# data[].attributes.body
Skipped 25/08/2025 to

30/08/2025

# data[].attributes.body
1. Grouped Tiles Manually.

I then quit for the day.

# data[].attributes.body
1. Imported Tiles.

2. Added Materials Manually.

I then quit for the day.

# data[].attributes.body
1. Added Dive Cancellation.

2. Fixed an Exploit.

3. Cleaned up Dive Exit.

I then quit for the day.

# data[].attributes.body
1. Created a Dive Mechanic.

2. Created a ParticleSystem, diveDust.

3. Added Dive Restrictions.

I then quit for the day

# data[].attributes.body
1. Added Sprinting.

2. Added Sprinting Particles.

3. Added FOV when Sprinting.

I then quit for the day.

# data[].attributes.body
1. Added Double Jump.

2. Added Particles for Walking and Double Jumping and Coin Collection.

3. Added Collectable Coins.

4. Added Coin Counter.

I then quit for the day.

# data[].attributes.body
1. Created a script, PlayerController.

2. Added Walking and Jumping mechanics.

I then quit for the day.

# data[].attributes.body
Skipped 17/04/2025 to

18/08/2025

# data[].attributes.body
1. Added New Music.

2. Changed the UIManager script.

I then quit for the day.

# data[].attributes.body
1. Added developer mode to game in settings.

I then quit for the day.

# data[].attributes.body
1. Changed player model to capsule.

I then quit for the day.

# data[].attributes.body
Blue posts means completed

Yellow posts means a break

Red posts are for the current day and that are not done

Green posts means a guide like this one

Purple posts means a patch or tiny update

# data[].attributes.body
Skipped 02/04/2025 to 04/04/2025.

# data[].attributes.body
1. Added player animations for avatar shop.

2. Revamped UI for main menu, avatar shop, pause menu and settings.

3. Added quit button.

4. Added patches tab.

5. Made it so if you were on GameLoad and opened Patch Notes. If you hit back, it would bring you back to GameLoad instead of MainMenu.

I then quit for the day.

# data[].attributes.body
1. Changed background color in main menu.

2. Added settings menu with brightness settings working.

3. Added audio settings.

4. Created intro video.

I then quit for the day.

# data[].attributes.body
1. Added loading screen.

2. Added version bar for players to know what version they are playing.

3. Updated Avatar Section to add a Player with none avatar and poof effect.

4. Added a pause menu with leave and resume.

I then quit for the day.

# data[].attributes.body
1. Added buttons like Play, Avatar, and Back. Added title too.

2. Added ground to Demo Scene.

3. Added Player model, and Dartus.

4. Added Lighting.

I then quit for the day.

# data[].attributes.body
1. Created 2 scenes, Main menu and Demo scene.

I then quit for the day.