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The teacher says characteristics and deeds and the students have to find out which character is it true to.

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The class make a cobweb drawing with the characteristics of a persona.

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The students fold down their head to the table, close their eyes and thinking about the story for a few minutes.

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The students roll a dice and they retell something from the story, according to the number they got.

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The students tell whether they would read the text again or not and they have to justify why.

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The students change the end of the story.

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During reading we stop and wonder why does a character did what he did.

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The students can choose a song that reminds them to the story.

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A group of students perform a scene and when the bell rings someone pulls a note with a sentence on it, and has to say it out loud and then continue what he was saying.

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A group of students choose a scene and perform it, but they say numbers instead of words. The rest of the class have to find out which scene do they act out.

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During the story the teacher stops and the kids can guess how it continues.

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At the end of the story, the children tell if they have learnt anything and what is the message that the story conveied for them.

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The students decide from the title if they want to read the story or not and they justify their standpoint.

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The students guess from the title whether the story may happen in real life or not.

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The teacher tells the title and the students have to guess, what will be the story.

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The students make puppets from the characters of the story. When they are ready, they can show a performance with the finished creations.

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The students paint colors on a paper according to their feelings in connection with the story.

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The class chose a story, hand out the roles, make costumes and practice a lot. They can demonstrate their work for their family on a festivity.

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Students of the class personate the characters of the given story and play a scene. They are improvising.

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The students prepare the fictional character of a story from household things, like pasta, plasticine or buttons.