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Title: ESTeEM (Equality in Science and Technology by Engaged Educational Mentoring)

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Title: ESTeEM (Equality in Science and Technology by Engaged Educational Mentoring)

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Name: Leslie Shoemaker
Dept:  School of Electrical and Electronic Engineering, School of Computer Science, School of Management and School of Media
Campus:  City
Aim: The goal of ESTeEM (Equality in Science and Technology by Engaged Educational Mentoring) is to assist the female engineering and computing students in understanding how they have made a positive career choice, the diversity of career opportunities that are available and how they will fit in to this male dominated industry.
Audience: This program is open to any female students, from undergraduate or post graduate programs, who are studying in School of Electrical and Electronic Engineering and the School of Computer Science.  Also, female students from two programs, both of which have computing as part of the curriculum, in the School of Management are also invited to participate as are female students from one program in the School of Media.  Finally, any female electrical apprentice who is on block 4 or block 6 is also invited to participate.
Project Status: Ongoing in an online format for this next academic year

Participating companies who provide mentors: ABB, Amazon, Arup, Dublin City Council, Eirgrid, ESB, MasterCard, SAP, Schneider Electric and Work Human.

Website:  https://www.tudublin.ie/explore/about-the-university/equality-and-diversity/projects/esteem/

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The MEET Project: Maximise Erasmus Exchange Together – Preparation, Socialisation, Transition

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The MEET Project: Maximise Erasmus Exchange Together – Preparation, Socialisation, Transition

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NAME: Catherine Spencer/Susanna  Olmos
DEPT: School of Languages, Law, Social Sciences
CAMPUS: City campus
PROJECT AIM: Increasing student engagement & maximizing student participation in preparation for and reflection on transitions and transformative learning experiences, namely study and work abroad experiences. Drawing on research around ‘social circles’ and wider questions about autonomy, agency and identity for those on study and work abroad programmes, the staff-led project brought together Erasmus students and TU Dublin students from across disciplines & programmes to collaboratively deliver a range of extra-curricular activities to enhance language learning, socialization & integration activities. Students engaged in critical reflection of individual and peer/group learning experiences in study and work abroad settings.
PROJECT AUDIENCE: all students engaged in Erasmus study and work placements.
PROJECT STATUS: Complete/being reimagined for current virtual learning environment!
https://arrow.tudublin.ie/ijap/vol6/iss1/2/

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Margaret Kinsella
Geraldine Roche
Larry McNutt

Universal Design Project Aims
Build UD Community of Practise across University
Student Voice and Connected Voices
UD on Campus Research
UD and Neurodiversity
UD and Industry
UD Makerspace and Innovations

Partnerships
CEUD Centre for Excellence in Universal Design
AHEAD
Global Partners,
CAST US, UDL IRN, Katie Novak,
CHERRP Canada, North Carolina, Australia

Audience: Students and Staff

Most recent conference
UDHEIT Dublin Castle 2018

Status: Ongoing

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Please Key Descriptions Brief (50 words approx)

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Please Key Descriptions Brief (50 words approx)

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NAME:
DEPT
CAMPUS

PROJECT AIM

PROJECT AUDIENCE

PROJECT STATUS: ONGOING/FINISHED

Description

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Dept: Business
Campus: Blanchardstown
Project Aim: Diversity and Inclusion
Project Audience; Students of the Daughters of Charity and TU Dublin Blanchardstown

Project Status; Ongoing

Description;

2nd year Sports Management and Coaching students coaching in two primary schools in D15.

Students of Daughters of Charity attending TU Dublin Blanchardstown engage with the sports students as part of their module.

All students involved gain experience of inclusion, diversity and co-operation in a higher education environment.

Daughters of Charity students gain experience in working with younger children.

Sports management students gain experience in planning coaching sessions built on diversity and inclusion.

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Title: Education for Sustainable Development (Transform EDU) - Tandeep Kaur, Philippe Lemarchand, Cormac McMahon, Philip Owende, Andy Maguire

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Title: Education for Sustainable Development (Transform EDU) - Tandeep Kaur, Philippe Lemarchand, Cormac McMahon, Philip Owende, Andy Maguire

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Campus: All
Project Audience: All Educators and Learners in TU Dublin
Description: This project aims to develop a physical, institutional and virtual design ecosystem that will enable a living-lab style learning environment through collaborations within the academic schools and disciplines in the new multi-campus TU Dublin setting to: map the relevant attributes of academic courses to the SDGs; generate a pipeline of living-lab projects to support education for sustainability;  integrate sustainability into the organisational structure and business model of TU Dublin, as an area of strategic importance
Status: Ongoing

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Sustainable Sport and Leisure Facilities Management

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Sustainable Sport and Leisure Facilities Management

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Dept: School of Hospitality Management and Tourism
Campus: City Centre
Project Aim: Diversity and Inclusion
Project Audience: Quarryvale Community and Leisure Centre
Description: Each year , Year 3 of the B.Sc in Sports and Leisure Management engage through the SLWC with a community partner. As part of their assessment, using the SDG's, the three constructs and theoretical underpinning of sustainability, a framework of recommendations is delivered to In 2019/20, collaboration was with Quarryvale Community and Leisure Centre.

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NAME: Experience Equality, Diversity and Inclusion issues in VR settings

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NAME: Experience Equality, Diversity and Inclusion issues in VR settings

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DEPT Business
CAMPUS TUDublin Blanchardstown

PROJECT AIM This project aims at developing a Virtual Reality game to understand Equality, Diversity and Inclusion challenges.

PROJECT AUDIENCE Students & Staff

PROJECT STATUS: ONGOING

Description

Our game will encourage the development of intercultural skills through stories and simulations reflecting on identity, values, and assumptions. Players will experience how these impact interactions in a multicultural society and will gain an understanding of the challenges of cultural awareness and intercultural sensitivity in multi-cultural settings. Additionally, a VR environment represents a safe space to reflect on possible actions regarding such issues at an individual, community and corporate level. VR also allow players to work on their own communication styles and devise ways to interact positively while using a diversity lens when dealing with diverse communities. It can also represent a safe space to tackle serious issues of discrimination and racism in our everyday life.

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NAME: Catherine Bates/Sinead McCann (coordinators), in partnership with lecturers from all over City Campus.

DEPT: Access and Civic Engagement Office, in partnership with Schools across City Campus
CAMPUS City

PROJECT AIM To enhance the delivery of learning outcomes by incorporating community engaged research and learning projects into modules.

PROJECT AUDIENCE: no audience, lots of participants! Around 1000 students and 50 lecturers participate on City Campus annually, with dozens of community partners

PROJECT STATUS: ONGOING

Description:
Lecturers collaborate with underserved community partners to design curriculum-based research and learning projects, for mutual benefit, enhancing inclusivity and diversity in the classroom.

Here is a range of short interviews with participants:
Students:
youtu.be/XS2CVdlKay0
youtu.be/Q0uasukbzJw
youtu.be/0qDfzopr18w
Lecturers:
youtu.be/9TiSqvfUog8
youtu.be/4djlbM3nZ8c
youtu.be/BtEHj-2HqCg
youtu.be/2_KzLnBtN5M
Community partners:
youtu.be/jBN2l-O6Zk4
youtu.be/CjNWyeOIQiY

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NAME:  Diana Adela Martin (dianaadela.martin@tudublin.ie), Eddie Conlon, Brian Bowe

DEPT: School of Multidisciplinary technology, College of Engineering and Built Environment / CREATE - Center for Research in Engineering and Technology Education

CAMPUS: City Campus

PROJECT AIM: to provide guidance for the teaching and implementation of ethics in engineering programmes The project was conducted as a PhD research study between 2015-2020, in cooperation with Engineers Ireland, and examined how ethics is being integrated in engineering programmes in Ireland, with an emphasis on teaching methods and curricular content employed in engineering ethics instruction

PROJECT AUDIENCE: instructors, programme chairs

PROJECT STATUS:  FINISHED

Description
The project was conducted as a PhD research study between 2015-2020, in cooperation with Engineers Ireland, and examined how ethics is being integrated in engineering programmes in Ireland, with an emphasis on teaching methods and curricular content employed in engineering ethics instruction