the angle bisector is the set of points equidistant from the rays that form the angle.

# data[].attributes.subject
The perpendicular bisector is the set of points equidistant from the endpoints of a segment, whereas the angle bisector is the set of points equidistant from the rays that form the angle.

# data[].attributes.body
The perpendicular bisector is the set of points equidistant from the endpoints of a segment, whereas the angle bisector is the set of points equidistant from the rays that form the angle.

# data[].attributes.body
The line or line segment that divides the angle into two equal parts.

# data[].attributes.body
A regular polygon is a polygon with congruent sides and equal angles.

# data[].attributes.body
The line or line segment that divides the angle into two equal parts.

# data[].attributes.body
the line or line segment that divides the angle into two equal parts.

# data[].attributes.body
the line or line segment that divides the angle into two equal parts.

# data[].attributes.body
a line that perfectly divides any angle in half of its degrees

# data[].attributes.body
the line or line segment that divides the angle into two equal parts.

# data[].attributes.body
The bisector is a line that divides a line or an angle into two equivalent parts. The bisector of a segment always contains the midpoint of the segment.

# data[].attributes.body
i would a define an angle bisector by saying that the line or line segment which divides the angle into 2 equal parts

# data[].attributes.body
It is equal if it has equal sides and angles.

# data[].attributes.body
the line or line segment that divides the angle into two equal parts.

# data[].attributes.body
The angle of 2 intersecting lines

# data[].attributes.body
I think an angle bisect or is a perpendicular bisect or that creates an angle and it interfere
with another angle.

# data[].attributes.body
I would define a polygon as a shape with equal sides and angles.

# data[].attributes.body
The line or line segment that divides the angle into two equal parts.

# data[].attributes.body
A regular polygon with congruent sides and equal angles.

# data[].attributes.body
A polygon is a figure with equal sides with 3 or more.

# data[].attributes.body
I would define a polygon as a shape with equal sides and angles.

# data[].attributes.headline
A regular polygon is an, -sided polygon in which the sides are all the same length and are symmetrically placed about a common center -jared 

# data[].attributes.subject
A regular polygon is an, -sided polygon in which the sides are all the same length and are symmetrically placed about a common center -jared 

# data[].attributes.body
A regular polygon is a polygon with congruent sides and equal angles.

# data[].attributes.body
A regular polygon is a polygon with congruent sides and equal angles.

# data[].attributes.body
A plane figure with at least three straight sides and angles, and typically five or more.

# data[].attributes.body
regular polygon is a polygon that is direct equiangular and equilateral.

# data[].attributes.body
1. A plane figure with at least three straight sides and angles, and typically five or more.

# data[].attributes.body
It is equal if it has equal sides and angles.

# data[].attributes.body
I would define a regular polygon has everyday common shapes like squares, triangles, pentagon, circles, trapezoids, octagon, etc...