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In this game are required three or more people.
One player leans against the wall and sings "One, two, three, chinise monkey", while the others run to the wall and, when the player at the wall turns, they stop and make a pose. Who moves goes again to the begining. The player who sings can't touch the other, and those can't close the eyes and move. Wins who touches the wall and say "stop", managing to advance without being seen by the accountant.

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In this game, the players should wear the bags and wait for the whistle, in a line.
To start the race, the persons in the bags should hold it with one hand, to prevent it from falling, and keep the balance with the other to jump. During the course of the race, the players must keep both legs on the bag until reaching the finishing line. Loses who falls down the road and wins the first who reaches the final line.

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This game is fair accepted in traditional games demonstrations because it allows the involvement of the players in a single cause: win the game by pulling the rope to its side. A scarf is tied in the middle of a thick rope. Two other scarves are tied two meters away from the first one. The players can grab the rope from these two scarves onwards. Five or six players from each team are placed on each side of the rope. On the floor a starting line is drawn. The scarf that was tied to the middle of the rope must be above this line. When the monitor announces the start of the game, each team shall drag the opponent team to its side by pulling the rope. The team that manages to make the opponent’s team scarf to pass the start line wins the game.

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In this games there is no exact number of people. The participant that has the scarf on his/her hand goes round the circle while singing “The scarf is on the hand, but it’s going to fall on the ground”. Without stopping, the personvdrops the scarf behind one of the participants on the circle. This one as soon as he senses the scarf behind him\her grabs it and tries to catch the player that had it before, who now has to run and try to get the empty space left by his\her hunter. If the player that had the scarf doesn’t succeed on his escape and is grabbed by the other participant, he/she goes to the middle of the circle while all the participants sing: “go to hatching”. The game restarts with the former “hunter” running around the circle and with the player that is in the middle observing where the scarf falls. If he/she manages to catch it, he/she leaves the “hatching” and is replaced by the player that doesn’t feel the scarf behind him/her. The player that now has the scarf starts running again around the circle.

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The chairs dance is a game where there are an variable number of people, one chair less then the number of people and a radio, a phone, or anything to play music.
There is a person who is not playing that has to put the song. While the song is playing, the people have to walk next to the chairs, that are organized in a circle. When the music stops, the people have to seat and the one that haven't a chair lose and one of the chairs has to be taken from the circle. At the last round there will me just one chair and two people. The one that seats wons the game.

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Over time, people have left many games in the history of Portugal.
We have games like the chairs dance, the scraft game, the blindman's buff game, ...