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1. Communication

Definition: Clear and timely exchange of information among team members.

Application: Regular check-ins via team meetings, updates on progress, and using collaborative tools like Slack or Microsoft Teams to ensure everyone is informed and aligned.

2. Collaboration

Definition: Working together effectively to achieve a common goal.

Application: Sharing responsibilities, providing support to each other, and combining individual strengths to enhance the project. Use tools like this for collaborative brainstorming and problem-solving.

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NATHAN ADAMS (4120100)

User Researcher: Conduct research to understand the needs and preferences of the study hall users (students and administrators).(students and administrators).

KETHUSITSWE DEBEDU (4208563)

Planning and Coordination: Develop the project plan, set milestones, and ensure timelines are met.

Organize and lead regular team meetings to review progress, address issues, and plan next steps.

BUHLE MLANGENI (4169506)

Software Development: Develop the software required for the card scanner, including user interfaces and data processing algorithms.

JUNIOR MUKIZA (4265028)

Testing: Develop and execute test plans to verify that the card scanner works as intended.

USIBONELELE PORO (4246600)

Design and Prototyping: Develop and test the physical components of the card scanner (e.g., card reader hardware, sensors).

NEO INNOCENTIA SIBANDA (4224260)

System Architecture: Design the overall architecture of the student card scanner, including hardware and software components.

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Sources:

Collect feedback from study hall administrators, students, and other relevant parties.

Gather internal feedback from team members on the development process, challenges, and suggestions.

Obtain feedback from actual users of the card scanner during testing phases.

Methods:

Surveys: Use online surveys to collect structured feedback from stakeholders and users. Tools like Google Forms or SurveyMonkey can be useful.

Interviews: Conduct one-on-one or group interviews to gather in-depth insights.

Usability Testing: Observe how users interact with the card scanner and record their feedback.

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Define Objectives:

Objective Setting: Clearly define the goals of the project, such as monitoring student attendance, detecting the number of students, and providing real-time information about study hall occupancy.

Requirements Gathering: Gather detailed requirements from stakeholders (e.g., study hall administrators, students) to understand their needs and expectations.

Project Plan:

Timeline: Develop a project timeline with milestones and deadlines.

Resources: Identify resources required, including hardware components, software tools, and any external services.

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Team Members:

Need: Regular updates on project status, tasks, deadlines, and feedback.

Channels: Team meetings, project management tools e.g. Google meets.

Feedback on Communication: Regularly solicit feedback from team members on the effectiveness of communication.

Adjustments: Make necessary adjustments to the communication plan based on feedback and project needs.