# data[].attributes.body
To start the simulation, scroll down, press 'Spawn', and then press 'Move'.

You can also change the transmission and mortality rates via the sliders under the graph.

# data[].attributes.body
https://docs.google.com/presentation/d/1cjrsj5WueKETsoYNeC687X_YnK8GNLp1De8Q4-CIQwo/edit?usp=sharing

# data[].attributes.body
https://www.slnova.org/castleb21/projects/778462/

# data[].attributes.attachment_link.readable_text
We start colliding turtles from a new project.

Here are the guidelines:
1) Create 50 turtles [Hint: use a "when setup pushed" in the World page]
2) Have the turtles move around Spaceland [Hint: use a "when forever toggled" in the Turtle page.]
3) Upon colliding with another turtle, have the turtle change a trait. [Hint: use a collision block on the Turtle page.]
4) When you are done, save and share your project.

You can use the on collision block, and the set my trait to value.

# data[].attributes.attachment_link.title
Lareen Colliding Turtles_Base for Day 3 2018 REMIX

# data[].attributes.attachment_link.description
We start colliding turtles from a new project. Here are the guidelines:1) Create 50 turtles [Hint: use a "when setup pushed" in the World page]2) Have the turtles move around Spaceland [Hint: use a "when forever toggled" in the Turtle page.]3) Upon colliding with another turtle, have the turtle change a trait.

# data[].attributes.body
https://docs.google.com/document/d/1Nv_qVXKbBNvOEvZLrFjulwzpCfiP2l-SrP4DsoUwZj4/edit?
usp=sharing

# data[].attributes.attachment_link.readable_text
We start colliding turtles from a new project.

Here are the guidelines:
1) Create 50 turtles [Hint: use a "when setup pushed" in the World page]
2) Have the turtles move around Spaceland [Hint: use a "when forever toggled" in the Turtle page.]
3) Upon colliding with another turtle, have the turtle change a trait. [Hint: use a collision block on the Turtle page.]
4) When you are done, save and share your project.

You can use the on collision block, and the set my trait to value.

# data[].attributes.attachment_link.description
We start colliding turtles from a new project. Here are the guidelines:1) Create 50 turtles [Hint: use a "when setup pushed" in the World page]2) Have the turtles move around Spaceland [Hint: use a "when forever toggled" in the Turtle page.]3) Upon colliding with another turtle, have the turtle change a trait.

# data[].attributes.body
https://docs.google.com/document/d/1lziZ53P3ZIS_qciBILEVAsbXAc3YVsMqiULGfjCHGkI/edit?usp=sharing

# data[].attributes.attachment_link.readable_text
We start colliding turtles from a new project.

Here are the guidelines:
1) Create 50 turtles [Hint: use a "when setup pushed" in the World page]
2) Have the turtles move around Spaceland [Hint: use a "when forever toggled" in the Turtle page.]
3) Upon colliding with another turtle, have the turtle change a trait. [Hint: use a collision block on the Turtle page.]
4) When you are done, save and share your project.

You can use the on collision block, and the set my trait to value.

# data[].attributes.attachment_link.title
Colliding Turtles_Base for Day 3 2018 REMIX

# data[].attributes.attachment_link.description
We start colliding turtles from a new project. Here are the guidelines:1) Create 50 turtles [Hint: use a "when setup pushed" in the World page]2) Have the turtles move around Spaceland [Hint: use a "when forever toggled" in the Turtle page.]3) Upon colliding with another turtle, have the turtle change a trait.