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What is the Insight:

What insight do you have about the target audience that might help us/you better understand their needs?

Write down your insights here.

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Who is the User:

First year students...

What is the Need:

Create excitement & interest.

What is the desired outcome :

To feel positive and leave the class wanting to know more.

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- starting the day 30 mins by warming up our energy to interact with people around us

- having games

- bonding over breakfast

- combining games and learning material together to make learning interest

- being seated in circle instead of in one line

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Fun games

Free food

Free drinks

Free caffeine

Comfortable chairs

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Have a proper classroom for teamwork as opposed to a lecture setting

Coffee

Gameify the tutorial

Have more real world application

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He will give 0.01 BTC for each day of attendance

Gives you an unneccessary shoutout on X.

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Give us all a laptop if all module attendance hits 95% and above

Create an engaging and fun game or app that targets students to be more involved in lessons

Convert the classroom into vibey and aesthetic setting with music and lights

Give a car/shares to the top 3 students who did well and fast in their quiz

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Spend a few millions to upgrade the classrooms to be better for discussions, with the classroom bigger, he can include a Michelin star chef who is paid well to cook food for us. He can also change the SIM wifi to starlink so the wifi will stop lagging. Give me 10m and make me a shareholder of TESLA since he can. All chairs in the classroom can recline and have massaging functions. A sentient robot which is called Alfred which can walk around the class and facilitate better learning. A gigantic Rolex clock on the wall so we are more aware of time.

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Provide BTC for each class attended

unneccessary shoutout on X

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Fun games

free food and coffee

proper classroom for teamwork

have more real world application

# data[].attributes.body
Gamify tutorials

start the lectures with ice breaker

# data[].attributes.body
Give us all a laptop if all module attendance hits 95% and above

Convert the classroom into vibey and aesthetic setting with music and lights

Give a car/shares to the top 3 students who did well and fast in their quiz

# data[].attributes.body
Create an engaging and fun game or app that targets students to be more involved in lessons

Bonding over breakfast

comfortable chair

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He will give us fractional shares of bitcoin, for good class attendance, answering quizzes quickly and handing assignments on time.