# data[].attributes.body
Chemistry class on the properties of

# data[].attributes.body
The main idea is to visually understand the function of AND LOgic using two inputs only. This really will allow the students to fully understand the AND gate at play.

KONI

# data[].attributes.body
Chemistry Content
Motion of particles of the three states of matter:
Solid particles can hardly move because the particles are packed closely packed together. In liquid state the particles are loosen apart so they can move apart but in the gaseous state the particles are widely spread apart therefore their particles can easily move apart.
scratch

# data[].attributes.body
Grade 11 Physics
Unit 11.2: Kinematics (Force and Motion)
Topic: Gravitational Force
In this task, scratch is used to illustrate the force exerted by larger a terrestrial body on a smaller one and its culminating effects.
The smaller object is propelled towards the larger one (earth) due to gravity. Knowing the masses and the distance between them, the distance can be calculated using the gravitational constant (6.67408 x 10^-11 m^3 Kg^-1 s^-2).

# data[].attributes.body
Balance beam
This beam will rotate in only two direction, up and down, when weight is added on each edges. When without weight, it returns to its normal position horizontally.

This can be used science and mathematics lessons.

# data[].attributes.body
GRADE 4 and 5 Science. Food Chain.
The Scratch game is designed to help students understand how prey can escape form the predator. The four predators are set in motion towards the grasshopper. The player jumps the grasshopper by controlling the space key. Every time the grasshopper jumps when the predators like snake, chicken, and frog approaches, the player scores a point.
If the predicator eats the prey then the player looses the game to another player. Who ever has the highest score wins the game.

# data[].attributes.body
Topic: Orbit of celestial bodies  in the solar system using Scratch Animation
context: Teacher Educator- Primary School
Concepts in Science: Force of Gravity, Circular Motion and velocity, Orbit of bodies in space
Concepts in Math- Time Space relationships, patterns, measurement and conversion of units.

# data[].attributes.body
Topic: Protein Synthesis.

# data[].attributes.body
1. Projection of objects into the air and falling back to the ground.
2. How gradient changed with time and distance.
Concept: Students to understand gradient changes every time an object is in motion. The stationary point explanation Mx T.P or Min T.P.
Scratch Project: Curve Kick of a Soccer Ball.
Player 1 kicks the soccer ball, glides into the air, towards player two on the other side.
*We can generate many ideas especially launching of rockets or the behavior of graphs when certain parts are increased or reduced such as coefficient.ie when you change the direction of the ball steep or sallow direction.

# data[].attributes.body
(Koni)
Key Concept: Logic Gates
Subject: Physics
Grade 11.6 (Electronics)
Pedagogies: Assessment/Group Discussion

Aim: Is to visualize the application of logic gates at play using scratch.

Note! Right now i am still maneuvering to get myself out of the way.

# data[].attributes.body
BIG IDEA: Momentum
Subject: Physics
Unit 11.3 - Force & Motion
Aim: To get students to understand the law of conservation of momentum and energy via scratch animation.

I am new to scratch myself. I find the coding software fun and easy to get a grip on with more practice.
I'm working (progressively) on the the collision of two balls at a point where the mass of one can be calculated using the velocities of the two balls and the known mass of another. This will allow students to apply the law of conservation of momentum to deduce the unknown mass (or velocity if mass is given). Students can do further work into calculating the loss of kinetic energy (actually converted to other energy forms such as heat and sound) and thus additionally embrace the law of conservation of energy directly related to the scratch model created. Thus the principle of conservation of MOMENTUM and ENERGY can be presented side by side.

# data[].attributes.headline
B2 Group 8- Douglas, Hilbert, Philomina and Nelson

# data[].attributes.subject
B2 Group 8- Douglas, Hilbert, Philomina and Nelson

# data[].attributes.body
Big Idea: Graphs
Sub Topic: Interpretation of Graphs
Pedagogies:- Question;
How do we use scratch to our students interpret graphs?

# data[].attributes.headline
B1 GROUP 1 - Gregory, Peter, Rosalyne, Frieda

# data[].attributes.subject
B1 GROUP 1 - Gregory, Peter, Rosalyne, Frieda

# data[].attributes.body
1) Science: Fluid dynamics, Ecosystem, Water cycle, Dynamics, Kinematics,
2) Mathematics: Directed numbers, Vectors, Trigonometry

# data[].attributes.body
Teaching and learning of Grade 11 Physics topic on Projectile motion can involve scratch technology where horizontal and vertical components of the trajectory can be visualized and analyzed clearly whilst integrating other stem disciplines through PBL.

# data[].attributes.body
ideas.
1- teach and  give instructions.
2- create projects
examples
- create videos on force motions- movement of objects
- projectile motion
- graphs and functions
- games on probability
- collecting data.

# data[].attributes.body
Content:
Grade 10 Math.
Graphs and functions
Topic: Cartesian coordinate system.
Lesson: Plotting points on to cartesian plain.
Technology..
Use scratch to illustrate how to plot points on to different quadrants.
Pedagogies.
Give students graph papers and points that yield any geometrical  shapes.

# data[].attributes.body
1. Illustration of content topic, eg; drawings
2. Designing of parabolic graph on projectile motion
3. Animation of chemical bonding using balls
4. Animating short stories relating to content topic from different subjects especially in the introduction part.

Gedion
Sheila
Monica
Roselyne

# data[].attributes.body
1. WATER CYCLE - Lower Secondary Science
2. Food Chain - Ecology
3. Trigonometric Curves  (can be incorporated with Physics - Waves)
4. Flow of Current ( electric circuit)
5. Laws of Gases - Chemistry - upper sec Chem
6. Geometric Constructions -
7. Drawing Travel Graphs -  lower Sec Mx
8. Joinery in Grade 9 Practical Skills - lower sec design and technology
9. Boyle's Law (temperature will be constant, pressure and volume will change - Chem
10. Determinants - Adv Mx Upper Sec
11. Cramer's Rule - solving systems of equation - upper sec advance mx
12. Elastic and Inelastic collision - upper sec physic
13. Force and motion - hitting golf to the target - physics
14. gases exchange in the alvolie - biology .
15. using grid to identify locations - geography

______________________________
Group 10
Cathy
Jerry
Karen
Raphael

# data[].attributes.headline
GROUP 3 B1 GRADE 7 MATHEMATICS Strand 1 : Number, Operation and Computation

# data[].attributes.subject
GROUP 3 B1 GRADE 7 MATHEMATICS Strand 1 : Number, Operation and Computation

# data[].attributes.body
UNIT 1: POSITIVE & NEGATIVE NUMBERS
BENCHMARK 7.1.1.3  Use various representations and models to calculate negative and positive numbers
Method: use of scratch programme
How?
1.) teach content of positive and negative numbers and absolute values using pedagogical methods.
2.) place students in groups of 3 or 4 and let them get a feel of using scratch
3.) students should produce a model representing positive and negative numbers.
Group members: R. Dorum, JWaison, Lonah Tombele and RT

# data[].attributes.body
1. we can use scratch as a teaching aid in our subject areas
eg. Science - using bouncing ball to show momentum, Kinetic theory & Velocity
Math - Geometry - to show polygons, functions and graphs and basically show linear and quadratic functions.
Distance - time graphs can also be shown to generate velocity by graphs.

# data[].attributes.body
1. Gr.11 Adv. Maths: Functions and Graphs
2. Gr./11/12 Biology: Genetics
Population
3.Physics: Kinematics, Force and Motion, Electromagnetism
4. Gr 9/10 Science: Communication, Energy, Electricity, Atoms and Periodic Table
Primary school: Science - Food Chain

# data[].attributes.body
OUR IDEAS
1. The concept of motion in Physics using animation. (Koni)
2. Create animation of mark-recapture method in population studies. (Anna)
3. Animation of cell division in multicellular organisms (Betty)
4. Games on Vectors in Mathematics (Evelyn)

# data[].attributes.body
BIG IDEA : GRAPHS
Pedagogy: How to use Scratch to help students to interpret different types of graphs.
eg: motion graph both in maths and physics.