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We are into a thunderstorm in the middle of the sea, the clouds completly cover the sky and they dont let the sunrays pass through themselves. To reproduce this kind of enviroment, we need a weak light source, and then, to reproduce the lightning, a fastest and powerfull light. The scenography must be very dark, as I said, there is no light and the enviroment must be scary.

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The tempest is a continous movement, it's dynamic, unstoppable and furious. You have a background with a fast rythm, hard drums, imperial instruments and alternate feelings. This is an artpiece I've found, Requiem for a Dream, it's kinda the perfect background for a tempest

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We have to remind that we are not going to make a sort of "metatheater" where audience join the actors in their dialouges. So there is not any touch beetween the audience and them. The way to reproduce a touch it's a "temperature game", this is how it's named in technical language. You need  something that let the audience feel a temperature change. Exemple, to reproduce the phantom touch, you may use a giant fan (even to reproduce wind). Or to feel a warm house (not in this case) you may use IR light (the most expensive way but also the best).

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If you have been at the seasight, you would probably noticed that the air has particular taste and smeel. The sun, who heat the sea, make the water evaporate, then the vapor mixing with air particles, make this caratheristic taste of salt. This is the typical taste of Iodine, an alogen element. To reproduce this taste and smell, it's necessary to heat many water with iodine salt and let the vapor go into the room. It's a way to bring the audience into the scene.