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A QA (quality assurance) developer tests for and identifies issue with software before launch as well as after launch in some cases. Usual requirements are Proven work experience in software development. Proven work experience in software quality assurance, Strong knowledge of software QA methodologies, tools and processes, Experience in writing clear, concise and comprehensive test plans and test cases. The average salary of a QA developer is $86,272 annually according to ziprecruiter.

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Job Overview

Example Co. is one of the leading companies in our field in the area. We're proud of our 3.6 rating on Glassdoor from our employees. We are hiring a talented QA Engineer professional to join our team. If you're excited to be part of a winning team, Example Co. is a great place to grow your career. You'll be glad you applied to Example Co.

Responsibilities for QA Engineer

Create tests to identify software problems

Analyze bugs and errors found during tests

Document results of tests for the software development team

Recommend improvements in software to enhance user experience

Motivate the development process for efficiency and performance

Works together with the software developer to enhance and improve programs

Research and compare similar competitor products

Maintain updated knowledge of industry trends and advancements

Qualifications for QA Engineer

Extensive experience in software development and testing

High proficiency in computer technology and programming languages

Strong knowledge of Linux and Microsoft Windows

In-depth understanding of Java, Python, SQL, C++ and XML

Exceptional attention to detail

Excellent analytical and problem-solving skills

Good oral and written communication skills

Great team player and able to work efficiently with minimal supervision

Able to sit in front of a computer for long hours at a time

Ready to Hire a QA Engineer?
Try Job Postings

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Example Co. is one of the leading companies in our field in the area. We're proud of our 3.6 rating on Glassdoor from our employees. We are hiring a talented QA Engineer professional to join our team. If you're excited to be part of a winning team, Example Co.

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Web Customer Service Representative helps out customers with information about products, services and complaints.

Documenting responses, questions , transactions
Communicate with customers by email or phone typically.
Able to work remotely

The national average salary for a Online Customer Service Representative is $61,211. (as of 2021)

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As a new Web Product Manager you help in the creation of new software product, Concepts designs and/or enhancements to already created software.

You conduct research and develop a good understanding of customer needs.

being a Web Product Manager develops documents for requirements, as well as functional specifics, and mock ups that clearly showcase/illustrates product ideas and concepts.

you must be able to develop business plans for products and be able to participate in all phases of a products Development cycle.

typically requires a bachelors degree

Salary ranges from $90,000 to $110,000

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How to Become a Web Product Manager | Salary.com

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How to become a Web Product Manager? Find out Web Product Manager duties, skills and certifications, tips to become a Web Product Manager, Web Product Manager lifestyle

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A Web Information Technician support the hardware and software used to run, manage and or host websites.

This position may manage websites on the internet or on a companies Intranet.

This position is often tasked with solving network issues, connectivity and web solutions.

This position may also be in charge of installing and managing software / hardware.

Jobs in this field range in pay.  Salaried positions are between 50k and 70k typically.  The more experience and larger company generally the more pay involved.

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Provide technical support and perform analysis related to implementation and operation of networks, servers, personal computing devices, software systems, and services in support of University information technology; use judgment in determining work priorities, solving problems, and applying technical solutions; assess user needs, analyze data, program, and system requirements, and provide recommendations/modifications to enhance functionality; test, install, configure, and optimize network hardware and software; develop, code, implement, and maintain application software and monitor operation and performance of information technology systems to maximize system integrity.

Respond to and resolve computer-related inquiries; serve as a resource to internal and external constituents; provide guidance, investigate, and resolve malfunctions and problems; perform skilled assessment, diagnostics, and/or repair of equipment/computer components; perform software/hardware maintenance, troubleshooting, and programming; provide end-user and web design support; assist in, develop, and implement standard solutions within industry standards and based on a comprehensive knowledge and understanding of University policies, procedures, and guidelines.

Provide technical support services; monitor system security and accounts, create and implement testing plans and maintain peripherals.

Coordinate and provide support activities for implementation of procedural and/or system enhancements, solutions, or modifications; deploy hardware, software, and network components; may oversee and perform data administration, administrative, budgetary, and acquistion processes.

May provide functional supervision to designated employees and/or affiliates.

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Provide technical support and perform analysis related to implementation and operation of networks, servers, personal computing devices, software systems, and services in support of University information technology; use judgment in determining work priorities, solving problems, and applying technical solutions; assess user needs, analyze data, program, and system requirements, and provide recommendations/modifications to enhance functionality; test, install, configure, and optimize network hardware and software; develop, code, implement, and maintain application software and monitor operation and performance of information technology systems to maximize system integrity.

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Web art directors oversee the creation of visual media.

They may work closely with a creative team to visually represent what the site is trying to communicate.

A web art director needs to be a designer and have at least an understanding of what code can do.

It helps to have experience in Adobe creative suite, web design, graphic design, and illustration for this position.

The average salary for this position is $63,419 per year.

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Web Art Director Jobs, Employment | Indeed.com

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3,185 Web Art Director jobs available on Indeed.com. Apply to Art Director, Junior Art Director, Cybersecurity Analyst and more!

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The job of a UI Designer is to take care of visual elements, they are often confused with UX Designers because of the similar responsibilities.

Making a website easily accessible and effortless to use is the goal of the UI Designer. They want the website to be obvious with how to get a resource.

Most jobs require a degree although not anything specific because there isn't really a degree covering specifics and technicalities of UI design.

The average salary of a UI designer is $93,440 with a low of $69k and a high of $127k.

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For many, the role of a UI designer remains unclear.

Search "UI designer" in Google and you may find yourself even more confused than before. It doesn't help that UI and UX are often lumped together, making it difficult to see where one ends and the other begins.

Whilst the two are inextricably linked, it's important to know that User Interface Design is a field in its own right. Sure, there's some overlap - but ultimately, UI design comes with its own set of tasks, and therefore calls upon an entirely different skillset.

Perhaps you're considering a career in UI and want to know what awaits you. Maybe you're already in the industry and just need some clarity on the matter. In this article, we'll set the record straight once and for all. Here's what we'll cover.

So, what does a UI designer actually do?

1. UI Design in a Nutshell

First things first - what is UI design?

User Interface Design is a crucial subset of UX. They both share the same end goal - to provide a positive experience for the user - but UI Design comprises an entirely separate leg of the journey.

Put simply, UI is what you use to interact with a product, while UX is concerned with how this overall interaction feels. We've already written extensively about the differences between User Experience and User Interface design, so from now on we'll focus solely on UI. If, after reading all about the role of a UI designer, you feel inclined to become one, be sure to move gracefully over to senior UI designer Eric Bieller's step-by-step guide on how to do exactly that, or watch the video below.

2. UI Design: The Visual Aspect

UI design focuses on the user's visual experience. It determines how a user interacts with an interface-be it an app, a video game or a website. It's all about how the user navigates from A to B via different visual touch points. Think tapping a button or swiping through pictures.

The job of a UI designer is to design all the screens through which a user will move, and to create the visual elements-and their interactive properties - that facilitate this movement.

3. UI Design: The Human Aspect

At the same time, a UI designer works with human behavior in mind.

How so?

Look at it this way. A good interface requires barely any thought from the user. Consider your favorite app: it's easy on the eye and simple to use, right? When you first installed it, you didn't spend ages working out how to get from A to B - it was just obvious.

The UI designer is pivotal to this. They think about the human user and how the mind works. They use things like patterns, spacing and color to guide the user.

"Intuitive" is the keyword here. Not only is the UI designer a creative creature; they also put themselves in the user's shoes, anticipating what they expect at each stage. They then use this empathy to design visual, interactive elements that respond in a way that feels natural to the user.

Let's say you're using an app to look for a new apartment. One listing in particular catches your eye, so you click to view the gallery. A full-size image takes over your screen, captioned 1/5. You know there are more pictures, so you use your finger to swipe through the gallery. There were no instructions to do so - somehow, you just knew.

This is the work of the UI designer. They think about what the user will expect, and design the app's interface accordingly.

In a nutshell: UX draws out the map, the bare bones. UI then fleshes them out with visual, interactive touch points that take the user through their journey as intuitively as possible.

4. What Tasks Can a UI Designer Expect?

So, it's the UI designer's job to bring the UX designer's vision to life. But how do they go about this?

Of course, your role will vary greatly depending on whether you're in-house or freelance, and the kinds of projects you work on.

However, pretty much every UI designer can expect the following:

Collaboration

As a UI designer, you should be prepared to collaborate with others. From the client and the UX designer, right through to the developers-communication is key at every stage.

At the start of the process especially, you can expect to work closely with both the client and the UX designer. UI is all about humans, after all, so you'll need to spend some time getting to know the brand and its target user. What goals drive the user as they move around your interface, and what are their expectations?

User research and personas tend to fall under UX, but it's the UI designer's job to take this information and run with it. The UX designer will most likely provide you with a wireframe from which to work.

Finally, you'll need to hand your design over to the developers. Ultimately, building a rapport across different teams and being able to communicate clearly are crucial to the success of your project.

Design

Of course, a role in UI will require you to get very hands-on with design. This includes designing screens and creating visual touch points, as well as the interactivity behind them. UI designers are also responsible for ensuring consistency, so creating a style guide, or visual language, to be used across the board.

So what might a UI designer expect to see on their to-do list? Let's drill down to some specifics.

Designing each individual screen with which the user will interact, including the layout: what should go where? How much space should be left between each element? What visual patterns and hierarchies make for an intuitive user experience?

Considering how the app will display on various screen sizes-think responsive design.

Designing UI elements such as buttons, icons, sliders and scrollbars.

Choosing the right colors and typeface.

Designing the interactivity of each UI element: what does a button do when the user clicks on it, for example.

Creating animations.

Establishing a style guide to be used throughout the application, ensuring consistency and familiarity for the user.

The design stage may include creating wireframes, putting together mood boards and sketching out different ideas for how the interface might look. Here, UI designers will use tools like Photoshop and Sketch.

Prototyping

As a UI designer, it's also important to repeatedly test your designs - and this is where prototyping comes in. Prototypes enable you to showcase your visual designs in action, helping you to quickly identify flaws and smooth over any rough edges.

Prototyping and testing is a crucial part of the UI design workflow, as it will allow you to ensure that the final product ticks all the boxes.

For a more detailed view of the tasks involved, read our post on the value of prototyping in UI design.

Closing Words

A job in UI design offers plenty of variety, and will require you to wear many hats. Of course, UI designers need a keen visual eye, but the psychological aspect is not to be underestimated. To design user-friendly interfaces, you need to understand how people work - and how each visual, interactive element shapes their experience.

Hopefully you now have a clear idea of what a UI designer does. Still not sure if a career in UI is right for you? Sign up to our UI design course and find out!

5. Further reading

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For many, the role of a UI designer remains unclear. Search "UI designer" in Google and you may find yourself even more confused than before. It doesn't help that UI and UX are often lumped together, making it difficult to see where one ends and the other begins.

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The job of a Web Content Strategist is to create content for a business, and put it out on the web. They collect data and build off of it in order to hit the target audience. They do a lot of managing the company's social media and engaging online with the clients. This job tends to yield about 56-90k per year. You need to have good writing skills, and be able to stay away from copyright, a that can harm the business.  In order to succeed in this position you need to be able to learn from your mistakes. You don't need any specific degree, as long as you have experience in the field of multimedia and multi-platform experience.

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If you’re a versatile writer with client-facing skills and SEO know-how, perhaps the content strategist is the role for you.

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SEO stands for Search Engine Optimization. A search engine optimization specialist improves website's ranking on major search engines like Google, Yahoo! and/or Bing. The specialist utilizes on-page optimization to produce relevant search results and a positive user experience by employing on-page tactics like keywords tag, internal linking, clean URLs. This helps with growing site traffic, lead volume and brand awareness.

Some skills a search engine optimization specialist needs are communication skills are everything. If a client hires them to grow their site, they have to be able to articulate the best course of action and explain why it’s best for the client. A SEO specialist will also need to know Google Analytics (or another web analytics tool), as well as SEO tools much like SEMrush and Moz.

To get into SEO specialist work, a degree in marketing is helpful, but because SEO is so specific that there aren’t a lot of college classes that’ll give you the skills you need. Google’s or Bing’s online certifications or community resources and industry keynotes at sites like QuickSprout and AHrefs are tools that are more catered to SEO.

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A Full Stack Developer is an engineer who handles the work done in the databases, servers, systems engineering, and clients.

For this position, you must now how to work in both the frontend and backend of web development, and be comfortable with using a variety of languages such as: Python, C#, PHP, Ruby, CSS, HTML, JavaScript, etc..

Being a Full Stack Developer makes you more valuable to companies, since you can work in a multitude of areas in web development.

The average base salary of a Full Stack Developer is around $105,000 @$45 an hour. Though this position is hard to obtain, since the it's not a title you can achieve over night. "According to Gladwell’s 10,000 hours of law, it will spend 10 years to master the front-end, back-end, client-oriented knowledge content to be a full stack developer. Therefore, the full stack developer is by no means to accomplished overnight."

References:
https://hackernoon.com/6-essential-tips-on-how-to-become-a-full-stack-developer-1d10965aaead
https://careerfoundry.com/en/blog/web-development/what-is-a-full-stack-web-developer/

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Interaction design is the job or task to make a well-thought-out web interface involving the most important user preferences and experiences. They focus on the way users interact with products and they use principles of good communication to create desired user experiences.

Some tasks may include adding reactions/actions to websites. These things observe how interactions happen and unfold.

According to Glassdoor.com, the average base pay/salary is $122,552/yr.

The five main stages of an interaction designer are:
1. Discovering what users need/want
2. Analyzing that
3. Designing a potential solution
4. Prototyping it
5. Implementing and deploying it

This job definitely seems to also include receiving criticism. So you really have to be flexible when approaching others and customers.

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"Design is not just what it looks like and feels like Design is how it works." This famous quote from Steve Jobs stresses the importance of having good interaction design, which is the user's overall experience and satisfaction with a product.

And no company embodies this better than Apple. But what exactly is HCI and interaction design? Is it the same as UX? And what do interaction designers do anyway? Read on to find the answers to these questions and learn more about interaction design.

What is interaction design?

Interaction design, often abbreviated as IxD, is the practice of designing interactive digital products and services. John Kolko, Author of Thoughts on Interaction Design, gives the following definition to interaction design: " Interaction Design is the creation of a dialogue between a person and a product, system, or service. This dialogue is both physical and emotional in nature and is manifested in the interplay between form, function, and technology as experienced over time. "

Interaction designers focus on the way users interact with products and they use principles of good communication to create desired user experiences.

Interaction design and user experience

The term "interaction design" is sometimes used interchangeably with "user experience design." That's understandable because there's a huge overlap between interaction design and UX design. After all, UX design is about shaping the experience of using a product, and a major part of that experience involves interaction between the user and the product. But interaction design and user experience aren't synonymous.

The key difference between UX and interaction design is in the way we think about user interactions. Interaction designers are focused on the moment when a user interacts with a product and their goal is to improve the interactive experience. For UX designers, the moment of interaction is just a part of the journey that a user goes through when they interact with a product. User experience design accounts for all user-facing aspects of a product or system.

Interaction design is a part of UX design. Image by Dan Saffer.

UX design and interaction design are connected but it's nearly impossible to create good interaction design in isolation of UX. Interaction design is a spoke in the umbrella of user experience (UX design).

How UX solves problems. Image by Dan Willis.

The five dimensions framework

The five dimensions of interaction design is a useful model for understanding what interaction design involves. Gillian Crampton Smith, an interaction design academic, first introduced the concept of four dimensions of an interaction design language. Kevin Silver later extended his model with the fifth dimension.

IxD involves words (1D), visual representations (2D), p hysical objects/space (3D), time (4D), and behavior (5D).

1D: Words. Words encompass text, which helps convey the right amount of information to users. Words, especially those used in interactions, like button labels, should be meaningful and simple to understand. They should communicate information to users without overwhelming them with too many details.

2D: Visual representations. Visual representations include typography, icons, and other graphics with which users interact. Visual representations usually supplement the words used to communicate information to users.

3D: Physical objects or space. Physical objects are a medium through which users interact with the product or service. For instance, a user interacts with computers and a mouse while sitting on a desk in an office space.

4D: Time. Time helps users understand visual changes in a UI; it also helps users track their progress.

5D: Behavior. Behavior includes both action and reaction. Behavior is what describes the mechanism of an interaction with a product.

Interaction designers should utilize all five dimensions to consider the interactions between a user and a product in a holistic way.

5 dimensions of interaction design. Image by Interaction Design.

Interaction design principles

While it's impossible to list all of the principles of interaction design, it's still possible to describe a few general areas that are widely used in this field:

Goal-driven design

Goal-driven design is a design style that holds problem-solving as the highest priority. This approach focuses on satisfying the specific needs and desires of a person who will use the product, which is the goal of interaction design.

Good usability

Usability answers the question "can people use this product?" Good usability is a fundamental requirement for interaction design. Learnability (how easily can a new user learn to use the interface?), efficiency (how quickly can users perform tasks?), error rate (how many errors do users make while interacting with UI?) as well as error-recovery (how quickly can they recover from errors?) are four things that have a direct impact on usability.

It's possible to measure usability using task-completion time and overall satisfaction (do users enjoy using the product).

When it comes to actual design decisions, interaction designers often familiarize themselves with the user's mental model - the perception or representation that a person has in his mind of the product she is interacting with. The knowledge they gain from the mental models helps them create UX design systems that feel intuitive.

Ergonomics

Interaction designers apply physiological principles to the design of products. The goal of this process is to reduce human error, increase productivity, and enhance the safety of interaction. Interaction designers often use a predictive model of human movement, also known as Fitts's law, when they design interactions. This law says that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and the width of the target. Fitts's law is used to model the act of pointing. It can be applied both when the UI element is touched with a hand or finger, or virtually, using a pointing device.

Illustration of Fitts law

Positive emotional responses

Designers must create a design that influences positive emotional responses in users. Interaction designers are aware of elements that influence user emotional responses. Color palettes, fonts, animations-all of them can trigger emotional responses.

Design for people

When it comes to product design, it's hard to design for an abstract user. Designers should always evaluate their decision in the context of a particular user group. Personas are a great tool for designers.

A persona encapsulates critical data about a user group in a way that designers can understand and relate to. The emotional aspects influence designers to create better product behavior.

Image by xtensio

Design patterns

How do designers address interaction problems? They use patterns. A pattern is a solution for a particular context. In many situations, designers can address new problems through the modification of existing patterns. The goal of interaction design is to create a solution that fits well in the context of use.

Usually, interaction designers start with well-known interface guidelines such as Human Interface Guidelines by Apple and Material Design by Google. The guidelines not only provide the patterns that are familiar for the users but also show how to use them in specific contexts.

Design iterations

Designers can have multiple solutions for one particular interaction problem. The only correct way to reduce the number of design options is to see how it works for real users (validate it through testing). Not all assumptions about interaction design pass the testing. Quite often, designers have to return to the drawing board to design an alternative solution. That's why interaction design is rarely linear, but an iterative process.

Role of an interaction designer

After resting all the information, you might still wonder, "What do interaction designers really do?" There is no single correct answer to this question. As a separate role, "interaction designer" exists primarily in large organizations such as Google and Apple, but in smaller organizations, the responsibilities of an interaction designer are distributed between UI and UX designers.

Generally, the responsibilities of the interaction designer include identifying key interactions of the product and creating prototypes to test concepts. Here are two areas where the impact of interaction designers is especially significant:

Design strategy. The interaction designer always starts with understanding what the target user is trying to accomplish (their goals) and finding interactions that will help to achieve those goals. Interaction designers might have to conduct user research to find out those goals.

Prototyping tools. Interaction designers often create interactive prototypes to lay out the interactions. Sometimes, in order to make the interaction obvious for the user, interaction designers create interactive prototypes that look exactly like the actual products.

Interaction designers work together with other designers (UX and visual designers) to ensure that all interaction patterns are implemented correctly in a product. Interaction designers should always be on top of the current technological trends and always measure them in the context of value they deliver to users.

Best practices for designing interactions

Usability.gov suggests asking the following questions when creating digital products that have an interactive element:

What commands can a user give to interact with the interface?

What about the appearance (color, shape, size, etc) gives the user a clue about how it may function?

What information do you provide to let a user know what will happen before they perform an action?

Are there constraints put in place to help prevent errors?

Do error messages provide a way for the user to correct the problem or explain why the error occurred?

What feedback does a user get once an action is performed?

How long between an action and a product's response time?

Are the interface elements a reasonable size to interact with?

Are edges and corners strategically being used to locate interactive elements like menus?

Is information chunked into a few items at a time?

Are familiar formats used?

Conclusion

Digital design is a conversation. This conversation happens between a machine and a person who uses it. When people interact with a product, they love having smooth interactions, but it only happens when interaction designers make things right.

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Interaction Design vs UX: What's the Difference? | Adobe XD Ideas

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"Design is not just what it looks like and feels like Design is how it works." This famous quote from Steve Jobs stresses the importance of having good interaction design, which is the user's overall experience and satisfaction with a product. And no company embodies this better than Apple.

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front end web developers create HTML, CSS and JavaScript for a website or Web Application that a user can see and interact with them directly.

the difficulty with this is how often the tools used to make this change and are updated, so the developer needs to be aware and update based on how the field is changing

A newer difficulty lies in how now more and more people are interacting with websites on devices with different screen sizes.

a front end web developer can expect to make around $67k a year

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Front-end Developer Handbook is a useful resource for understanding the entire scope of the front-end development practice.

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Web Designers can be tasked with a multitude of jobs depending on the size of the business they work for.

This could be working with clients, creating color palettes, designing wireframes, prototypes and finished sites.

This position may also design site elements like buttons, navigation, carousels and layout options and features.

According to Indeed.com - A web designer may be paid hourly or a flat salary.  Average is about $25 hour for a web designer and roughly 49,000 a year.

I read a job posting - In Rutland - not great pay for what the work involves. You could do better.

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Apply for a Revature Web Developer job in Rutland, VT. Apply online instantly. View this and more full-time & part-time jobs in Rutland, VT on Snagajob. Posting id: 688177421.