# data[].attributes.body
C- Published 2021.
R-The video supports my claim.
A- The publisher is WhatCulture Gaming.
A- The video supports my claim because it list 10 good things about games.
P- It tells people that video games benifit us in society like pushing through problems and getting it done, can make you a better person, multiplayer games help your social skills.

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C- Published 2022.
R- The picture doesnt support my claim.
A- The publisher is John Lucas.
A- It doesnt support my claim because it shows that people stress out and rage.
P- It trys to show you that games are bad because it gets you to the point of breaking stuff over a game.

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C- The picture was uploaded 2022.
R- This picture supports my claim.
A- The publisher is Incnut Digital
A-The reason it suports my claim is because it shows how video games bring people together.
P- The purpose of this picture is to show how people can be brought together and have a fun time because of games.

# data[].attributes.body
C- It was uploaded 2022
R- The picture counterclaims my statement
A- The publisher is John Lucas
A- It counterclaims my statement because it shows that video games are bad and get you stuck into the game.
P- The purpose of this picture shows that games keep you stuck with them and only makes you focus on them.

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C-This picture was uploaded 2021.
R-The picture supports my claim.
A-The publisher is Games-News.
A-The reason this picture supports my claim is because it shows you quick mental and physical facts of what good things games do like reduce stress, Treat depression, and make better decisions.
P- This was uploaded to tell poeple in a cool way how many benifits video games have mentally and physically.

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C- The article was published 2022.
R- The article supports my claim.
A- The publisher is American Psycholigical Assosiation.
A- It supports my claim because it talks about that even though some games are graphic there still beneficial.
P- The purpose of the article was to tell you that video games even the graphic ones are beneficial in life in and out of school.

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Video game play may provide learning, health, social benefits, review finds

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Playing video games, including violent shooter games, may boost children’s learning, health and social skills.

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C- This article was published 2022.
R- It is the same point i have but talks about "exer games" and how there good for you.
A- The publisher is East End Social Media Corp.
A- It supports my claim by saying it increases childrens dicision making and they talk about "exer games".
P- The purpose of this article is to inform and helps parents when there kid asks for a video game, console, or PC.

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So we've just been through Black Friday, and we're on the eve of Cyber Monday. It's all about shopping for those who can afford it, and at the top of many a list, here on the East End, as well as across America and worldwide, are all kinds of video games. It's as good a time as any to consider the good, the bad, and the ugly of the decades-old video game craze.

For the uninitiated, some brief background: there are plenty of free video games - just download them on a PC or smartphone, and they're yours. Purchase of video games since the early 2000s is mostly through online distributors over the broadband internet.

Increasingly common, as a method of selling games, is digital distribution by the ever-powerful, internet business titans such as Game, Amazon.com, PlayStation Store, GamesStop and a few others. Long gone are the optical discs, magnetic storage, flash memory cards, and ROM cartridges that first brought us video games back in the 1980s.

Interestingly, the progress of video game technology has had much to do with most of the advances of technology in general. In other words, video game R&D consistently brings overall internet technology to higher levels.

Now we have platforms entirely devoted to video games, such as Origin and Steam, to name only two. These offer centralized services, where one can purchase and download digital content for one's own PC, or even specific video game consoles.

Yet, with all the truly incredible improvement in what is now a huge, global industry, we're only beginning to understand the effect of this growth that still gains inadequate attention: the impact of video games on children's brains, intelligence and mental health.

The Early Intervention Research Group reviews surveys and other data on this question. They find that children aged 2-4 spend an average of 20 minutes per day on video games; kids 5-8 play an average of 40 minutes per day; and 8-12 year-olds play video games an average of 80 minutes per day.

The Early Intervention Research Group finds that there is little research on the effect of popular video games on the developing brains of children. The research that has been done shows quite a positive and beneficial effect of video games and apps on brain development if the games are interactive and educational. On the other hand, video games that are exclusively entertaining or violent have a clearly negative effect of child brain development.

One highly regarded study finds that educational video games that involve movement and exercise, called "exergames," can improve overall, main functions of the brain, and even improve kids' decision-making.

Another study on "characters" in educational games concluded that creating a strong bond with in-game characters can improve a child's learning.

Yet another study on educational games found they help kids learn coding, literacy and math skills.

The American Academy of Pediatrics urges parents to watch educational video games and other programs with their children, citing the above studies and others. The academy encourages "interaction" with children during their game time, with parents or other adults asking questions and praising correct answers, which significantly helps their children or students learn better from the program.

The respected nonprofit organization Healthy Gamer maintains a platform designed to help the internet generation to succeed. They define their mission as helping people on the internet take control of their mental health.

On their website, Healthy Gamer stands for the proposition that video games are not inherently evil. Excessive use of video games, however, can lead to addiction, and their worrisome and daunting list of video games' negative effects can be summarized as follows: dopamine addiction, reduction in motivation, escapism and getting "stuck in life," poor academic or professional performance, poor mental health, relationship issues, social disconnection, emotional suppression, repetitive-stress injuries, and exposure to toxic gaming environments.

With all these findings considered, still much is unknown. Most research has been with young kids and adolescents. Very little is known of the impact of video games on middle childhood (ages 6-12.) Pediatricians, educators and mental health professionals in the U.S. urge more studies for this fragile age group.

But there's one Big Brother world power that's not waiting for more research. In early October, the Chinese Communist regime, through one of its "newspapers," pronounced video games to be "spiritual opium." Is this a case of the proverbial, broken clock telling the correct time twice each day?

This pronouncement is the latest in China's crackdown on technology companies, according to the Associated Press. Tech firms' ubiquitous messaging, payments and gaming services, growing facts of life in the U.S. and Western society in general, have far too much influence on the Chinese people, their government has decreed.

The AP goes on to report that gaming giant Tencent, whose online multiplayer game Honor of Kings enjoys enormous popularity globally, as well as the gaming firm NetEase, issued curbs on gaming time for minors in China within hours of the Chinese Communist regime's pronouncement.

Talk about getting the message.

Then, according to a "notice" from Beijing's National Press and Publication Administration, minors in China can play video games only 8-9 p.m. on Fridays, weekends and public holidays. Children under the age of 12 are banned entirely from making in-game purchases.

With millions of children in China now prohibited from playing online games for more than three hours per week, the video game industry suffers its harshest restrictions ever, and many predict there's more to come out of Beijing.

But when it comes to Western society, the technology sector well knows "how the West is won." Yet another, new cutting-edge video game technology that utilizes "virtual reality" increasingly gains in popularity. Tech companies continue to think far out of the box, and astonishingly huge fortunes are made every day by entrepreneurs, tech geeks, college students and ordinary people with extraordinary ideas. But will the cost on our society and particularly on our kids at the altar of tech turn out to be far higher than all this is worth?

Our cherished, high-tech gaming adventure, or misadventure, may well bring us to a place envisioned by T.S. Elliot not too long ago: "And the end of our exploring will be to arrive where we started, and know the place for the first time."

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Greg has spent his life in public service since he enlisted in the U.S. Navy as a teenager. He is a former Suffolk County Family Court judge, six-term Suffolk County legislator and commissioner of Social Services. Now retired, Greg is active in volunteer work and is a board member of several charities. He lives in Jamesport. Email Greg

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Opinion | Are video games good or bad for kids? A global debate hits home for the holidays

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At the top of many a child's holiday wish list are all kinds of video games. It's as good a time as any to consider the good, the bad, and the ugly of video games and children.

# data[].attributes.body
C- It was published 2017.
R- The video doesnt support my claim.
A- The uploader is Colosal Cranium.
A- It doesnt support my claim because it talks about the bad things about video games.
P- The video talks about that video games are addictive and talk about stuff like muscle pain, sleep loss, and lack of vitamen D

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Are Video Games BAD For You? | COLOSSAL QUESTIONS

# data[].attributes.body
C- The article was published 2022.
R- This article tells the opposite of what i stated.
A- The publisher is Daniel Varitek.
A- Its agaist my claim saying when you play video games it releases dopamine which is what lets you concentrate which means you cant pay attention in school.
P- The purpose of this article is to tell you how bad video games can be on a child and how it affects them in and out of school.

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There's nothing like flipping on your favorite video game after a long day at school. 60 percent of Americans play video games daily. But while it may seem like a benign method of relaxation, playing video games has significant effects on your behavior. A wealth of recent scientific evidence shows that playing video games too often, especially ones with gratuitous violence, can cause serious psychological problems.

Playing video games causes your brain to release dopamine. Dopamine is important for learning and concentration, but it is also the same chemical released when people do drugs like cocaine. If you spend too much time playing video games you could develop a gaming disorder.

The World Health Organization defines a gaming disorder as "a pattern of gaming behavior characterized by impaired control over gaming, increasing priority given over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences."

In other words, if you can't stop playing League of Legends because you're stressed about finals you might have a problem. The best thing to do is put the game down and study. If you make a habit of avoidance, the problems you ignore will pile up and consume you.

A comprehensive study from the Journal of Health Psychology shows that gaming disorders are linked to greater levels of loneliness, anxiety, depression, sleeping problems, social problems and many other psychological-social problems.

If you suffer from any of these problems, you are not helpless. Negative emotion is how your brain makes you aware that something's off. If you ignore the problems at the root of your malaise, they only get worse.

For example, while it's true that depression is caused by a chemical imbalance there are many steps you can take to fix this without having to take pharmaceuticals. An analysis of dietary patterns and depression risk shows that a diet of fruits, vegetables, fish, low-fat dairy and other healthy foods decreases the risk of depression. Exercise and sleep patterns are also linked to a healthy chemical balance in the brain.

Sedentary behavior, such as playing video games excessively, increases your risk for health problems. These health problems exacerbate the psychological problems caused by playing video games. If you have health problems because of poor diet or exercise the best thing to do is go to the gym. It doesn't matter what you look like-just get in there and do something. If you don't want to go to a gym you can do push-ups, sit-ups, dips, crunches and squats without leaving the house. Just put aside at least an hour every day for exercise and you'll notice an improvement in your mood, health and overall well-being.

Video games can also make us more aggressive. According to a report from the APA, "research demonstrates a consistent relation between violent video game use and increases in aggressive behavior, aggressive cognitions and aggression."

One study shows that areas of the frontal lobe, the region associated with decision making and cognitive function, gets deactivated after playing video games. This can also cause an increase in aggressive behavior.

Aggressive behavior is not conducive to good relationships. If you know somebody who is depressed, anxious, angry and playing a lot of video games they should probably get help. Playing more video games only pushes people deeper into the cycle of a gaming disorder.

Activating the dopamine reward system can be a good thing if done properly. Releasing dopamine reinforces behavior and allows us to learn things. An article in Psychology Today states, "Video games that are designed for progression to appropriate levels based on player mastery allow each player to participate at their individualized achievement level. This achievement level is key to motivating perseverance in academics, sports, musical instruments and other forms of learning that require effort and practice."

The energy a person spends playing video games could be better spent somewhere else. Like drugs, video games artificially increase dopamine levels in the brain without providing you with any skills. You get all the psychological rewards of winning a basketball game or learning piano without any of the real, tangible rewards.

A sense of accomplishment is something that we earn. If somebody trains themselves to dunk a basketball that means they had to spend hours jumping, running and dribbling. Practicing this skill improves their health, so this activity is psychologically and physically rewarding. You're less likely to become obese or suffer from health problems if you spend your time developing skills that rely on physical ability.

If you want to counteract the negative effects of playing video games, try playing music. Instead of deactivating parts of the brain, music has been shown to improve cognitive function. According to another recent study, learning to play music can improve verbal memory and reading ability. Also, listening to music can improve your mood if you are depressed or anxious. So next time you feel like playing some computer game, pick up an instrument instead.

Developing skills can create a lasting sense of accomplishment. Playing video games gives you a temporary feeling of pleasure that will fade unless you keep playing. If you look down one day and realize you are overweight, it's simply because you've committed yourself to a screen.

If you use video games for social interaction this could still be unhealthy. Studies show that face-to-face human interaction is more likely to reduce depression than conversations over the phone or by writing. If you have friends online, try to get together with them IRL and see what it's like. Maybe you can play basketball or go on a hike together.

If video games are your only source of joy and relaxation, it's probably best if you throw them away. It isn't that hard. Once you've freed your mind from the electronic screen-prison you'll notice a significant change in your attitude, your relationships and your health. Take control of your life and push yourself to be better, stronger, smarter and happier. You can do it!

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Video Games Are Bad For You. - The Signal

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There's nothing like flipping on your favorite video game after a long day at school. 60 percent of Americans play video games daily. But while it may seem like a benign method of relaxation, playing video games has significant effects on your behavior.

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C- The picture was posted 2022.
R- The picture supports my claim because it tells you the good thing games do.
A- The publisher is The Conversation U.S.
A- The picture supports my claim because it tells you very important stuff video games do like that games need repeated action and that strengthens the brain.
P- The purpose of this picture is to go in depth with what games help with by showing what parts of the brain then what games do to that area.

# data[].attributes.body
C-  It was published 2022.
R-  The information relates to my topic because it tells you the good things about video games.
A- The sponsor is Larissa Hirsch.
A- It supports my claim because it says video games are benificial and thats also my claim.
P-The purpose of the information is to inform parents how games can help kids and teens.

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Lots of kids love video games. In fact, they like them so much that they might hear something like this from mom or dad: "Enough! Find something else to do!"

It can be good advice, even if you were about to get to the next level. Why? Too much of anything is just too much. It's true that some studies have shown certain video games can improve hand-eye coordination, problem-solving skills, and the mind's ability to process information. But too much video game playing may cause problems.

It's hard to get enough active play and exercise if you're always inside playing video games. And without enough exercise, kids can become overweight.

Overdoing video games also could affect other important stuff, like friendships and how well a kid does in school. And kids who play violent video games might act more aggressively.

But here's the good news: Playing video games some of the time can be OK. Choose quality games, and limit screen time - which includes TV, computer, smartphone, tablet, and video game time combined - to a reasonable amount.

A good game will be the right one for how old you are. Games are rated like movies and your mom or dad can help figure out which ones you should use. If you can choose one that gets you up and moving, that's even better.

You might challenge your mom, dad - or even your grandma - to swing the bat in a game of baseball or try out some fancy moves in one of the dancing games. Could your grandma be a dancing queen? Time to find out!

Date reviewed: August 2019

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Lots of kids love video games. In fact, they like them so much that they might hear something like this from mom or dad: "Enough! Find something else to do!" It can be good advice, even if you were about to get to the next level. Why?

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C- Originally posted Aprill 6 2016.
R- It relates to my topic because it goes against what i stated.
A- The publisher was the University of Utah Health.
A- Its against my claim because it says is decreases there social skills, family time, and makes kids violent.
P- The purpose of this article was to tell you the violence and bad things games support and that it has an affect on kids and teens.

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University of Utah Health | University of Utah Health

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Episode Transcript

With in-person activities for kids on hold a lot during the past year, video games have taken the place of ways for kids to connect while being socially distanced. Is this a good thing? Well, that depends.

Video gaming has become a popular activity for people of all ages since the 1980s. Many kids spend large amounts of time playing them, although the American Academy of Pediatrics recommends kids have more than two hours total of screen time a day. Video gaming is a multi-billion dollar industry, and video games have become very sophisticated and realistic. There are multi-player games, which allow kids to play with their friends across different platforms. However, there's always the possibility that kids can connect with not-so-friendly people out there, too.

While some games have educational content, many of the most popular games emphasize negative themes. They promote the killings in war-like scenarios, sometimes criminal behavior, disrespect for the law and other authority figures, sexual exploitation or violence towards women, racial, sexual and gender stereotypes, and foul language and obscene gestures. Examples of video games not acceptable for children because they have these themes include Grand Theft Auto, Call of Duty, and Mortal Kombat.

There is growing research on the effects of video games on children. Studies of children exposed to violence have shown that they can become immune or numb to violence, imitate the violence they see and show more aggressive behavior with greater exposure to violence. Studies have also shown that the more realistic and repeated the exposure to violence, the greater the impact on children. Kids can become overly involved and even obsessed with video games, which I've been seeing a lot lately, especially in kids who are doing only online learning.

I have parents often asking me how to get their kids off of video games and back onto their classwork. Unfortunately, I don't have any special tricks. But the best thing is to have them do their classwork where you can see them and know what they are doing. Also, check their grades frequently. And if you see a lot of missing assignments, then it's time to limit the video games until school is caught up. Too much video game can lead to poor social skills, time away from family, school work and other hobbies, lower grades, reading less, exercising less, becoming overweight, and having aggressive thoughts and behaviors. I can say that I have definitely seen and heard from parents that decrease grades and increase weight have been directly correlated to kids staying inside and playing video games over the past year.

So how can you, as a parent, protect your child against these types of video games? First, you can check the Entertainment Software Rating Board ratings to learn about the game's content. Every video game will actually have a label on the front to tell you what type of game it is. If it says M for mature, it's not for your child. Our kids have their system set up so they can't purchase a game, even if it's free, without me getting a notification. They're usually pretty good about saying, "Hey Mom, can I get this game so I can play with my friends?" And if it's not one I approve of, they know it's a hard no. We also have it set up in the living room so I know exactly how much time they're playing, what they're playing, and who they're playing with if it's on a group chat.

You can also play the video games with your child to experience the game's content and know exactly what your child is playing. Set clear rules about the game's content for both playing time in and outside of your home. Like if they go to a friend's house. Strongly warn your children about the potential serious dangers of Internet contacts and relationships while playing online. It's sad, but there are a lot of online predators that will look for children specifically playing video games and can lead them into them meeting in real life. Finally, remember that you are a role model for your child. Make sure the video games you play as an adult are ones you would be okay with your child playing.

If you are concerned as a parent that your child is spending too much time playing video games or your child starts becoming obsessed with aggressive or violent video games, make sure you set some limits. Expect some push back because you're going to get it. But kids actually need and want boundaries, and if you set them, eventually they'll surprise you and they'll appreciate that you do monitor them and that you do set limits. I was floored when both of my boys told me that at different times over the past year, that they approved the limits and the monitoring because they know that it's because of what we prioritize in our house and what our family expectations are.

By being aware of what games are out there, who your child is playing with, and what they care playing, and how long they are playing, you can help your child make appropriate decisions about gaming. Video games are a great outlet for some kids, and it helps them connect with their friends when they can't always play in person or when they're older and play dates aren't cool anymore. Most important thing as a parent is to be aware of what your child is doing while gaming and help reinforce positive behaviors and socialization without giving in to excessive gaming time and inappropriate content.

updated: August 9, 2021
originally published: April 6, 2016

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The Video Games Your Child Plays Has an Effect on Their Behavior

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Episode Transcript With in-person activities for kids on hold a lot during the past year, video games have taken the place of ways for kids to connect while being socially distanced. Is this a good thing? Well, that depends. Video gaming has become a popular activity for people of all ages since the 1980s.