# data[].attributes.body
Our Story for our hero assets is that, the chemist of the apothecary went out into the woods and came across this mysterious plant growing. He then took it back with him to the shop and started to make this into a medicine, what he did first was use his mortar and pestle. But whilst he was just about to be done it started to wither and crack, he then moved it to the brewing station to turn it into a liquid.

Once it was formed into a liquid he moved it to the cauldron to finish it off, he added multiple different things with it to try and stabilize it. But the cauldron began to crack and leak what he has made, once the liquid touched the floor the floor started to change into plants it was as if it was corrupting it. He them immediately put this concoction into the strongest bottle he had, even that wasn't strong enough to hold what he created. The bottle started crack and leak out his mixture and it then begun to over take his shop, he had to leave and it was left abandoned for approx. 20 years. Within that time a tree started to form inside his shop and now it has all been taken over by nature.

# data[].attributes.body
Similar to the ancient Rome idea I think implementing some sort of altars to worships gods could be a good idea. We could include tombs with coffins.
We could use lots of bright and eccentric colours for pots and potions.

# data[].attributes.body
could be some sort of god themed aspects with candles, statues maybe mosaics etc to reflect their belief in the gods and healing

# data[].attributes.body
Just adding a couple more options just so that we can choose from a few more if need be. I was thinking if we chose this we could have an ancient god themed room as well as some other traditional ancient roman medicinal remedies.

# data[].attributes.body
Me and Andrada are stuck with either having our theme as these two, Corrupted/Infected or Victorian. Let us know what you think or what you feel would be better.

# data[].attributes.body
Or instead of corrupted we could go full on Victorian make the Place feel a bit magical at least.

So we have in mind that we could have shelves up with positions or medicine on them, there could also be a caldron and that would of been the place they made all of there medicine and potions at.

But we could also add like an hidden shelf in the walls, which would lead to some stairs going up or to another room.

# data[].attributes.body
A breath idea on what this theme would be if we chose this.

So we are thinking that we could have the shop over grown with nature so it would imply that something bad had happened and that is why nature has taken over the shop.

Or it could be succumbed by sand or water

# data[].attributes.body
This is just in case no one knows what our place is or what it looks like. I don't know what it is so this is helping me aha
here is googles definition of this.

Apothecary is a mostly archaic term for a medical professional who formulates and dispenses materia medica to physicians, surgeons, and patients. The modern chemist or pharmacist has taken over this role