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street look in an ally looking into it in a cyberpunk style

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from this tutorial i figured out how to bake and unwrap a model properly to make the texturing project eaiser

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EVERYTHING you need to know about SUBSTANCE PAINTER!

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Character is 1.8 M tall

wall is 3 metres tall 3 metres wide

door is 1.7m wide 2.12 m tall

Gate is 4.5 brick walls high by 9.5ish brick walls horizontally

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for the sides of some building I'm going to create some graffiti decals so that they can be simply applied as an overlay in unreal engine

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Bar

Weapons shop

Hotel

Clothes shop

Robot/mechanic Shop

Chemo Shop

convenience store

restaurant

office

under construction

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our diorama is hevely influenced by not only cyberpunk 2077 but by drunkards alley in japan, so from our research you can see many diffrent thin and cramped backstreets in japan.

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I feel as if the more 80s-90s anime styling of the cyberpunk city would work best as in my opinion its a more stylised choice that hasn't really been seen much outside of that original media and creating that same atmosphere could be beneficial as it looks at the source of cyberpunk media and would pay homage to it.

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Green: Good reference

Amber: taken some ideas

Red: not the style we want

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Geometric Diorama

.Stylised

.Fixed camera angles

.

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Gothic style

.maximalist

.A lot of detail

.Environmental Storytelling

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Futuristic yakuza style