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Esports fundraiser (News-article NTU Library)

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Esports fundraiser (News-article NTU Library)

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Good article to read why E-sports and making money with games can be beneficial, contains of the information about the event itself.

Reference:

McLeod S.(2023) Confetti students to provide live studio audience for BBC Children in Need e-sports fundraiser. https://www.ntu.ac.uk/about-us/news/news-articles/2023/11/confetti-students-to-provide-live-studio-audience-for-bbc-children-in-need-e-sports-fundraiser

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How video games turn teenagers into millionaires (BBC article)

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How video games turn teenagers into millionaires (BBC article)

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Article about the way of how teenagers became rich with video games. You can find information about who became millionaires and how they reached it.

Reference:

Lufkin B. (2018). How video games turn teenagers into millionaires. https://www.bbc.com/worklife/article/20180323-how-video-games-make-some-teens-millionaires

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1. Prize Winnings

Largest ever prize pool for an esports event was £32million for The International (TI10). The largest annual events for Dota 2.

2. Salary

Varies depending on the game, capability of the player, and size of the organisation.

Question 1: What is the average salary of an american tier 1 gamer?

Question 2: How much did the highest earning gamer make?

3. Skin Sales (Cosmetic In-Game Items)

There is a demand for rare in game cosmetic items. These items are tradable and demand high prices.

Question 1: What’s the largest single transaction ever made in a skin sale?

4. Individual Brand Partnerships

5. Content Creation

6. Brand Deals

7. Merchandise Sales

Sales of t-shirts, mousepads, keyboards etc.

TenZ a competitive valorant player and content creator launched a gaming mouse engineered to be super lightweight. TenZ made an estimated £6 million from the sales of 2 launches of gaming mouse.

Studholme, B. (2023). How do esports players make money — and how much? [online] Esportsinsider. Available at: https://esportsinsider.com/2023/04/how-do-esports-players-make-money.

Nordmark, S. and Heath, J. (2019). The 10 Largest Prize Pools in Esports. [online] Dot Esports. Available at: https://dotesports.com/general/news/biggest-prize-pools-esports-14605.

Frizby (2023). The most expensive CSGO skin trades ever - Raidiant. [online] Raidiant. Available at: https://raidiant.gg/the-most-expensive-csgo-skin-trades-ever/ [Accessed 10 Jan. 2025].

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The 2 Skins sold in the largest transaction ever 

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The 2 Skins sold in the largest transaction ever 

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Platforms gamers use to make money.

1. Twitch

2. Youtube

3. Kick

These platforms have made it easy for viewers to donate to their favourite streamers.

Stages that professional gamers make the most money on.

1. Major competitions (Events Sponsored and hosted by the game developers)

2. Tier 1 international league competitions.

Taylor, T. L. (2018). Watch Me Play: Twitch and the Rise of Game Live Streaming. Princeton University Press. https://doi.org/10.2307/j.ctvc77jqw

WizaStudio (2024). Which Gaming Streaming Platform Pays the Most? - WizaStudio - Medium. [online] Medium. Available at: https://medium.com/@wizastudio/which-gaming-streaming-platform-pays-the-most-547eb3a1707d [Accessed 10 Jan. 2025].

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Which Gaming Streaming Platform Pays the Most?

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Welcome to WizaStudio’s in-depth exploration of gaming streaming platforms and their respective earning potentials. If you’re considering…

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1. Highlighting the massive growth in viewership on Twitch (the leading streaming platform). There was a spike in Stream viewership during the pandemic as many people were left stuck at home.

Edwards, L. (2021). Viewership stats show massive growth of Twitch in 2021 so far. [online] Dexerto. Available at: https://www.dexerto.com/entertainment/viewership-stats-show-massive-growth-of-twitch-in-2021-so-far-1550844/.

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Luke Edwards Twitch Twitch has seen a boom in its popularity over the course of 2021, with total hours watched in the first quarter of 2021 nearly double those from the same period in 2020.
Stats revealed by data analytics firm Stream Hatchet have shown a monumental rise in the popularity of Twitch over the last calendar year.

Back in 2019, between January 1 and March 31, viewers spent a total of 2.8 billion hours watching Twitch. In the same period in 2020, that figure had risen 14% to 3.2 billion hours watched.

However, the viewing figures report for the first quarter of 2021 has truly driven home the surge in popularity Twitch has experienced over the past year.

The report by Stream Hatchet shows viewers spent a staggering total 6.3 billion hours watching Twitch streams in the first quarter of 2021.

This is a rise of 97%, or almost double the amount of hours watched from this time in 2020. In fact, this is roughly 300 million more hours watched than in the first quarters of 2020 and 2019 combined.

Stream Hatchet cites roleplaying games have played a crucial role in this boom in popularity, with Rust jumping 27 places in the most-watched games ranking to eighth place, while GTA V has dislodged League of Legends as Twitch's most popular game, in terms of hours watched.

xQc, a rather controversial roleplayer on the OfflineTV Rust server who also recently received his third ban from the NoPixel GTA server, came out as the streamer with the most hours watched at 73.2 million - almost as much as Shroud, Ludwig and Summit1g combined.

While Twitch has seen a huge increase in viewership overall, the stats have also exposed a massive gap in viewership figures between male and female streamers.

Figures from Rainmaker.gg, StreamElements ' analytics partner, show a 105% increase in Twitch viewership year over year. Also of note though, is Facebook's growth.

StreamElements Head of Communications Chase Patrick believes this growth will continue well into the future.

"The growth will continue because the interactive appeal of livestreaming has now been embraced by the mainstream to the point where talk show hosts from Stephen Colbert to Bill Maher are casually mentioning the brand in their monologues," he said.

"The other thing that is happening is Twitch is investing in growing its audience beyond gamers by investing in other categories like sports. This included announcing a partnership with NBC surrounding the Olympics, and launching a Sports Accelerator Program where sports streamers are being paid to create content. "

The rise of Facebook Gaming

Twitch isn't the only winner. These figures also underline the insane growth of Facebook Gaming, whose audience has shot up from 0.6 billion hours viewed between January-March 2020 to 1.1 billion hours viewed between January-March 2021 - an increase of 87%.

YouTube Gaming also saw a major boost, with the acquisitions of streamers like Valkyrae seeing its hours viewed rise from 1.1 billion in the first quarter of 2020 to 1.4 billion in the first quarter of 2021.

However, if the current trajectories remain, Facebook Gaming will overtake YouTube Gaming as the second-most-watched live streaming platform by the time we reach 2022.

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Viewership stats show massive growth of Twitch in 2021 so far - Dexerto

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Stats from Stream Hatchet have revealed the insane rate of growth Twitch is experiencing in 2021, with total hours viewed almost doubling.

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Esports Tournament Winnings: Participating in and winning esports tournaments contributes to their income. For instance, S8UL Esports has earned approximately $4,280 in prize money from various tournaments.

Content Creation and Streaming: Their YouTube channel, S8UL, earns an estimated $1.21 per 1,000 views, amounting to approximately $4,260 monthly.

Brand Partnerships and Sponsorships: Collaborations with brands and sponsors provide significant revenue. For example, Max Level, a marketing and PR agency, manages public relations for S8UL Esports and 8Bit Creatives, enhancing their brand value and attracting sponsorships

source :Khel Now. (2016). Max Level wins PR mandate for S8UL Esports & 8Bit Creatives. [online] Available at: https://khelnow.com/gaming/max-level-wins-pr-mandate-s8ul-esports-8bit-202501 [Accessed 8 Jan. 2025].

NTU::https://www-jstor-org.ntu.idm.oclc.org/stable/10.5749/j.ctttv857.4

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1) Who was the youngest player to earn 1 million $?
2) Which video game holds the record for being the best-selling game of all time?
3) What platform is the most dominant in gaming industry?
4) What genre of games played a crucial role in a boom of streaming popularity?