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Today is the last day of sparkday and I showed my friends the teaser photos. They are all excited to see my final project. I also helped rishab finish his spark project just as I intended to. I feel accomplished that I have finally come this far in my spark project. I might do a Pivot project next with animation. I was initially going to do this for my first spark project but changed ideas. I may watch some tutorials on the animations and maybe learn some things about pivot. I also like stickmen  and made a whole pyonkee project on them so I feel like this spark project will be fun. I walso will probably use the the stick man I made in pyonkee because I feel it will help me.

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Today I intend to show my teaser photos to everyone and receive feedback as well as help rishab on his spark project.

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Today I made the starting page if my presentation and started working on the script of my video. I also re logged into padlet so I will now post more frequently. I that I should keep working on the script next sparktime and hopefully finish it. I will post pictures and/or videos to showcase my work. You are allowed to comment and give feedback on my work. I you think something needs to be changed, then make a comment about it so I can improve.

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Today I managed to get some feedback and learned that I should add chests in to my homes to add some storage. I also thought of how I could make my furnaces more realistic by adding a hopper running into the actual furnace block. This allows me to throw items into the furnace and not have to manually  put the items into the furnace block. I also learned that I should make a day in catal hoyuk as a final presentation. I also learned that I should get a better camera angle. I also made this post.

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I will look to others for improvement by showing them my photos and videos. I will then find ways to change the homes.

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More photos

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I have a photo attached. Give feedback please.

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I finished prototyping and I made this post. I figured out that I could make my version of a thing in catal hoyuk. I learned that although small curves surfaces are hard to make in Minecraft, it is possible. I also learned that you can actually make the side logs jutting out using buttons. I will put my ideas out today in my Minecraft world. Next time I intend to see what animals lived there and see which ones fit. I think that the crops I use must also be crops that the ancient people grew and harvested. This will not only make it easy to know it is Catal Hoyuk, it will also be easy to describe the ancient people's daily lives.

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I want to finish prototyping ideas and begin trying out a few ideas at home. Maybe I may have to change a few things to my liking. I will also begin to place the markings and check mobs "animals".

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I finished learning about building in Minecraft and drew 1 prototype home. I made this post. I found out how to make an animal pen and a bed you can actually go in. I will use these to improve my house and make it more detailed and intriguing. I will also use these decorations in my personal world. I did not finish prototyping the first home and will work on it so I can ask others to improve.

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I want to finish learning about building and begin to draw ideas on Notability.

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I learned building techniques in Minecraft that define a good house from a great one.
I made these posts to share my discoveries.
I successfully found a way to make a bull head.
I accomplished my goal of making the homes look better with detailed decor
I want to find out how to make a imperfect wall.

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https://en.m.wikipedia.org/wiki/Çatalhöyük

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https://m.youtube.com/watch?v=b8ebaFsnrzw

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http://www.catalhoyuk.com

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Rossella Biscotti, The City, 5-channel video and 8-channel audio installation, 50 minutes, 2018. This preview is for documentation purpose only.

Rossella Biscotti, The City, 5-channel video and 8-channel audio installation, 50 minutes, 2018. This preview is for documentation purpose only.

Watch the preview here: http://www.catalhoyuk.com/video/city

The video installation subtly narrates past and present stories of Çatalhöyük. The artist Rossella Biscotti spent several months on site, documenting the international network of specialists, excavators and academics who are part of the Çatalhöyük Research Project, a living community uniting both professional agents and local actors.

In an associative montage of recorded material, Biscotti weaves together a narrative that links the ways of living and organisation of a very early form of society to the contemporary community. The timelessness of the narration gets interrupted by the sudden closure of the excavation site after the attempted military coup in Turkey in 2016. It brings us back to the here and now, pointing out the power relations that determine social structures and forms of organisation.

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This Web site is designed for those interested in the ongoing archaeological excavations at Çatalhöyük, Turkey. Its aim is to provide information about the activities of the Project and of the different aspects of the research being conducted at Çatalhöyük.

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Wowow many write, much wow