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QR codes can be used across the curriculum through different way with the students to learn through using digital resources.

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Breakdown of a Uniform Resource Locator (URL)

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Breakdown of a Uniform Resource Locator (URL)

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A perfect example of multi-modality using this website.

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Storybird - Read, write, discover, and share the books you'll always remember.

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Become a better writer with Storybird's creativity tools. Online courses, challenges, and reader feedback will help you improve your writing.

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combination of music, gesture, speech, audio, video, images, charts or text, and is delivered via a medium such as paper, sound or screen

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Scratch is a simple programming language that can be used to write (program) stories, games and animations.

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Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

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HTML is the computer language (code) in which the content and structure of a web page are described or ‘marked up’.

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URLs are the precise location on the Web where web pages or their components are stored. It’s what you type in to your browser’s address bar to request a page.

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This is the process that computers use to request and transfer hypertext to one another.

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To ensure that all computers could communicate with one another, Berners-Lee developed a set of standards (called protocols) for the Web. Versions of these are all still used today

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In 1989, British computer scientist Tim Berners-Lee decided to combine the capabilities of the internet with the functions of hypertext to manage information systems at CERN where he was working

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The new computing curriculum sets out to change this. It requires that pupils are taught:
⚫ in key stage 1: to ‘recognise common uses of information technology beyond school’
⚫ in key stage 2: to ‘understand computer networks, including the internet [and] how they can provide multiple services, such as the world wide web’
⚫ in key stage 2: to ‘use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content’.1

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An article by Future Lab on the importance of Digital Literacy.

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A robot is a computer that can move. This could be a single, integrated system such as a programmable toy, or it could be a motor under a computer’s control, such as a robotic arm in manufacturing.

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The term ‘computer’ originally referred to people whose job it was to perform repeated numerical calculations according to a set of instructions (i.e. an algorithm). Since the 1940s it has been used to refer to digital machines that accept data input, process this according to some set of stored instructions (i.e. a program) and output some sort of information.

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Programming is the process of designing and writing a set of instructions (a program) for a computer in a language it can understand.

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Computational Thinking in the Curriculum

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Computational Thinking in the Curriculum

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The national curriculum for computing puts computational thinking right at the heart of its ambition.
It states: A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world.

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Getting computers to help us to solve problems is a two-step process:
1. First, we think about the steps needed to solve a problem.
2. Then, we use our technical skills to get the computer working on the problem

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UNESCO (2012) highlighted the value of cross-curricular use of ICT by suggesting it could:

promote a sense of pride in work well done

enable teachers to create their own digital learning materials

personalise learning across all subjects

increase interactive teaching using virtual objects

facilitate project-based learning involving teamwork, investigation and inquiry

provide new opportunities for testing knowledge and skills

enable classrooms to take part in internationally networked projects using video conference tools