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Philippa's Flipped Learning PPT (afternoon)

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Philippa's Flipped Learning PPT (afternoon)

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http://www.classtools.net/ A great resource where you or your students can create various games and activities to: 1) review and recycle vocabulary 2) introduce new language 3) test each other Examples: https://www.classtools.net/random-name-picker/7_99ANJd

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Click on 'Design' top left to see as a presentation

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Short video of Diana Laurillard elaborating on current ideas arround learning technology

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Learning Technology: Redefining the Field - Diana Laurillard

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PDF document summarising defintions and relationship with technology

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Use maps and street view to bring authentic material to the classroom

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全球领先的中文搜索引擎、致力于让网民更便捷地获取信息，找到所求。百度超过千亿的中文网页数据库，可以瞬间找到相关的搜索结果。

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looks forward to new trends in Ed tech

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The showcase series spotlights the most urgent issues in higher education. For each topic, we've gathered the tools and resources you need into one place, to help you guide your campus forward.

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Alternative presentation tool by Microsoft

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Sway: Create and share interactive reports, presentations, personal stories, and more.

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Sway is an easy-to-use digital storytelling app for creating interactive reports, presentations, personal stories and more. Its built-in design engine helps you create professional designs in minutes. With Sway, your images, text, videos, and other multimedia all flow together in a way that enhances your story.

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Help your students engage with videos. Edit and annotate video. Add questions and quizzes on the timeline.

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Easily create beautiful interactive video lessons for your students you can integrate right into your LMS. Track students' progress with hassle-free analytics as you flip your classroom!

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Explore some new ways to present information

Model an interactive digital activity that your students could engage with in your classroom

Plan a plenary or revision activity for in or outside the classroom

Try out visual lesson planning

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A simple way to set up hyperlinks on images

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Using iPads to film and edit short films

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My first Powtoon

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Congratulations!
You're almost there. Once your Powtoon is ready to be downloaded we'll send you an email.
If this Powtoon contains live video, the export process may take a bit longer.

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My first Powtoon | Created using Powtoon - The Visual Communication Platform

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Congratulations! You're almost there. Once your Powtoon is ready to be downloaded we'll send you an email. If this Powtoon contains live video, the export process may take a bit longer.

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Get students to move around the classroom. Discover and learn. No internet required.

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Step 1: Submit - Input a series of questions and answers

Step 2. Create - Get a QR code for each question

Step 3. Display - Put the QR codes around your school

Step 4. Begin - Students find and answer the questions

(Just cut and paste from a word processor or type directly)

(Automatically generated as text files to read via phones)

(Be creative - different sizes, different places!)

(The team with the most correct answers in the time available wins)

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QR Code Treasure Hunt Generator | ClassTools

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Produce a QR Code scavenger 'Treasure Hunt' - free and easy!

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Kahoot! | Learning games | Make learning awesome!

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Kahoot! is a game-based learning platform that brings engagement and fun to 1+ billion players every year at school, at work, and at home.

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Russel Tarr, International School of Toulouse

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ClassTools.net: Create your own interactive learning resources

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Dozens of templates, quiz generators and learning tools for use in the classroom

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Many different options. But simple and easy always a good idea.

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Cognitive Theory of Multimedia Learning (Mayer)

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Cognitive Theory of Multimedia Learning (Mayer)

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The principle known as the “multimedia principle” states that “people learn more deeply from words and pictures than from words alone” (p. 47)[

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Summary: A cognitive theory of multimedia learning based on three main assumptions: there are two separate channels (auditory and visual) for processing information; there is limited channel capacity; and that learning is an active process of filtering, selecting, organizing, and integrating information.

Originator: Richard Mayer (1947-)

Key terms: dual-channel, limited capacity, sensory, working, long-term memory
Cognitive Theory of Multimedia Learning (Mayer)
The principle known as the "multimedia principle" states that "people learn more deeply from words and pictures than from words alone" (p. 47)[1]. However, simply adding words to pictures is not an effective way to achieve multimedia learning. The goal is to instructional media in the light of how human mind works. This is the basis for Mayer's cognitive theory of multimedia learning. This theory proposes three main assumptions when it comes to learning with multimedia[2]:

1. There are two separate channels (auditory and visual) for processing information (sometimes referred to as Dual-Coding theory);

2. Each channel has a limited (finite) capacity (similar to Sweller's notion of Cognitive Load);

3. Learning is an active process of filtering, selecting, organizing, and integrating information based upon prior knowledge.

Humans can only process a finite amount of information in a channel at a time, and they make sense of incoming information by actively creating mental representations. Mayer also discusses the role of three memory stores: sensory (which receives stimuli and stores it for a very short time), working (where we actively process information to create mental constructs (or 'schema'), and long-term (the repository of all things learned). Mayer's cognitive theory of multimedia learning presents the idea that the brain does not interpret a multimedia presentation of words, pictures, and auditory information in a mutually exclusive fashion; rather, these elements are selected and organized dynamically to produce logical mental constructs. Furthermore, Mayer underscores the importance of learning (based upon the testing of content and demonstrating the successful transfer of knowledge) when new information is integrated with prior knowledge.

Design principles including providing coherent verbal, pictorial information, guiding the learners to select relevant words and images, and reducing the load for a single processing channel etc. can be entailed from this theory[3][4].

For more information, see the following recommended resources:

Richard Mayer's book: Multimedia Learning
The Cambridge Handbook of Multimedia Learning (Cambridge Handbooks in Psychology)
References

1. Mayer, R. E. (2009). Multimedia Learning. Cambridge University Press.

2. Mayer, R. E. (2002). Multimedia learning. Psychology of learning and motivation, 41, 85-139.

3. Mayer, R. E. (1997). Multimedia learning: Are we asking the right questions?.Educational psychologist, 32(1), 1-19.

4. Mayer, R. E., & Moreno, R. (2003). Nine ways to reduce cognitive load in multimedia learning. Educational psychologist, 38(1), 43-52.

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Cognitive Theory of Multimedia Learning (Mayer)

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Summary: A cognitive theory of multimedia learning based on three main assumptions: there are two separate channels (auditory and visual) for processing information; there is limited channel capacity; and that learning is an active process of filtering, selecting, organizing, and integrating information.

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Encouraging student engagement ACTIVITY in the classroom

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Encouraging student engagement ACTIVITY in the classroom

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Dragging, dropping, adding, removing, writing, clicking, creating etc

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Flipped classroom is a teaching strategy and a type of blended learning that reverses the traditional educational arrangement by delivering content, often online, outside of the classroom. This strategy allows more time for questioning, engagement with concepts and ideas inside the classroom.

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easy to use and a community of knowledge

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We'll filter videos to your level or teach you words you don't even know.

We'll filter videos to your level or teach you words you don't even know.

We'll filter videos to your level or teach you words you don't even know.

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Learn a language. Memrise is authentic, useful & personalised.

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Learn a language as it's used now. Immerse yourself in lessons that feature videos of native speakers, so you start speaking real life language, fast.

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Presenting information in a more engaging way?

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Presenting information in a more engaging way?

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We looked at this Online zooming presentation tools. Have you used it? If yes how?

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Open Canvas

Create, organize, and move freely on an open canvas. Create seamless presentations without the restrictions of linear slides.

Ready-made asset libraries

Choose from millions of images, stickers, GIFs, and icons from Unsplash and Giphy.

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Presentations and videos with engaging visuals for hybrid teams | Prezi Present

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Welcome to Prezi, the presentation software that uses motion, zoom, and spatial relationships to bring your ideas to life and make you a great presenter.

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Create a simple interactive jigsaw

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Conversation prism - jigsaw puzzle (12 pieces)