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Encourage
Read wide & deep
Write/Create
Pleasure Reading
Multiple Purposes
Question Assumptions

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Booktalks
Book Reviews
Book Trailers
Book Podcasts
Book Displays
Book Pass/Dating/Tasting
Writing Centers
Writing Prompts in lessons
Diverse collection/resources

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Opportunities to explore/create diverse resources

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inquiry-based research
gather and organize
information sources
learning process
modeling
designing opportunities

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activating prior knowledge
construct new meaning
strategies, formulating questions personal interest,
curricular relevance
development of products
areas of interest
illustrate new knowledge
real-world connections

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-learners' anticipated learning difficulties and knowledge gaps
-points of view and opinions
-differentiating instruction
-diverse and culturally relevant sources

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challenge to broaden and deepen understanding
develop new understanding
scaffolding
decision-making and problem-solving

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multiple viewpoints
real-life scenarios
Create
Design
Explore
Solutions
Evaluate

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Critical thinking
Evaluating
Justifying
Synthesizing
Ethical
Information Literacy
Relevant vs Irrelevant

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*having a research process (Think, Create, Share, Grow as a process)
*collaboration with teachers to provide instruction that matches content
*Destiny Collections based on units
*Lessons using SCDISCUS resources

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Collaboration
Curating resources
Relevant Discussion
Talking
Brainstorming
Product Development

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-librarians address IEPS and 504 accommodations
-understanding of F&P
-consider using small groups
-create activities that address multiple intelligences
--build a balanced collection
-create lessons that students have a chance to discus POVs through writing and video
-provide students with the opportunities to show mastery of a standards through differing products

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STEAM
collaborative research

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Makerspace
STEAM
Breakout Boxes
TRAP Method
SC Discus
Discovery Education

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Gamification
Checklists/Rubrics
Giving student opportunities for self assessment and reflection
Research
TRAP method
STEAM
scientific method
Creation and Design of various products
Use of multiple platforms
Evaluate (self, possible solutions)
Collaboration
Compare/ Contrast

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teach students it's okay to ask questions and then teach them how to find answers to those questions, sharing what they learned along the way

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Real-world engagement

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Provide opportunity to students to explore content and create product that respects and encompasses diversity

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Opportunities to engage in collaborative research

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Students will come up with multiple solutions and find answers. Provide students with activities that will prepare them for real life.

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Guiding students to find appropriate information that allows them to generate and evaluate a diverse set of alternatives and solutions.