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Meet the Wonderblocks!: Give your kids a CBeebies coding adventure.

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‎Learn about Meet the Wonderblocks! on Mac App Store. Download Meet the Wonderblocks! and enjoy it on your iPhone, iPad and Mac.

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1) Find Singular 2) Find Plural 3) Find singular 4) Find plural 5) Find singular 6) Find Plural

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Match up - Drag and drop each keyword next to its definition.

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CVC PICTURE MATCH Set 1 (BY Mrs. Naeem K-107)

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Drag and drop each keyword next to its definition.. jam, rag, rub, bun, tag, den, zip, sip, net, mad, fun, hut, sit, fox, box.

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Group sort - Drag and drop each item into its correct group.

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The hat is red., The cat is on a rug., The kid sat on a rug., The pig is pink., Look at the sun., His legs can run., The tot is sad., The cup has a lid..

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Find the match - Tap the matching answer to eliminate it. Repeat until all answers are gone.

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Match the picture with the correct cvc word.

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A series of multiple choice questions. Tap the correct answer to proceed.. Make an interactive teaching resource in one minute.

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Gameshow quiz - A multiple choice quiz with time pressure, lifelines and a bonus round.

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Quiz - A series of multiple choice questions. Tap the correct answer to proceed.

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Quiz - A series of multiple choice questions. Tap the correct answer to proceed.

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Drag the letters into their correct positions to unscramble the word or phrase.. net, hat, duck, wet, dog, bag, hit.

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Drag and drop each keyword next to its definition.. hop, hum, fat, - pot, - net, rat, map, - nip, Make an interactive teaching resource in one minute.

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Robot More or Less is a flexible addition or subtraction matching game for primary aged children, and is useful for developing mental maths skills. It is particularly useful for children who are beginning to add or subtract because the numbers involved can be controlled. Robot More or Less can be played with or without the support of a number line up to 20.

Drag the robots with questions onto robot placeholders featuring the correct answers. The game can be replayed many times as the questions are presented randomly. The game lends itself well to being played on an interactive whiteboard.

AGE

5-11 Years

SUBJECTS

Maths Addition Subtraction

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Practise quick recall of addition and subtraction facts in this matching game for 5 to 11 year olds.

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Improve your subtraction skills against the clock. Suitable for 6 to 11 year olds. Different levels of difficulty. Find either one or two numbers in the number grid to equal the answer. Great for improving mental maths skills.

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Practice subtraction by catching stars in this calming math game! Kids start to love math as the games make learning fun!
Multiple levels of subtraction for beginners and more advanced players.

This games has easier mouse skills (just moving, no clicking) and a slower pace
for kids who might need a more accessible type of game - slower moving and only moving the mouse back and forth.

A way to get free online math help, tutoring and skills! Try more math and other games by clicking the links above.

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Subtraction Game - Catch the Stars - Math Game - Sheppard Software

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Practice subtraction by catching stars in this calming math game! Kids start to love math as the games make learning fun! Multiple levels of subtraction for beginners and more advanced players. This games has easier mouse skills (just moving, no clicking) and a slower pace for kids who might need a more accessible type of game - slower moving and only moving the mouse back and forth.

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This Subtraction to 10 game provides a simple introduction to the concept of subtraction. Each calculation features a subtraction within 10, along with a pictorial representation of the start number. Children can then proceed to subtract the required number from the row of animals. As they solve each calculation the remaining animals move to a number line and those animals which have been subtracted are crossed out. This visual representation of the subtraction process can help to reinforce the concept.

The game works well on an interactive whiteboard in a whole class or group situation.

AGE

5-6 Years

SUBJECTS

Maths Subtraction

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A great 'beginning subtraction' game. Children solve simple subtraction equations with the support of pictorial representations. The process of subtraction in this game is 'taking away'.

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Quiz - A series of multiple choice questions. Tap the correct answer to proceed.

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Tap a pair of tiles at a time to reveal if they are a match.. light, flight, night, fright, bright, knight.

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Coins game is a money game which introduces children to coinage in British, Australian, American and Euro currencies. The currency defaults to British, but can be changed by clicking on the flags. The game is designed for 4-10 year olds.

It has three game modes. The first activity, Sorting, helps children to recognise the different coins. The second, Ordering, involves arranging the coins from lowest to highest values. Thirdly, the Counting game has eight different ability levels where children count the amounts of money on a piggy bank. It can help to improve children's accuracy in counting money and it is useful for classroom money activities as a better alternative than plastic money. All three activities lend themselves well to use on an interactive whiteboard.

AGE

4-10 Years

SUBJECTS

Maths Money

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Free sorting, ordering and counting games for 4 to 10 year olds. British, Australian, American and Euro currencies supported.

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Quiz - A series of multiple choice questions. Tap the correct answer to proceed.

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Gameshow quiz - A multiple choice quiz with time pressure, lifelines and a bonus round.

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Interactive ‘ay’ Spelling (Touchscreen Version)

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Interactive tablet app to help children learn how to spell words containing the ‘ay’ vowel digraph.

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On Time - Analog Clock Math Game - Sheppard Software Educational Games for kids

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Learn how to tell time with clocks with a fun time game! Set the hands on an analog clock. 4 levels!

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Choose the word which ends with the 'ck' sound | End 'ck' Sound Chelsea James | Language Studies (Native) - Foundational language skills for preschoolers & school-aged children.

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Are you ready to give your class extra practice in telling time to the hour? Check out this interactive telling time lesson from iKnowIt.com! Your students will answer questions such as, "Which clock shows 10:00?" and "What time is shown on the clock?" Questions are presented in multiple choice, drag-and-drop, and fill-in-the-blank format.

If students need a little extra help answering a math question, they can use the "Hint" button in the lower-left corner of their practice screen. They will be shown a relevant pictorial clue of an analog clock, along with a written description: "The red hour hand is on the two. The blue minute hand is on the twelve." Likewise, if students get an answer wrong, a detailed explanation page will appear on their screen, showing them a custom graphic and written description of the correct answer, so they can learn from mistakes as they move through the lesson.

Educators and students alike enjoy using the I Know It math program to practice elementary math skills! Teachers appreciate the variety of lessons in our expanding collection, as well as the quality and scope of each individual lesson. Students love the interactive features in their math practice sessions, including the silly animated characters and emojis, positive feedback messages, and the awards they earn for reaching new milestones in their math practice.

Each math lesson on I Know It includes several features that help children make the most out of their math practice time. The progress-tracker in the upper-right corner of the practice screen tells students how many questions they have answered in the lesson so far. The score-tracker beneath that shows students how many questions they have answered correctly so far. A read-aloud feature, indicated by the speaker icon, lets students hear the question read out loud to them in a clear voice. (This option is great for ESL/ELL students or students who prefer auditory learning!)

We have hundreds of interactive math lessons for you to explore on I Know It in addition to this first grade telling time lesson. We hope you'll sign up for a free sixty-day trial so you can play this online math game with your class. While in free-trial mode, your students will be able to try out any math activity on our site, but they will be capped at a total of twenty-five math questions per day across all the lessons. For complete access to I Know It, you will need to become a paying member of the website.

I Know It members enjoy unlimited access to all math lessons on our website, as well as the handy administrative features that help you monitor your students' progress in our program. In your teacher account, you can create a class roster and add your students to it, assign unique user names and passwords to your students, give specific lesson assignments to individual students, print, download, and email student progress reports, change lesson settings, and much more.

Students will log into the website with their own login credentials, and they will be taken to a kid-friendly homepage from which they can access all their assignments. They also have the option to explore other lessons at their grade level, and even lessons at other grade levels as well. Grade levels are labeled as "Level A," "Level B," "Level C," and so on, making it easier for you to assign lessons based on a child's skill level and individual needs.

This interactive math lesson is categorized at a "Level A." It may be ideal for first grade students.

1.MD.3
Measurement and Data
Students will demonstrate an ability to tell and write time in hours and half-hours using analog and digital clocks.

Telling Time (To the Half Hour) (Level A)
In this first grade-level math lesson, students will practice telling time to the half hour. Questions are presented in multiple choice and fill-in-the-blank format.

Reading a Calendar (Months) (Level A)
Students will practice reading a calendar and becoming familiar with the months of the year in this first grade-level math lesson. Math questions are presented in fill-in-the-blank and multiple choice format.

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Telling Time to the Nearest Hour (Interactive Math Game)

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Are you ready to give your class extra practice in telling time to the hour? Check out this interactive telling time lesson from iKnowIt.com! Your students will answer questions such as, "Which clock shows 10:00?" and "What time is shown on the clock?" Questions are presented in multiple choice, drag-and-drop, and fill-in-the-blank format.

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basketball, fishbowl, fireman, treehouse, pancake, football , jellyfish , rainbow , earring , earthworm , eyeball , butterfly , cupcake , hotdog , sunglasses , doghouse , outdoor , ladybug , raincloud , toothbrush ,

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basketball, fishbowl, fireman, treehouse, pancake, football , jellyfish , rainbow , earring , earthworm , eyeball , butterfly , cupcake , hotdog .

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拖放單詞以將每個句子重新排列到正確的順序。. I am a vampire!, You are not monsters!, Is Sue a witch?, I am not a ghost., Are Tom and Jim mummies?, My sister is not a skeleton..

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A great ‘beginning addition’ game. Children solve simple addition equations with the use of pictorial representations of the numbers to be added.

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Whack-a-mole - Moles appear one at a time, hit only the correct ones to win.

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True: red, happy, large, six, colorful, funny, spicy, smooth, tiny, flat, straight, huge, small, round, rough, spiky, dark, hard, soft, disgusting, sticky, delicious, easy, cold, False: go, school, people, dog, book, teacher, run, jump, drink, vacuum, jump, bed, desk, write, eat, food, mountain, jewelry, snowman, weather, television,

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True: red, happy, large, six, colorful, funny, spicy, smooth, tiny, flat, straight, huge, small, round, rough, spiky, dark, hard, soft, disgusting, sticky, False:

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Adjective Adventure - Grammar Game - Sheppard Software

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Learn to identify adjectives in this fun arcade style game.

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QR CODE

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Coins game is a money game which introduces children to coinage in British, Australian, American and Euro currencies. The currency defaults to British, but can be changed by clicking on the flags. The game is designed for 4-10 year olds.

It has three game modes. The first activity, Sorting, helps children to recognise the different coins. The second, Ordering, involves arranging the coins from lowest to highest values. Thirdly, the Counting game has eight different ability levels where children count the amounts of money on a piggy bank. It can help to improve children's accuracy in counting money and it is useful for classroom money activities as a better alternative than plastic money. All three activities lend themselves well to use on an interactive whiteboard.

AGE

4-10 Years

SUBJECTS

Maths Money

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Free sorting, ordering and counting games for 4 to 10 year olds. British, Australian, American and Euro currencies supported.

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Toy Shop Money is a game for helping children understand Euros. There are two game modes; the first where children use coins to make up varying amounts to buy the toys and the second where they work out change.

This money game is suitable for children from 4 to 11 years of age as it has varying levels of difficulty. The easiest levels involve working out amounts with coins of the same denomination and the activities progress from counting out amounts with mixed coins to working out change from up to €10.

The game also supports other currencies including British, Australian and US money.

AGE

4-11 Years

SUBJECTS

Maths Money

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A shopping game where children work out which coins will buy toy shop items and where they can calculate change. Suitable for children 4 - 11 years and tablet-friendly. Different levels of difficulty and currencies - GBP, USD, AUD, EUR.

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An interactive resource to help children learn the conventions for adding -s and -es to make plurals.

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Quiz - A series of multiple choice questions. Tap the correct answer to proceed.

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hats - hat, cots - cot, chips - chip, naps - nap, rocks - rock, taps - tap, picks - pick, mops - mop, ships - ship, mats - mat, socks - sock, gets - get.

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Drag the letters into their correct positions to unscramble the word or phrase.. rat, bat, hat, cat, sit, kid, mop, dog, cup, run.

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A series of multiple choice questions. Tap the correct answer to proceed.. Make an interactive teaching resource in one minute.

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The hat is red., The cat is on a rug., The kid sat on a rug., The pig is pink., Look at the sun., His legs can run., The tot is sad., The cup has a lid..

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Missing word - A cloze activity where you drag and drop words into blank spaces within a text.

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Fuzz Bugs Farm Consonant Blends is a great activity for young children to work with consonant digraphs and the different words they create. Help your Fuzz Bugs Farm Animal make its way across the game board by answering different questions and creating words.

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Number Bubble - Skip Counting is an educational game for kids to practice counting by multiples. Children must fill in the missing numbers by popping bubbles and dropping the numbers in the correct chests. Children can count by twos, threes, fours, fives, sixes, sevens, eights, nines, or tens to 100. Utilize this game with one of our interactive 100s charts to show multiplication patterns.

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Free Online Spelling Training & Games for Grades 1, 2, 3 and 4

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Fun interactive spelling games for kids in early elementary years (grades 1, 2, 3 and 4). Type, listen and learn English – preparing to your spelling test can be as simple as that! A free online website.

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Drag and drop the items into their correct order.. apple, dog, monkey, snake, zebra.Make an interactive teaching resource in one minute.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z, Ant Bee Cat Dog Elephant Fox, Gorilla Iguana Quail Vulture Yak , Cat Chihuahua Cougar Crab.

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Alphabetical Ordering is a comprehensive, interactive game for practising ordering a selection of words into the order they appear in the alphabet. The game lends itself well to use on an interactive whiteboard as a teaching aid, as well as on individual devices.

There are six levels which draw from hundreds of words. The first level involves the basic technique of looking at the first letter of each word. The levels gradually increase in difficulty up to the most challenging level 6 where the fourth letter determines the correct order. The progression provides an ideal opportunity for young learners to build upon their alphabetical ordering skills which are so important for tasks such as using dictionaries or sorting data.

AGE

6-11 Years

SUBJECTS

English Alphabet Words

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Alphabetical Ordering is an interactive game for practising ordering a selection of words into the order they appear in the alphabet. The six levels extend from using the first letter of the words, to ordering words where the fourth letter determines the order.

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Skip count by 2’s - Find the missing number

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Gameshow quiz - A multiple choice quiz with time pressure, lifelines and a bonus round.

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Place Value Basketball helps you to understand the concept of hundreds, tens and ones. You need to recognise the Dienes base ten blocks and match to numbers up to three digits on the basketballs.

Place value is a difficult concept and this game can help you to know the value of each number depending on its position.

As with all of our games, Place Value Basketball works well on an interactive whiteboard.

AGE

5-8 Years

SUBJECTS

Maths Place Value

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Place Value Basketball - Dienes Game for 5 to 8 Year Olds

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Place Value Basketball is a fun, base ten blocks game which helps children aged 5 to 8 to know what each digit in a either a two or three digit number represents.

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First, listen to the words, then type the spelling you think is correct – and see how well you do!

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True or false - Items fly by at speed. See how many you can get right before the time runs out.

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9 times table with games at Timestables.com

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Come and learn here the 9 times table with the 5-step plan. Improve with the speed test, 9 multiplication table games, chart, worksheets and get the diploma.

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Teachers info:

Objectives:
To learn and practice writing English words correctly.

Method:
In this learning activity the student will type every word three times:

In the first step, the word will appear on the screen, and the students will be guided where to click on the keyboard.

In the second step, keyboard guidance will not appear, but the word will still appear on the screen, so it can be copied.

In the third step the word will disappear from the screen, and the student will type it without any assistance.

In every step, if the student has difficulty, he can go one step back and get the assistance again.
In the beginning of every step, the word will be read aloud.

The Rational
The student could write the word by himself without assistance after he has seen and heard twice the correct sequence of its letters.

In step one, he is exposed to the letters composing the word, and hear them in the correct sequence, in accordance to the keyboard clicks.

In step two, he can copy the word from the screen. Now he has to focus on the word's structure and keep track of its correct letter sequence.

From the cognitive point of view, the letter sequence heard several times, gets into what is called a "phonological loop" (the short-term audio memory).
The fact the letters are repeatedly heard and viewed will make them easier to remember, and it will increase their possibility to enter the long-term memory.
The combination of the visual-auditory (sight and sound) letters, will deepen their processing and increase their chance to be learned.

In step 3, the student types the word from his memory alone. After he was exposed at least two times to the sound of their letters, he can now "play them in his mind" and retrieve them from his memory.

Tools:

Rehearsal and priming.

Exposing the student repeatedly to the letters in the correct order, visually and auditory.

The student is actively engaged, and is not listening and watching passively.

Incorrect letter clicks are not read out loud, and are not written on the screen. This way the student is only exposed to the correct word structure, and doesn't need to overcome distracters due to wrong clicks.

There is a gradual increase in the difficulty of writing each word.

The student can repeat every difficulty level as many times as needed.

There is no "punishment" on mistakes.

We are giving the student a series of successes, therefore increasing his feeling of accomplishment and achievement.

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In this page you can practice writing English words, and learn their correct spelling.

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QR CODE

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Robot Addition is a multiple choice addition game for 5 to 7 year olds. It has three game modes: Addition to 10, Addition to 15 and Addition to 20. Each of the modes can be played with or without the support of a corresponding number line.

Children drag and drop the robots with questions onto robot placeholders featuring the correct answers. The game can be replayed many times as the questions are presented randomly. The game lends itself well to being played on an interactive whiteboard.

AGE

5-7 Years

SUBJECTS

Maths Addition

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Match each addition equation on the robot to its answer. This game has three levels: Addition to 10, Addition to 15 and Addition to 20. Great for sharpening mental maths skills.

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In this page you can practice writing English words, and learn their correct spelling.

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Maze chase - Run to the correct answer zone, whilst avoiding the enemies.

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Shark Numbers || To know what each digit in a 3-digit number represents - mobile friendly

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Shark Numbers is a mobile-friendly place value game.

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Dienes and Coins - 5-9 year olds - Topmarks

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Useful place value teaching resources for use on an interactive whiteboard. They cover hundreds, tens and ones and UK money. With some you will need to drag the Dienes blocks to represent the number you want. Please note the decimals section is faulty.

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QR CODE

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Bead Numbers is a place value investigation involving a tens and ones abacus. First select how many beads to work with from 1 to 9. Arrange the chosen number of beads on the abacus spikes to find all the different numbers which can be made, and enter each number using the keypad on the right.

This game will challenge the understanding of place value and it provides a good context for encouraging learners to think systematically in order to find all possible combinations. It offers the chance to focus in particular on reasoning and problem solving.

AGE

6-8 Years

SUBJECTS

Maths Place Value Problem Solving

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Bead Numbers is a place value investigation where children explore what numbers can be made on a tens and ones abacus by arranging from 1 to 10 beads.

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QR CODE

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Place Value Basketball helps you to understand the concept of hundreds, tens and ones. You need to recognise the Dienes base ten blocks and match to numbers up to three digits on the basketballs.

Place value is a difficult concept and this game can help you to know the value of each number depending on its position.

As with all of our games, Place Value Basketball works well on an interactive whiteboard.

AGE

5-8 Years

SUBJECTS

Maths Place Value

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Place Value Basketball - Dienes Game for 5 to 8 Year Olds

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Place Value Basketball is a fun, base ten blocks game which helps children aged 5 to 8 to know what each digit in a either a two or three digit number represents.

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Matching pairs - Tap a pair of tiles at a time to reveal if they are a match.

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Tap a pair of tiles at a time to reveal if they are a match.. moon, zoom, spoon, spook, zoo, smooth, boots, noon, room, broom, soon, food.

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Whack-a-mole - Moles appear one at a time, hit only the correct ones to win.

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Matching pairs - Tap a pair of tiles at a time to reveal if they are a match.

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Healthy: Apple, Potato, Banana, Carrot, Broccoli, Orange, Lettuce, Cucumber, Watermelon, Strawberry, Unhealthy: Bacon, Ice Cream, Cake, Burger, Chocolate.

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Find the match - Tap the matching answer to eliminate it. Repeat until all answers are gone.

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Number Bubble - Skip Counting is an educational game for kids to practice counting by multiples. Children must fill in the missing numbers by popping bubbles and dropping the numbers in the correct chests. Children can count by twos, threes, fours, fives, sixes, sevens, eights, nines, or tens to 100. Utilize this game with one of our interactive 100s charts to show multiplication patterns.

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Skip Counting by 2 Game | Boofus Quiz-O-Rama | Mindly Games

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Build a solid foundation for mastering multiplication facts by practicing skip counting by 2s!

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Wordwall - Create better lessons quicker

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Quiz - A series of multiple choice questions. Tap the correct answer to proceed.

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Wordwall - Create better lessons quicker

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Tap a pair of tiles at a time to reveal if they are a match.. 20, 12, 22, 21, 45, 34, 64, 36, 77, 24, Make an interactive teaching resource in one minute.

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Wordwall - Create better lessons quicker

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Wordwall - Create better lessons quicker

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Matching pairs - Tap a pair of tiles at a time to reveal if they are a match.

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Wordwall - Create better lessons quicker

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14 - 1 ten and 4 ones, 11 - 1 ten and 1 one, 19 - 1 ten and 9 ones, 16 - 1 ten and 6 ones, 17 - 1 ten and 7 ones, 12 - 1 ten and 2 ones.

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Balloon Phonics: Three-Letter Words CVC Game

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Balloon Phonics is a phonics reading game for young children who are learning their letter sounds
and it can help them with blending sounds and segmenting words. It focuses on three letter (cvc) words.

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Practising First class maths: ‘Counting review - up to 20’

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Improve your maths skills by practising free problems in ‘Counting review - up to 20’ and thousands of other practice lessons.

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How well do you know your numbers? Your counting and number skills will be put to the test in this free math game. You will be asked to click on the group with the most OR least objects. Pay attention to the top left of the screen to find out which group to click!

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How well do you know your numbers? Your counting and number skills will be put to the test in this free math game. You will be asked to click on the group with the most OR least objects. Pay attention to the top left of the screen to find out which group to click!

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Teach reading by creating customized lessons based on the sounds the student knows. Read the word then select the matching picture!

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Today's Number has a series of mini-games based on the numbers 1 to 20. The interactive tasks include fun number formation, number recognition and ordering, and counting activities.

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Coloring pages for kids of all ages. On Coloringpages-forkids, children will find various sheets, printable free coloring pages and drawings related to animals, unicorns, princesses, Christmas, transports and much more. Among the various aspects that colouring pages and printable drawings allow you to cover, some of the greatest benefits joined with painting for children are: Color online allows kids and toddlers an educational opportunity that is also exciting and cool. Painting free online and printable drawings can help your children communicate their feelings and emotions.

We love these drawings to paint, we especially like unicorns!

My 3 year old son likes to paint animals, his favorite is the elephant! It's amazing how fast he learned to use the mouse.

I like that the drawings can be printed to paint in our house. They are excellent activities for young children.

Very beautiful princesses, my little sisters really like to paint on this website!

Through the use of different colors, they can express themselves without the use of words. Painting online or after to print drawings can be a great help for kids and toddlers to discover their creativity. They learn about various color mixtures and how combine them. Painting pages can also aid children learn sizes, patterns, shapes and designs. These are just a few benefits your kid can acquire from our easy printable drawings. Painting can be a significant part of your child's upbringing and overall development. Aware that in kids and toddlers colouring helps to stimulate creativity, encourage sensitivity, communication, expression and is able to promote concentration we have made these wonderful easy drawings for coloring and to paint princesses, unicorns, animals, Christmas and many more online or to print for free. The funniest online printable coloring pages for kids.

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Coloring pages for kids of all ages. On Coloringpages-forkids, children will find various sheets, printable free coloring pages and drawings related to animals, unicorns, princesses, Christmas, transports and much more. Among the various aspects that colouring pages and printable drawings allow you to cover, some of the greatest benefits joined with painting for children are: Color online allows kids and toddlers an educational opportunity that is also exciting and cool.

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Wordwall - Create better lessons quicker

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Pop the balloons to drop each keyword onto its matching definition.. 2 - 1+1, 4 - 2+2, 6 - 3+3, 8 - 4+4, 10 - 5+5.

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Boom Cards - Number Bonds Addition to 10

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BoomLearning.com - Amazing authors make awesome learning content!
Help your students with number sense and part-part whole as they find the missing number in a number bond with this Halloween deck. Students will drag the missing number tile to complete the number bond. This deck includes sound. Students can click the speaker on any card to hear the directions.

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BoomLearning.com - Amazing authors make awesome learning content!
In this game, students will find the missing addend or sum in the number bond. Numbers bonds have a sum of 10. Students will drag the missing number to the empty heart. This game is perfect for small groups, math stations, independent practice, whole group, or homework. Add and subtract within 20.
CCSS.MATH.CONTENT.1.OA.C.5
Relate counting to addition and subtraction (e.g., by counting on 2 to add 2).
CCSS.MATH.CONTENT.1.OA.C.6
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Work with addition and subtraction equations.
CCSS.MATH.CONTENT.1.OA.D.7
Understand the meaning of the equal sign, and determine if equations involving addition and subtraction are true or false. For example, which of the following equations are true and which are false? 6 = 6, 7 = 8 - 1, 5 + 2 = 2 + 5, 4 + 1 = 5 + 2.
CCSS.MATH.CONTENT.1.OA.D.8
Determine the unknown whole number in an addition or subtraction equation relating three whole numbers.

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QR CODE

Scan this on mobiles and tablets to quickly open this web page.

Hit the Button is an interactive maths game with quick fire questions on number bonds, times tables, doubling and halving, multiples, division facts and square numbers. The games, which are against the clock, challenge and develop mental maths skills. An untimed, practise mode is available in our Hit the Button app along with lots more extra features.

The activities can be matched to appropriate mathematical ability. Regular use of Hit the Button can help students to sharpen their recall of vital number facts in a fun way and learning multiplication tables need not be boring.

AGE

6-11 Years

SUBJECTS

Maths Times Tables Division Number Bonds Doubles Halves Square Numbers

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Hit the Button - Quick fire maths practise for 6-11 year olds

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Quick fire questions on number bonds, doubles, halves, times tables, division facts and square numbers against the clock. Superb!

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Daily 10 - Mental Maths Challenge - Topmarks

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Daily 10 is a primary maths resource for Years 1 to 6 covering addition, subtraction, multiplication, division, fractions, ordering, partitioning, digit values and more.

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Play games with your PBS KIDS favorites like Curious George, Wild Kratts, Daniel Tiger and Peg + Cat!

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Wordwall - Create better lessons quicker

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Match up - Drag and drop each keyword next to its definition.

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The Gingerbread Man Game - Counting, Matching and Ordering game

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Three fun counting, matching and ordering numbers games can help early years children learn to count objects and recognise numbers 1 to 10 and also number words to 10.

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Donkey Hodie . Go Fetch With Bob Dog | PBS KIDS

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🦇 THERE WAS AN OLD LADY WHO SWALLOWED A BAT A Very Funny Halloween Story! Kids Book Read Aloud

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Procedural writing: how to carve a pumpkin 

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Procedural writing: how to carve a pumpkin 

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Hi Lara. You might like to do this activity at home. I have sent the things home with Liam you can stick the pictures that match the steps! 🎃🎃