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Made by Ryley, Hope, Rowan.
- People say they like the art.
- Eight out of nine people say all parts of the game worked well.
- Seven out of nine people said the board game was fun.
- Many people liked the challenges

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-Hope, Rowan, and Ryley
-Five out of nine people liked the airplane.
-five people agree that math was used in our game.
-Fun challenges; six out of  nine people said balloon cats was fun.
-many people agreed that the game wasn’t difficult.
-All of the parts are working well.
-seven out of nine people, Thought the game was fun.

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McKenzie and Serena

- Everybody who played agrees that the instructions were clear and easy to understand
- The ability to push people off the board and how quick it can be was spoke on

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Audri, Zoey, Lydia
- Five out of nine people think that our game was understanding.
- Seven out of nine people agreed that our game was fun.
- Six out of nine people think our game is challenging.
- One hundred percent of people say that our game pieces work well.

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Created by:Logan, Duke, and Cayden

- Some people said it was a fun game to play.
- Six out of seven people said the game parts were there and worked.
- Six out of eight people said the game used math.
- Five out of seven said the instructions were clear and easy to understand.
- Five out of nine people said the game was perfectly challenging.
- People liked killing people the most.

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Cameron and Makenna:

Several people said that they liked the creativity that went into the game.

Everyone thought that the theme was good for our game.

A lot of people think that Dance note is a good game to play
with your family.

It is a good and easy game that children can play without being stressed out.

The instructions are easy enough for children 8 and over to understand.

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- Cayden, Duke, Logan

- six out of seven people say that “Among Us”
- everyone said that the game included a math concept
- eight out of nine people say  that game was fun
-eight out of nine people said that the game was easily understood

I learned that everything is easier if you get along with your teammates

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Created By; Shelby and Cameron

- four out of seven people said, “Thought and creativity went into the game!”
- it’s enjoyable for the whole family!
- four out of seven people said, “Instructions were easy to read.”
- games are a fun way to express your creativity and interests while sharing it with other people!

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Logan M James

-five out of seven people thought breakout was challenging.
- five out of seven people think the game worked well.
- three out of seven people thought that the different roles were creative.
- four out of seven people thought breakout is different.
During this project we found out that we needed to try and make the game flow easier and to make more things for the scientists to do.

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Rowan, Ryley, Hope
- Eight out of nine people thought that our game was fun to play.
- Two thirds of people agreed that they liked the challenges.
- Eight out of nine people said that the pieces they played with worked well.
- Five out of nine people liked the airplane challenge that was included in the game.
- I learned that when you combine several peoples ideas you can create an amazing product.

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Lydia, Zoey, Audri
- Nine out of nine people thought that the game was presented well.
- Five out of nine thought that the instructions were clear.
- Two thirds of the people thought that the game wasn’t to difficult.
- Majority of people thought the game was enjoyable and creative.
- One thing I learned was how to join other game ideas to make a new game.

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Zoey, Lydia, Audri
-Nine out of nine people agreed that all parts of our game were present and well working.
-Many people said our game pieces, such as cards and tokens, were very fun to play with.
-Five out of nine people agreed that our rules were clear to read and easy to understand.
-One play tester said, “I loved moving my character.”
- I learned that working together you can accomplish my great things.

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Line 1:  GAME DESIGN NAME
Line 2: YOUR NAME and co-creators name(s)
-Body of post will be bullet points of your 4 best promotional statements.
-Last line: One statement from you that tells what you learned from the Game Design Project.
-Upload a photo that best shows off your game and its features.  (This may include people playing or just the game.

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- Duke, Cayden, Logan

-Everyone thought the game worked well.
-Six of Seven people thought the game was fun.
-Six of Eight people thought the game used math.
-Seven of Nine people thought the game was not too difficult.

-I learned patience is very good for long projects.