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partition graphique , Cornélius Cardew "Treatise"

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-Self Publish
-Because I really liked to do this one, and I think it had so much potential
-To create a new concept of the western world
-Photoshop and pencil on paper
-Visual research

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1. Squash and Stretch
2. Anticipation
3. Staging
4. Straight Ahead/Pose to Pose
5. Follow Through & Overlapping Action
6. Slow In & Slow Out
7. Arcs
8. Secondary Action
9. Timing
10. Exaggeration
11. Solid Drawing
12. Appeal

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12 Principles of Animation (Official Full Series)

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Cornelius Cardew referred to his score “Treatise” as an example of a “disease of notation” and himself said of the work that it is "the product of a composer who is not in a position to make music. It is typical of the fragmentation shown by the products of the avant-garde that the essential components of music as a social art – the interaction of composer, performer and audience – should have been separated and fragmented". As he said, the score of “Treatise” is an obstacle between musicians and audience, and that musical graphics (such as “Treatise”) are a substitute for composition".
As said, in his work Cornelius makes something contradictory, his musical graphics are made to substitute the composition but they don't have any apparent logic or meaning

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Cornelius Cardew & The Scratch Orchestra

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Cornelius Cardew: Treatise (p.140-165) [graphic score] Performed by SYNTAX Ensemble: Dmitry Shubin (piano) Nikolay Majevsky (flute) Antonina Pozdniakova (violin) July 14, 2013, Experimental Sound Gallery (ESG-21), St.Petersburg.

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" One idea we wanted for the animation was to make it really react to all the changes in the music. The music has lots of different sections and we really wanted to emphasise this with edits and ideas and of course on a micro level that meant everything in the scene should react to the music. In the end it was a lot of animation in After Effects of the elements to make sure that everything responded to the beat."
On this award winning animation, the creator created a animation clip to go along with. They wanted to be as close and connected to the music as possible but at the and they managed to obfuscate and cath all the eyes

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Creative Concept and Illustration by Will Sweeney
Direction by Steve Scott
Production by Not To Scale

This video for French artists, Birdy Nam Nam, was completed in Flash and After Effects.

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This YouTube artist makes videos of him making music on a device called oppo-1.
I think it is quite peculiar how he manage to communicate with the audience without speaking any word, just by texts end the music sounds
The hole video becomes a narrative where the music is the main character

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Searching about this made me realize something, how can music/sound can be a complement or even  communicate on its on

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How to Export GIF from After Effects.pdf

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Walking weight shift to one foot to another

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https://intoupload.com/dvqok7vqge9u

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fantasy desenhos: estudos movimentos body human 1

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MOOD BOARD - Body Movement:  Walk-Run-FastRun cycles by  || CHARACTER DESIGN REFERENCES:

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Anatomía de Miembro inferior //the abstract girl in the abstract wood

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Same with this one- Study! Drawing is also about knowing the anatomy

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This volumetric aproach helped me a lot in translating my 2d knowledges to the 3d world

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Anatomy Next - Anatomy of Lower limb: Block-outs

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you must make shure it is always wet to use dry clay as its composition is wather based

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Matteo Pugliese

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Matteo Pugliese

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Matteo Pugliese

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this Andrea Bucci sculpure is purely movement, the anatomical veracity is not the focus in this type of work,

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Firs try was not one of the worst one, as incredible as it sounds

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This one had almost no depth at all, I think It was due to the top angle I choose to shoot most of the pics

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Really liked that hole idea of to words thoguether, almost looking to be by the same plan

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O programador Steve Wilhite queria criar um tipo de imagem que fosse compatível com todos os tipos de computadores. Foi assim que, em 1987, surgiu o gif, um híbrido entre foto e vídeo - e ganhou nossos corações.

A GALILEU preparou uma lista com os gifs preferidos dos seus leitores, segundo um post no nosso Facebook. Confira se o seu está aí!
Leia mais:
+ 8 melhores filmes de terror baseados em livros
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Curte o conteúdo da GALILEU? Tem mais da onde ele veio: baixe o app da Globo Mais para ver reportagens exclusivas e ficar por dentro de todas as publicações da Editora Globo. Você também pode assinar a revista, por R$ 4,90 e baixar o
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30 gifs para comemorar os 30 anos desses videozinhos que a gente ama

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(Foto: Reprodução) O programador Steve Wilhite queria criar um tipo de imagem que fosse compatível com todos os tipos de computadores. Foi assim que, em 1987, surgiu o gif, um híbrido entre foto e vídeo - e ganhou nossos corações. A GALILEU preparou uma lista com os gifs preferidos dos seus leitores, segundo um post no nosso Facebook.

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The idea of infinity

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Great skin colours

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-Wich project have you selected?
-Why have you selected this project?
-How you plan to use the time to experiment further?
-What materials and process you will consider?
-What sort of research will help to support your ideas?

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Cornelius Cardew referred to his score “Treatise” as an example of a “disease of notation” and himself said of the work that it is "the product of a composer who is not in a position to make music. It is typical of the fragmentation shown by the products of the avant-garde that the essential components of music as a social art – the interaction of composer, performer and audience – should have been separated and fragmented". As he said, the score of “Treatise” is an obstacle between musicians and audience, and that musical graphics (such as “Treatise”) are a substitute for composition".
As said, in his work Cornelius makes something contradictory, his musical graphics are made to substitute the composition but they don't have any apparent logic or meaning

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Experimental music notation resources - Review - lines

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https://pin.it/5rrnvvy4zddgbu

This research is divided in 8 folders
- Interior design
- Exterior design (western buildings)
- Futuristic western possibilities
- Props
- Landscapes
- Motorcycles
- Poker Table
- Moodboard

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https://en.wikipedia.org/wiki/Weightlessness

Airplanes have been used since 1959 to provide a nearly weightless environment in which to train astronauts, conduct research, and film motion pictures. Such aircraft are commonly referred by the nickname "Vomit Comet".

To create a weightless environment, the airplane flies in a six-mile long parabolic arc, first climbing, then entering a powered dive. During the arc, the propulsion and steering of the aircraft are controlled such that the drag (air resistance) on the plane is cancelled out, leaving the plane to behave as it would if it were free-falling in a vacuum. During this period, the plane's occupants experience 22 seconds of weightlessness, before experiencing about 22 seconds of 1.8 g acceleration (nearly twice their normal weight) during the pull-out from the parabola. A typical flight lasts around two hours, during which 30 parabolae are flown.

NASA's KC-135A plane ascending for a zero gravity maneuver

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Zero-gravity testing at the NASA Zero Gravity Research Facility

Ground-based facilities that produce weightless conditions for research purposes are typically referred to as drop tubes or drop towers.

NASA's Zero Gravity Research Facility, located at the Glenn Research Center in Cleveland, Ohio, is a 145-meter vertical shaft, largely below the ground, with an integral vacuum drop chamber, in which an experiment vehicle can have a free fall for a duration of 5.18 seconds, falling a distance of 132 meters. The experiment vehicle is stopped in approximately 4.5 meters of pellets of expanded polystyrene and experiences a peak deceleration rate of 65g.

Also at NASA Glenn is the 2.2 Second Drop Tower, which has a drop distance of 24.1 meters. Experiments are dropped in a drag shield, in order to reduce the effects of air drag. The entire package is stopped in a 3.3 meter tall air bag, at a peak deceleration rate of approximately 20g. While the Zero Gravity Facility conducts one or two drops per day, the 2.2 Second Drop Tower can conduct up to twelve drops per day.

NASA's Marshall Space Flight Center hosts another drop tube facility that is 105 meters tall and provides a 4.6 second free fall under near-vacuum conditions.[14]

Humans cannot utilize these gravity shafts, as the deceleration experienced by the drop chamber would likely kill or seriously injure anyone using them; 20g is about the highest deceleration that a fit and healthy human can withstand momentarily without sustaining injury.[citation needed]

Other drop facilities worldwide include:

Micro-Gravity Laboratory of Japan (MGLAB) – 4.5 s free fall

Experimental drop tube of the metallurgy department of Grenoble – 3.1 s free fall

Fallturm Bremen University of Bremen in Bremen – 4.74 s free fall

Queensland University of Technology Drop Tower - 2.0 s free fall

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Following the advent of space stations that can be inhabited for long periods, exposure to weightlessness has been demonstrated to have some deleterious effects on human health.[15] Humans are well-adapted to the physical conditions at the surface of the Earth. In response to an extended period of weightlessness, various physiological systems begin to change and atrophy. Though these changes are usually temporary, long term health issues can result.

The most common problem experienced by humans in the initial hours of weightlessness is known as space adaptation syndrome or SAS, commonly referred to as space sickness. Symptoms of SAS include nausea and vomiting, vertigo, headaches, lethargy, and overall malaise.[16] The first case of SAS was reported by cosmonaut Gherman Titov in 1961. Since then, roughly 45% of all people who have flown in space have suffered from this condition. The duration of space sickness varies, but in no case has it lasted for more than 72 hours, after which the body adjusts to the new environment. NASA jokingly measures SAS using the "Garn scale", named for United States Senator Jake Garn, whose SAS during STS-51-D was the worst on record. Accordingly, one "Garn" is equivalent to the most severe possible case of SAS.[17]

The most significant adverse effects of long-term weightlessness are muscle atrophy (see Reduced muscle mass, strength and performance in space for more information) and deterioration of the skeleton, or spaceflight osteopenia.[16] These effects can be minimized through a regimen of exercise such as cycling for example. Astronauts subject to long periods of weightlessness wear pants with elastic bands attached between waistband and cuffs to compress the leg bones and reduce osteopenia.[18] Other significant effects include fluid redistribution (causing the "moon-face" appearance typical of pictures of astronauts in weightlessness),[18][19] a slowing of the cardiovascular systemas blood flow decreases in response to a lack of gravity,[20] a decreased production of red blood cells, balance disorders, and a weakening of the immune system. Lesser symptoms include loss of body mass, nasal congestion, sleep disturbance, excess flatulence, and puffiness of the face. These effects begin to reverse quickly upon return to the Earth.

In addition, after long space flight missions, astronauts may experience severe eyesight problems.[21][22][23][24][25] Such eyesight problems may be a major concern for future deep space flight missions, including a manned mission to the planet Mars.[21][22][23][24][26] Exposure to high levels of radiation may influence the development of atherosclerosis also.[27]

On December 31, 2012, a NASA-supported study reported that manned spaceflight may harm the brains of astronauts and accelerate the onset of Alzheimer's disease.[28][29][30]

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http://www.sf-encyclopedia.com/entry/antigravity
-http://strangehorizons.com/non-fiction/articles/defying-gravity-the-science-fiction-of-zero-g/

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https://desenhuras.blogspot.com/2012/11/perspective-for-comic-book-artists.html

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exaggerated emotions comic - Tìm với Google | ref and mood board | Pinterest | Comic, Google and Characters

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exaggerated emotions comic - Tìm với Google

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Mercenaries 4 | ref and mood board | Pinterest | Characters, Character design and Cartoon

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Morning t-Rex #warmup | ref and mood board | Pinterest | Drawings, Character design and Characters

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The Pledge of Allegiance was literally made up in 1890 as a marketing slogan for a campaign to sell flags

We make children swear loyalty to America by reciting the nationalistic equivalent of "O-o-o, O'Reilly, O'Reilly, auto parts" and that's honestly the most American thing I can possibly imagine

Except that's not quite the backstory.

The writer of the original pledge - Francis Bellamy - was a socialist. His original pledge read:

"I pledge allegiance to my flag and to the republic for which it stands, one nation with equality and fraternity for all."

His intention was to motivate youth to aspire to higher values, and wrote it for the celebration of Columbus Day in 1892. Y'know, back before we really appreciated that Columbus was garbage.

He realized that he was going to have a hard time getting the pledge approved due to the whole, y'know, equality thing ("You don't mean those...black people, right?", which he did), so he changed "equality and fraternity" to "liberty and justice".

Then someone else heard the pledge and was like, "That's a great way to sell flags to schools."

And so, it was repurposed into an advertising campaign.

So, yep, it was a form of quiet rebellion, that got cleaned up to be acceptable, and then turned into advertising.

And that, my friends, is American.

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bobthedragon: all the dinosaurs with dis...

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bobthedragon: all the dinosaurs with discovered pigments with their accurate (to my knowledge) colors!

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Eiriogh will incinerate you all started during my down time at work, 190 frames, Adobe Flash mernolan.tumblr.com/post/14129… BURNINATING

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ldquo;Allosaurus rowr animation sketch” by Sylvanimus

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Simplici

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Had to do some animation tests of this character for uni they're a little slower than he would move in real time. Thought I should upload these here to show some animation O: