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Top view of camera controls. Such as mode dial, ISO button, auto focus button and shoot button, aperture dial etc

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Back view of camera. Seen is the OFF/ON button, OVF viewfinder, LCD monitor, playback button etc

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Locating and removing the battery

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How to charge the battery

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Locating and removing the CF card. To view and move images, the camera and be directly plugged into a computer USB port rather than using a CF card reader.

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Light painting photographs / shutter speed

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Light painting photographs / shutter speed

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Task: Photograph textures around the college.

Shot with a focal length of 55m to be close to the subject but still pick up the variety of textural depth in the subject (creases, shadows and highlights on the bin bag) which allows for a wide range of black in the image.

Shot in Aperture priority mode, f/7.1, exposure time 1/3, ISO 1600.

Image was a .ARW file so I could edit it in Photoshop's Camera RAW to increase the texture among other things.

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Task:

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Task: Photograph textures around the college.

Subject is a stack of canteen trays with a focal length of 28mm to frame the whole stack in the image. The horizontal lines of green (the subject) and black (the shadows) convey the textural, corrugated feeling of the trays. The white highlights show the sheen of the subject, which also elevates the scratches.

Shot in Aperture priority mode, f/4.5, exposure time 1/15, ISO 1600.

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Task: Experiment with narrow and wide aperture.

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Task: Experiment with narrow and wide aperture.

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Task: Rule of Three (and negative space).

Thinking how to frame the subject and the overall composition of the photograph before shooting. For this image, that involved keeping the subject at the left of the frame, creating negative space to the right. Also, thinking about the rule of thirds, the subject is placed along an imaginary line/grid which breaks the image up in to three sections vertically and three sections horizontally (nine sections total).

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Task: Lead-in Lines can create different suggestions within images. Like strength or movement. There are different types, horizontal, vertical, curved, converging. The viewer follows the lines within the image, usually subconsciously. This image uses converging lines from the position of the plastic football teams.

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Task: Angles from bird's eye-view, high angle, eye-level, low angle and worm's eye-view.