# data[].attributes.body
this shows a collinear point because there are 3 points on a line

# data[].attributes.body
the computer makes a 90 degrees angle

# data[].attributes.body
this shows a vertical angle because the sign form an angle that is vertical

# data[].attributes.body
this chip is shaped as a triangle because it has 3 sides with endpoints

# data[].attributes.body
this is a rectangle because this is shaped as a rectangle

# data[].attributes.body
this is an obtuse angle because the angle is more than 90 degrees

# data[].attributes.body
This is a square because the cube is shaped as a square

# data[].attributes.body
this is a circle because it has no endpoints

# data[].attributes.body
This is a coplanar points because they all are on the same point

# data[].attributes.body
this is a acute angle because it is less then 90 degrees

# data[].attributes.body
This is a line segment because it has 2 endpoints

# data[].attributes.body
this is a line because it has no endpoints and goes on forever.

# data[].attributes.body
this shows a midpoint because there is a point in the middle of the line

# data[].attributes.body
These are parallel lines because they never meet

# data[].attributes.body
This is a midpoint because there is a point in the middle of the line

# data[].attributes.body
This is an acute angle because it is less than 90 degrees

# data[].attributes.body
This is a line segment because it has 2 ends.

# data[].attributes.body
This is a line because it can go one forever.

# data[].attributes.body
It shows colinear points because it show 3 points on the line

# data[].attributes.body
It shows a point because it is in the plane.

# data[].attributes.body
This is a plane because It has a flat surface