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Objective: I will practice my math skills while playing a game with a partner or small group.

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1. Choose your opponent(s).
2. Choose a game to play (Tic-Tac-Toe, Race to the Finish, Candyland, etc.) and gather all needed pieces.
3. Choose your question set cards from the options in the pocket chart. You and your partner may each choose a different set to practice, or work from the same set.
3. On your turn, flip a card from your question set to answer BEFORE you make your move. Your partner will check your answer. If you are correct, take your turn in the game! If you are incorrect, it is your partner's turn.
4. Record the question and correct answer on the recording sheet to turn in to the teacher at the end.
4. Take turns with your partner until the game is over or time is up.

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Gameboard and pieces for your chosen game (such as laminated tic-tac-toe board with marker, Candyland, or other board game)

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Flashcards or question cards from pocket chart

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Recording sheet to record the questions and answers you completed

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Choose a blank gameboard template and title your game at the top. Then write your own math questions into each square. Write neatly for others to read and outline it with a marker when you finish. Create an answer key on a separate paper. Turn in your gameboard when completed for the teacher to copy and your classmates to play!

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The resources for this unit helped me choose a focus for my learning center. Teachings in Education (2018) stated that learning centers should be skill-focused and allow for differentiation and cooperative learning. McFarland and McDaniels (2008) gave 10 useful tips on planning and creating centers. Some of these tips include first training students how to use them (like a practice run), writing clear and student-friendly instructions, and keeping materials organized not just for the center but also for student work. Finally, Winebrenner (2018) recommends that learning centers give students choices in their tasks including the activities and materials they use.

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Grade Level: 3rd
Content Area: Math
Time: Repeating activity, can be used year-round
Who: Everyone will use it, working with a partner or small group

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Grading: Ungraded
Differentiation: Students will choose from a variety of different gameplay modes as well as questions cards at varying difficulties or focused on the skills they need most. Alternately, they may create their own game by writing questions directly onto a blank gameboard and creating an answer key for others to play.

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Access: Students can use during centers time and as an early-finisher option during math class.
Space: I will use a dedicated tub to store all game materials for students to choose from, and a hanging pocket chart to store flashcards and other question cards to use with their gameplay.