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This module focus is on the graphical User interface which is a visual representation presented to the user for simple interaction in the game. This would be the main menu where the player starts at. Create account and login menu should be clean and straight forward. Game selection menu help navigate various game modes.

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The focus of this project will be to deliver a prototype strategy game that will fill the current gap in the market after future development. The problem is the strategy genre in the mobile game market is that the games are lacking multiplayer and fun mechanics to them. With the development of this game, there will be multiplayer and interesting mechanics that make the game competitive, stimulating, and rewarding. Currently, games tend to compete against the clock or artificial intelligence. The AI would mimic human characteristics and mistakes, but it would be much more rewarding to have a leaderboard with players that battle each other from all over the world.

The ultimate vision for this project is to create a game that anyone with a phone would be able to play with anyone in the world. The more the players play, the better they get and they would be testing their skills against people of a similar ranking. There would be two types of multiplayer modes. The first one would be free for all where each player would defend their own base and the second mode would be a team battle mode where a team would play against another team to either defend or attack the base.

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BS in Computer Science with an emphasis in game and simulation

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SQLite will be the database which would contain the assets, save/load game, game statistics, user statistics, and user accounts

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Encrypted within the database that will contain important user information

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Multiple game scenes for different game modes. This will be the visual objects and layouts of the puzzle

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Multiple game scenes for different game modes. This will be the visual objects and layouts of the puzzle

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This module will focus on adapting the game for multiplayer interaction using unity’s server and SQLite

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This would be a bonus module to bring everything to life with sounds, animation particles, and special effect

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Capstone Presentation