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1. i liked the creative liberty we had with this project
2. i feel like it would have been more interesting if we could have learned different ways to code the game

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The most interesting adventures were the ones where we were taken to fictional or life-or-death situations (once-in-a-lifetime). The least interesting adventures were the ones with activities we did on a regular basis (i.e. sports). I liked seeing the unpredictable outcomes and some of them surprised me.

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Most Interesting was importing images and writing demo code
least interesting was the flow chart

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Mahesh: The most interesting part was learning how to use the while loops, and images.

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Mahesh: The most interesting part was learning how to use the while loops, and images.

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Trying to figure out how to add music to the code

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1. learned how to put pictures in code
2. how to code better

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The most interesting thing for me was the coding and then watching all of the different projects that others made.
The least interesting thing was making the flowchart.

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Overall, this project was very fun and enjoyable to program and play! I particularly found it interesting how everyone created a unique project and that we got a chance to be creative with the format of the game.

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I learned how to import and input images into DBs and praticed coding if statements

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The most interesting part was being able to pick our own partners and create a game based on our liking. The least interesting was creating the blueprint on paper.

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1. add music
2. would try and change the colors of the DB box

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It was not as innovative and fun as I had thought it to be.

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I found it interesting how we could add sounds and pictures to dialog boxes. Figuring out how to fix some of the code was the least interesting because I couldn't figure it out.

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Figuring out what it should be about. Putting the Music in

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1. The final output after all the hardwork we put into it.
2. Learn more ways to amp up our game.

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I the most interesting part was to choose our own adventure and make it all out of our own creativity and minds. The least interesting part was making the flow charts because that kind of sucked.

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Mahesh: Honestly my huge knowledge gap was filled in by this project as it forced me to ask around for help and learn the ocncept thouroughly.

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Mahesh: Honestly my huge knowledge gap was filled in by this project as it forced me to ask around for help and learn the ocncept thouroughly.

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I liked how we were able to choose what we wanted to do and had a lot of independence. I really liked looking at what others did and how that differed from mine.

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Add music
longer paths for all options

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The most interesting part was when we were able to use our imagination to guide the reader through their journey.
The least interesting part was when we had to create a flow chart to show our process

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It was interesting to see how different groups coded their answer interpreters differently. The least interesting thing was that we didnt get to learn in class how to add sound or images or buttons.

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1)I like how every project had its own unique idea.
2)some projects didn't work

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maybe if we had more time we could have made the project much more complex and fun

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1. i liked how much freedom we had with this project and how we could do pretty much whatever we wanted
2. i think this would've been more interesting and productive if we learned different methods to code game programs in class

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Learned a lot of new stuff about JOptionPane and how to debug your code

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I liked how every project was something different and everyone had their own unique ideas such as nuclear meltdown or being stuck on an island. I also liked how everyone had pictures and tried to make it as entertaining as possible.

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I like how unique each project was with the amount of creative freedom we were given. The least interesting was creating the flowchart.

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I think that the most interesting thing was learning how to add the images and how to add the sound

What I found least interesting was the google form because for some people it is really hard to write suggestions on what to do.

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I learned a lot more about JOptionPane and Dbs

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1. Listening to the teacher
2. Studying at home

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1. I was able to learn things on my own, like adding music to my project.

2. I was able to face any coding issues by myself instead of asking for help.

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1. This project was different from our typical assignments. Instead of doing a few lines of code, we had to manage more content and this involved improving the readability of our code with indents and comments.
2. Partners had to communicate via email and this project helped me improve my teamwork/collaboration skills

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Mahesh: more images, music, a loop where instead of ending the program if you get an answer wrong it just takes you back to the start.

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Mahesh: more images, music, a loop where instead of ending the program if you get an answer wrong it just takes you back to the start.

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learned how to add images and sound

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I learnt how to add images and music to my code and practicing best practice

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I think I became a better programmer because I learned how to do new things and also learned not to give up when my code doesn't run.

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I think that the adventure project had many different interesting aspects one of which was figuring out how to add sound and images. I really liked this project because it allowed me to learn more about computer science and help develop my understanding of coding. Though I found that the amount of work was misleading to the eye.

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The most interesting thing was getting to design the entire adventure, adding various scenarios and choices as well as images. The least interesting part was reformatting the images to fit the screen and creating objects for each image as it was very tedious

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I became a better programmer through keeping improving best practices and problem solving skills.

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1. I became a better programmer by learning more things that you can do with JOptionPane (images) and adding music to my program.
2. Because this project was so big, I learned to organize my code better (best practice) which made me a better programmer

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I learned how to learn how to code something myself- like figuring out the pictures, and also learned how to code with other people.

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More time and given more background in coding such as adding images sound or animations

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I learned how to add images in dialog boxes.
I learned how to add sound to play during the course of the project.

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It can be improved by scaling the images, adding the loop that takes the user to the beggining of the code, music, and more intuitive usage of random number.

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It can be improved by scaling the images, adding the loop that takes the user to the beggining of the code, music, and more intuitive usage of random number.

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Probably making it more interesting and also adding comments to the code so that other people can understand my code.

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After completing this project I feel like I reinforced all the things we learned in the first semester such as using a blueprint class but at the same time I mastered some new skills such as using nested if-loops.

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More knockout rounds for the tournaments> Making sound effects instead of just music

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1. adding images and sounds to DB
2. practice with if else and switch

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I would add more sounds for each dialog box

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Mahesh: no not really I felt like I could have done better though by alot.

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Mahesh: no not really I felt like I could have done better though by alot.

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On more sound effect, less texts, and interactive quizzes

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I would have made the program longer and multiple ways to finish the game.

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one way I became a better programer was because I got to practice on my programming skills the second way is because I learned how to do new things like images and sound.

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1. I would try to add a loop so the game doesn't just end but allows the player to try again.

2. I could increase the length of the game and add more options.

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1. enforced topics i already knew
2. learned new things like adding images to dialog boxes and resizing them

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1. I learned how to add pictures and sound to my projects.
2. It was a big project so it was a lot of practice on all the things we learned.

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I would have added music as I couldnt figure out how to do that in the time frame, and make it longer and add more paths to it.

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1. Add more decisions the player has to make and maybe one or two more endings
2. fix the sound

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If I had more time, I would...
1. Add more sounds
2. Improve images (find better quality)
3. Make text more detailed (improve story)

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No

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I don't really how to the answer the question, I think its fine the way it is

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1. add music
2. add more interaction and engagement with the user

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More time and learn how to stop and start music

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I would make is so the buttons would reflect the options the viewer had.
I would increased the story line in order for a better experience.

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I would add a lot more possibilities and branches to my code along with loops so that you never have to click the start code button multiple times. Also, adding some sound and more images would make my code more intruiging.

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Some ways that I can become a better programmer include:

1. Using the flowchart that I created more, as well as being more open to changing  the structure of my program, even if it is different from what I originally planned it to be.

2. Incorporating concepts that we learned previously in class and including new concepts through researching online

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1. I think I was able to learn more about coding different features in.

2. I was able to structure my thoughts in a creative manner.

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I if I had more time I would definitely try to add sound using java.io and also I'd like to learn how to add images in input dialog boxes instead of just output dialog boxes.

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I would (1) add more music at different plot points of the game and (2) make the game itself more detailed (more choice later on).

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1. I would provide hints for the riddle to make it easier
2. Incorporate videos or gifs rather than only images

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More time to work on the project would allow us to make better work, but we were still able to create good projects

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If I had more time on this project I think I would improve on making images in input dialog and the second thing is that I would add a loop.

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I learned how to use images in dialog boxes and format them properly. I also improved my best practice.

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I think it was really nice so personally I wouldnt add any changes

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1. Add background music
2. Add to the story line

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If we would have gotten more time to work on it

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It would have been better if we actually learned how to do the pictures and videos and if we had a bit more time to work on it.

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The most interesting part was seeing the types of adventures others created. Everyone included different things in their adventures and had many different outcomes.

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By having more time to work on the project to enhance it

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Maybe some more time to work to make them even more detailed

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I would have added more scenarios to my project and music to my project.

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It can be improved by making the code more readable and adding sound to the project.

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i think we could have had lessons in class on doing things like adding images or sound and just having lessons on how to make our game as engaging as possible, instead of making it completely self-directed

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I think this project can be improved with more time given to students; I felt that I did a lot more work outside of class than I should have.

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I think if we had more time to work in class with a teacher more of the projects would've been high quality.

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This project could be enhanced if we learned loops in the first semester and were able to use loops to create a much better project.

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I think this project can be improved by teaching the students how to do images and sound so that they can learn how to do the loops to make it cooler.

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I think it could be improved by reducing the work load.

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I think we should've gotten more time to work on this in class because a majority of the project was done at home (where we didn't have access to partner communication). Also, I think a mini-lesson on images and sounds would save a lot of time from trial and error.

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The project could be improved if we got more time to work on it. I think that if the resources provided for adding images were more understandable it would have saved a lot of time.

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If I had more time to work on this project, I would:

1. Add more to the adventure itself and add more questions so that it becomes more difficult to win the game.

2. Have multiple outcomes for each option the user enters (i.e. it's not simply you win or you lose)

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1. Add Sound
2. Format the work better

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This was a very fun project and I learned a lot :))

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No

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This project can be improved through more response branches and possibilities because it makes the user become more involved in their choices and thus makes it more interesting.

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Most interesting thing was to learning how to use loops, I thing I became a better programmer because I learned how to use loops. I think sound effects were missing in my adventure also I could have a few more questions if I had more time

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I think that I became a "neater" programmer. I made sure that the program is readable, especially since there were a lot of components to it. I also learned new things to add to programs such as images and sound.

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1.) I feel like the most interesting thing about this project was making up the story, and really tapping into our imagination.

2.) I feel like after this project I finally understand the importance of variable setting, because I ran into problems like where I didn't know what variable did what. So when it came to my decision structures, it became a challenge for  the Boolean statements.  I also have a better understanding of classes and if statement which I can take into account for further projects.

3.) I think first thing I would add pictures in the input prompts and add different sound effects to different motions. If the user got something wrong it should make a bad sound and if it is right it should make a correct noise.

4.) Good project, no need for changes.

5.) Loved the project.

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I think the introduction to the project was a bit chaotic because we were also doing ThreeDoors while people were starting Adventure. I think it would be good to have us all be on the same page. (i.e. one day for flow chart, one day for images, one day for coding)

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I think there should have been a more unique and quite interactive story line for the user.