# data[].attributes.attachment_link.title
CONTRACT DGA3034 ASET CREATION FOR GAMES

# data[].attributes.body
Students are require to identify and collect various types of images or objects with different materials and textures based on asset profiles.

# data[].attributes.body
Students are required to import all assets including props, environments and characters and then create unwrap UVW complete with normal map process  before assign texture to 3D low poly object.

# data[].attributes.body
Students are required to apply unwrapping and texturing process to low poly models and test in game engine

# data[].attributes.headline
3DS Max & Photoshop game asset workflow - texturing

# data[].attributes.subject
3DS Max & Photoshop game asset workflow - texturing

# data[].attributes.body
https://www.youtube.com/watch?v=KNN5v4ID6V8

# data[].attributes.attachment_link.title
3DS Max & Photoshop game asset workflow - texturing

# data[].attributes.headline
Unwrap Special - Full guide to efficient and fast UV Mapping - 3Ds Max

# data[].attributes.subject
Unwrap Special - Full guide to efficient and fast UV Mapping - 3Ds Max

# data[].attributes.attachment_link.title
Unwrap Special - Full guide to efficient and fast UV Mapping - 3Ds Max 2017

# data[].attributes.headline
Use 3ds Max to create better 3D game assets in less time

# data[].attributes.subject
Use 3ds Max to create better 3D game assets in less time

# data[].attributes.attachment_link.title
Meet the Experts: Use 3ds Max to create better 3D game assets in less time

# data[].attributes.attachment_link.title
Texture Modeling for Games with 3dsMax 2011

# data[].attributes.headline
How To Use Normal Maps In 3DS Max (No plugins)

# data[].attributes.subject
How To Use Normal Maps In 3DS Max (No plugins)

# data[].attributes.attachment_link.title
How To Use Normal Maps In 3DS Max (No plugins)

# data[].attributes.headline
How to Bake a Flawless Normal Map in 3ds Max

# data[].attributes.subject
How to Bake a Flawless Normal Map in 3ds Max

# data[].attributes.attachment_link.title
How to Bake a Flawless Normal Map in 3ds Max

# data[].attributes.body
DGA 3034

# data[].attributes.body
https://mega.nz/#!2dICVK5C!kI9nJMbPhUN8aB9Vbroo9LMl0r-VyR5ObeDD8LJFzJU

# data[].attributes.body
https://mega.nz/#!2VBknQYJ!2K16DqJAgvSBQ-39WnWdomorseWXo4FtQzlOVf1OOmQ