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Can an AI program really write a good movie? Here’s a test

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The increasing sophistication of programs like ChatGPT has led to unease over the future of film-making. What happened when we gave it a chance?

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1. What did you do (that lesson, week)?
This week I finished my proposal. I also did ideas generation. I spoke to my tutor and got my work checked.

2. What went well?
What went well this week was the fact that I was able to complete my proposal on time. I was able to add detail to each part. I was able to get feedback that helped me improve.

3. What went less well?
Unfortunately I forgot something...or

4. What skills did you learn or develop?

5. What do you need to do next?

6. How are you feeling?

7. Think about discussing: time-management, communication, written skills, practical skills etc…

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https://648909.wixsite.com/santinosportfolio/post/fmp-blog-week-1-2

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During the first two weeks of my final major project planning I have settled on an idea to develop, and I am now in the process of drafting a proposal document and video proposal presentation. My initial ideas when introduced to the FMP brief revolved around an adaptation of an RPG video game I am particularly passionate about. This idea would involve translating important events and scenes from the game (which is rendered in an asymmetrical, lo-fi art style) into live action scenes, which would then be stitched into a high budget Hollywood style movie trailer for a fictional movie adaptation of the game. What drew me towards this idea was the challenge of maintaining and translating the game's distinctive visual style to live action cinematography and lighting theory, whilst also keeping the shots conventional and digestible. After discussion with Christina, this idea was abandoned as I realized that the large amount of separate sets and actors required would be impractical within the scope of the project.

Instead, after some consideration, I moved to a more manageable and focused, but still ambitious idea, a spy black comedy about a depressed assassin (described often in my notes as an "anti-John Wick") who seeks to find solace for their mental health issues. Initial tonal influences include Martin McDonagh's films, particularly In Bruges and Seven Psychopaths, as well as cinematography conventions and techniques from Edgar Wright's body of work, and the HBO dark comedy crime drama Barry. At time of writing, whilst the screenwriting process has only just begun, I am very excited to get back into the process of writing, as I have not written anything larger than small sketches since the start of the Covid-19 pandemic. I discussed the potential length of my project with my tutors, hoping to be permitted a 10 minute run time. Whilst my tutors did not outright deny this, they did mention concern that a 10 minute project would be difficult to manage with the time and experience I have available. After cutting some unessential scene concepts in my rough notes, we reached a compromise of a 6-7 minute runtime. At the time of writing, I am continuing to develop my story beyond a basic idea, and hope to flesh the characters and world of my story. Additionally, I have also been completing sporadic "stream of consciousness" style notes about my project after encouragement from my tutors. Whilst these are not written to the same standard as this document and are more for my own personal understanding, I hope that they will be valuable as supplementary evidence for assessment.

This film will feature the use of replica and inert firearms on set, and gaining experience filming with these props safely and competently is a major goal for me in this project. As mentioned in previously in work experience related written coursework, I have a hobby interest in firearms and airsoft replicas, and hope to work in specialized film and tv armoury work as a dream career. Whilst of course no live firearms will be used in the production of this film, it is still necessary to treat the use of replicas with the utmost respect and seriousness, with rigorous safety precautions and crew briefings. With the foundation of my pre-existing knowledge of firearms safety and regulations, the safe use of realistic imitation firearms (RIFs) in film will form a significant part of my research. Additionally, although not as highly desired as the use of RIFs, I hope to feature a choreographed fight scene in my film, although as this is outside my area of expertise, this is uncertain at the time of writing.

However, my primary rationale for this project is to demonstrate my ability to deliver a competent, multi-location short film that has been self-managed. In the process of managing my first solo production in the documentary project, I made great strides in my understanding of practical videography, lighting and on-location sound recording, which I am very excited to apply to a fiction project. My work in the next week will focus on finalizing the scope and general storyline of my film, as well as making a "character bible" of characters that will appear in the film, which will help me develop my screenplay. Some characters from this document will make it into the film, others may appear altered or not appear at all, but overall this document will make developing the screenplay a much easier task.

During the first two weeks of my final major project planning I have settled on an idea to develop, and I am now in the process of drafting a proposal document and video proposal presentation. My initial ideas when introduced to the FMP brief revolved around an adaptation of an RPG video game I am particularly passionate about. This idea would involve translating important events and scenes from the game (which is rendered in an asymmetrical, lo-fi art style) into live action scenes, which would then be stitched into a high budget Hollywood style movie trailer for a fictional movie adaptation of the game. What drew me towards this idea was the challenge of maintaining and translating the game's distinctive visual style to live action cinematography and lighting theory, whilst also keeping the shots conventional and digestible. After discussion with Christina, this idea was abandoned as I realized that the large amount of separate sets and actors required would be impractical within the scope of the project.

Instead, after some consideration, I moved to a more manageable and focused, but still ambitious idea, a spy black comedy about a depressed assassin (described often in my notes as an "anti-John Wick") who seeks to find solace for their mental health issues. Initial tonal influences include Martin McDonagh's films, particularly In Bruges and Seven Psychopaths, as well as cinematography conventions and techniques from Edgar Wright's body of work, and the HBO dark comedy crime drama Barry. At time of writing, whilst the screenwriting process has only just begun, I am very excited to get back into the process of writing, as I have not written anything larger than small sketches since the start of the Covid-19 pandemic. I discussed the potential length of my project with my tutors, hoping to be permitted a 10 minute run time. Whilst my tutors did not outright deny this, they did mention concern that a 10 minute project would be difficult to manage with the time and experience I have available. After cutting some unessential scene concepts in my rough notes, we reached a compromise of a 6-7 minute runtime. At the time of writing, I am continuing to develop my story beyond a basic idea, and hope to flesh the characters and world of my story. Additionally, I have also been completing sporadic "stream of consciousness" style notes about my project after encouragement from my tutors. Whilst these are not written to the same standard as this document and are more for my own personal understanding, I hope that they will be valuable as supplementary evidence for assessment.

This film will feature the use of replica and inert firearms on set, and gaining experience filming with these props safely and competently is a major goal for me in this project. As mentioned in previously in work experience related written coursework, I have a hobby interest in firearms and airsoft replicas, and hope to work in specialized film and tv armoury work as a dream career. Whilst of course no live firearms will be used in the production of this film, it is still necessary to treat the use of replicas with the utmost respect and seriousness, with rigorous safety precautions and crew briefings. With the foundation of my pre-existing knowledge of firearms safety and regulations, the safe use of realistic imitation firearms (RIFs) in film will form a significant part of my research. Additionally, although not as highly desired as the use of RIFs, I hope to feature a choreographed fight scene in my film, although as this is outside my area of expertise, this is uncertain at the time of writing.

However, my primary rationale for this project is to demonstrate my ability to deliver a competent, multi-location short film that has been self-managed. In the process of managing my first solo production in the documentary project, I made great strides in my understanding of practical videography, lighting and on-location sound recording, which I am very excited to apply to a fiction project. My work in the next week will focus on finalizing the scope and general storyline of my film, as well as making a "character bible" of characters that will appear in the film, which will help me develop my screenplay. Some characters from this document will make it into the film, others may appear altered or not appear at all, but overall this document will make developing the screenplay a much easier task.

Week 2 During the second week of pre-production I have finalized my post production voice over, sound and music choices whilst moving further ahead with my final cut. Although in last week's log I men

Due to the Bank Holiday and online nature of classes on Wednesday, I was only able to receive my film's footage on the Thursday of this week on a physical drive, which allowed for little editing time.

During half term and production week, the development of my project faced some challenges and setbacks, but was ultimately successful, albeit far from perfect. After receiving feedback on my presentat

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During the first two weeks of my final major project planning I have settled on an idea to develop, and I am now in the process of drafting a proposal document and video proposal presentation. My initial ideas when introduced to the FMP brief revolved around an adaptation of an RPG video game I am particularly passionate about.