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I divided the tasks for my teammates to complete. For my part, so far, I have completed the introduction section and the first process of the as-is system which includes the description, issues and it's suggested improvements.

I've linked an image of the swimlane diagram below.

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The original system will be based of the game of 'tic-tac-toe' as we played/conducted the other day during class.

These will be the things needed to conduct the game:

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1. Student place symbol on gameboard
2. Student unable to answer correctly or unable to answer before time runs out.

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We already know that will implement e-learning in the proposed system but do we need to have a manual implementation of e-learning in the existing system?

As of right now, the existing system isn't linked to e-learning in any way. The questions are simply printed out.

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1. Lecture create question and print it
2.Calculate marks

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1. Registration
2. Question Library
3. Joining Game

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4. Game UI

5. Game Player's Turn
6. Leaderboard and Achievement
7. Student Report

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STUDENT UNABLE TO ANSWER IN LIMIT TIME GIVEN
in this process, student who are unable to answer within time limit will pass their turn to the opponent.

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2.3	Lecture create question and print it

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2.3	Lecture create question and print it

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Before class starts, lecture should already be prepared with list of questions for student in order to perform the tic tac toe game. Hence, lecture will provide list of question using an additional application such as Microsoft words, Notepad and more. Then, lecture will print the question to be distributed to the student manually.

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After the game ends, student marks will be collected and handed to lecture. Lecture will calculate the marks and uploaded where student marks are compiled and able to be viewed by them such as e-learning system. Lecture will analyze student result and provide explanation on question that is considered hard by student.