# data[].attributes.body
It was really fun and satisfying to crack the code for the dictionary

# data[].attributes.body
Interactive simulations were used in UG International Relations courses.
A How-To Guide for Small Class Powerpoint-Based Simulations

# data[].attributes.attachment_link.title
LTI Grants: an interview with Gustav Meibauer and Andreas Nohr

# data[].attributes.body
The Long day of Young Peng
is a point and click serious game created using Twine and played in class on ipads.  The game is based on fieldwork and explores key themes in the study of contemporary China through the eyes of a young Chinese migrant.
Project Report

# data[].attributes.body
Capture the Market is a competitive tile laying board game created for an economics module on LSE100, a compulsory UG interdisciplinary course. Teams build the board and react to government interventions in order to develop an understanding of free market mechanisms and the features that enable or constrain the effective working of the market and our agency within it.

# data[].attributes.body
The Game of Research is designed for social science students undertaking a final year qualitative primary research dissertation.  It is a board game similar to snakes and ladders but adapted with additional features to make it research focused and dependant on skill and discernment rather than luck.
Blog post

# data[].attributes.body
Puzzles were bought from for £1.67 each from https://www.cowlingandwilcox.com

Boxes were bought from Amazon for £6.20 each

Actionbound – available for free for personal use at https://en.actionbound.com/

We also found various padlocks in poundland and online for £1/£3 each.