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Module 2.2 Serious games: what is it all about?

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Module 2.2 Serious games: what is it all about?

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I found many sites with those games, just as the one below, but never used them. From now on, I will look more into this type of games and will try to learn how i could incorporate them in my lessons.
https://game.kodable.com/play?hc=1&type=home&user=6acdz0k&showSpace=hocSelectMakeMazes  https://hourofcode.com/mchoc
https://studio.code.org/s/frozen/stage/1/puzzle/2  https://hourofcode.com/star-wars

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My students really like learning through games, they motivate them. Their reactions are always very positive.  All students mostly love to play computer games. SEN students also like games but often they need help from teacher or from another student.

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In the clasroom I am doing a lot of practical projects.

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In the clasroom I am doing a lot of practical projects.

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RESPUBLIKINIS KŪRYBINIŲ VIDEO FILMUKŲ PROJEKTAS „DIDELI MAŽŲJŲ ATRADIMAI“

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I am a pre-school education teacher.  Children's games allow them to explore, recognize, negotiate, create meaning, risk.

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Module 1. 1.6 Challenge breakGamifying the grading

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Module 1. 1.6 Challenge breakGamifying the grading

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The students gets some stickers and sticks them on paper jar and that's how they create funny jam.

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Module 1. 1.5 Challenges for implementation

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Module 1. 1.5 Challenges for implementation

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I love creating my own interactive games, but I need a lot of time making them.

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Module 1. 1.4 Creativity and games Incorporating creativity into classroom practice

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Module 1. 1.4 Creativity and games Incorporating creativity into classroom practice

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I think, teacher can help by giving students some time explore things by themselves. For that I use diffrents tools and games. I try to look at the children's individuality.

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Module 1. 1.3 How do games impact teaching & learning dynamics?You role in the classroom

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Module 1. 1.3 How do games impact teaching & learning dynamics?You role in the classroom

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My role is a teacher. In the classroom most in the time I am  located in joint circle of students and among them. I try to interact with my students a lot, by giving them a  good feedback.

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Module 1. 1.2 Gamification Inspired by the example above, can you think of any small change you could do in your classroom or school that could have a similar effect?

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Module 1. 1.2 Gamification Inspired by the example above, can you think of any small change you could do in your classroom or school that could have a similar effect?

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I work with 5-7 years old students. They only start learning how to read. To motivate them, I often use "Race" and "Wheel rotation" games on interactive board with Smart Notebook.The students can play, race and have a good time.

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Module 1. 1.1 How do we learn with games? My favourite game and what I learned

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Module 1. 1.1 How do we learn with games? My favourite game and what I learned

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As a child, I loved to play mobile games: "Square", "Hide", "Seven Stick", jumping games with rubber. While playing these games, I was active in sports. Also loved to play some educational games: checkers, chess, lotto, dominoes, "Who, Where, When, What does it do". It helped me to develope thinking, strategic, communication and social skills and knowledge of nature.