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Anchor Text - The Walking Dead Compendium #1

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Anchor Text - The Walking Dead Compendium #1

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Robert Kirkman (Author), Charlie Adlard (Illustrator), Cliff Rathburn (Illustrator), Tony Moore (Illustrator) & 1 more

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Amazon.com: The Walking Dead: Compendium One: 8580001039817: Robert Kirkman, Charlie Adlard, Cliff Rathburn, Tony Moore: Books

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Anchor Text - The Walking Dead Compendium #2

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Anchor Text - The Walking Dead Compendium #2

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Anchor Text - The Walking Dead Compendium #3

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Anchor Text - The Walking Dead Compendium #3

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Anchor Text - The Walking Dead Compendium #4

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Anchor Text - The Walking Dead Compendium #4

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2002 Indie film considered by many to be the start of the 2000's zombie media phenomenon. Supplies some clear commentary relevant to a post 9/11 world comparing it's virus to rage and fear itself.

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A 90's observational comedy about the workplace. Office Space is a perfect reflection of the overall cultural outlook the U.S had during the decade. Shows the stability and boredom the era brought to many and how annoyed by superficial problems the world once was.

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Manga from classic horror artist Junji Ito. Horror at its most refined, creating a monster from a dormant fear or anxiety. Uzumaki and Junji Ito's work in general capitalizes on the fears of the reader creating horrifying images and ideas.

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uzumaki (3-in-1 deluxe edition) (junji ito)

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comics & graphic novels / manga / horror

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comics & graphic novels / manga / media tie-in

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comics & graphic novels / manga / supernatural

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uzumaki; horror; manga; junji ito; ito; supernatural; curse; lovecraft; spiral; spirals; video game; live action film; film adaptation; supernatural events; eisner award nominee; great graphic novels for teens; top horror manga; thriller; horror classic; psychological; tragedy; time manipulation

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comics & graphic novels / manga / horror

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comics & graphic novels / manga / media tie-in

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comics & graphic novels / manga / supernatural

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Uzumaki (3-in-1 Deluxe Edition) (Junji Ito)

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Uzumaki (3-in-1 Deluxe Edition) (Junji Ito) [Ito, Junji] on Amazon.com. *FREE* shipping on qualifying offers. Uzumaki (3-in-1 Deluxe Edition) (Junji Ito)

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Left 4 Dead is a 2008 hit video game. Mainly added as an example from other media but has some small comparisons between the mindless killing of the player character to the actions of the zombies creating a very interesting link between it and The Walking Dead.

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More context about maslowes hierarchy of needs. Reading this gave me the idea for my argument about each villain lacking some essential piece for the pyramaid. Essential piece of evidence for my argument about the human condition portion of the question.

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2004 comedy by Edgar Wright. Another example of a film released in the middle of the 2000's zombie mania. Features a message about growing up and consumerism. Compares people living their repetitive and consumerist lives to undead zombies bringing to the surface how the trend reflects real world fears.

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Kirkman podcast appearance where he states his original idea for the ending. The initial much more bleak ending shows Kirkman's outlook early on in his writing when compared with where he actually left things off by the end.

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Reading 9/11 in 21st Century Apocalyptic Horror Films

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Reading 9/11 in 21st Century Apocalyptic Horror Films

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Makes the comparison between the publics obsession with apocalyptic media right after the national tragedy of 9/11. Makes some interesting points about the relative stability in the U.S before the attack compared to the fear created after. Brings up the fear people felt about societal collapse and tied in very well with the ideas present in 28 Days Later. Really illuminated the idea of the fear virus for me.

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Brought up a lot of interesting points about the core themes and messages of the series. Written after series was completed so it also brought up the benefits of being able to view the entire series written over the course of years.

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Some much needed context about the origins of the zombie creatures, showing how they have always been used as reflections of a greater fear. Also brings up the shift from the cultural outlook of the 1990's-2000's.