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Based on the research I did for creating an education game I discovered that:

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As part of my research I found out that :

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Teachers talk too much
"don't waste you time, be efficient" *talks for 30 more minutes*
With computers this won't be a problem anymore

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Students need to learn more efficiently. Nowadays computers are often better at teaching than teachers. Computers come in more handy and generally costs less.

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The work done at school often does not help but cause more stress. School is too expensive for what its worth, with computers students will be able to spend less money, but learn much faster

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We need computer programs that provide efficient education to everyone that need it

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Educational video games. Making learning fun will make learning more efficient and help students actually learn something. 'I can teach you but I can't make you learn'

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In my opinion computers are able to replace teachers and make learning more efficient for students. According to BBC.com, "Computer games could become part of the school curriculum after researchers found they had significant educational value. "

“Future - Can Games Create an Education Fit for the Future?” BBC News, BBC, 7 Nov. 2013, www.bbc.com/future/story/20131107-could-video-games-replace-exams.

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I am going to make an educational game
I need to research these 3 things

3. What do students need to learn
1. How to program using Scratch (programming)
2. What makes a game interesting

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1. How to use scratch(Secondary: YouTube, Scratch website tutorials)
2. What do students need to learn (Secondary: national education organization)
3. How to make a game interesting (Primary: own observation)

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Scratch - Imagine, Program, Share, scratch.mit.edu/help/videos/.

This website has many videos that goes through the different parts of scratch. I used some of the videos to learn the basics, including the making of sprites, backdrop, how to ask questions, and transitions

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http://www.bstubbs.co.uk/a-lev.htm
This websites shows the scores in each subject of students in the UK. It doesn't show the whole world but gives an idea of the subjects students are doing well in and not doing very well in. From this website I found out that one of the subjects students struggle with the most is geography, therefore I decided to do a game based on geography-related facts

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Controls, educational value, Graphics

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Controls-space bar. To start just click the green flag on the corner, after it starts you can use the space bar, up key, or the w key
Educational value-None
Graphics-The graphics were pretty good though it sometimes lag

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Controls-left and right buttons
Educational value-None
Graphics-bad, it as drawn on sketch, it could be played normally

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Controls- track pad
Educational Value-None
Graphics-average

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Compare
All of the games are survival, which means that there are no levels, it goes on and on until you die
Contrasts
The three games all had different controls, one used the arrow keys, one used the track pad, and one used the space bar

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As part of my research I found out that one of the subjects most students struggle with is geography, so I will include many geography related facts in my game
To make a game attractive I have to make the graphics good and many colors. I will include in my game sprites with bright colors.

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Subject students need to learn
education on geography. Including facts about other countries, capitals etc.

Game made by Scratch
Using the track pad and arrow key for simplicity

Interesting Game
bright colored characters
It will not have the scratch cat as it is a big turn off

Audience
My game will be designed for grade 8 students. The product will be successful when the students in 8th grade play the game for 3 minutes

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Players can choose their characters from the choices below:
Magic Carpet
Flying Unicorn
Race Car
Helicopter

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There are 4 levels, 5 questions each
Level 1
What it the capital of Spain?
How many states are there in the US?
Which country is Mount Everest in?
Which continent is Thailand in?
Which country is famous for its sushi?
Level 2
Which country is Machu Picchu in?
What is the smallest country?
What is the capital of Malaysia?
Which continent is Andorra in?
Which country is famous for Kimchi?
Level 3
What is the longest river in the world?
What is the biggest ocean?
What is the capital of Finland?
Which continent is Costa Rica in?
Where was guacamole first made?
Level 4
What is the capital of Cuba?
What is Italy shaped like?
Which country is Baja California in?
Which continent is Morocco in?
Where does Disney's Frozen take place?

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The characters will be symbolic of every continent, much like monopoly
Giant Panda
Kangaroo

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Which continent is ______ in?
What is the capital of ______?
Which where is the historical site ____ in

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The game will be teaching about geography. The characters are significant animals from each continent. There will be many questions as to where places are.

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-Showing and Hiding
-Creating sprites

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I followed most of my plan.

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According to the flow chart the game with start with the globe, so I put a globe in the middle, but also just for entertaining purposes I added a witch.

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After the globe, my game will need a start button. After pressing start it switches back ground and the instructions come on. This wasn't as much of a button shape wise, but all those who played the game understood the use of this start button.

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Every game needs instructions, but for returning users, if they don't want to go through the instructions again, they can just press skip instructions

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In my plan I was going to have characters, and then also level select, but after realizing that there is no use of the characters as all they do is ask the questions, I decided to combine character and level

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I learnt from the videos in scratch how to show and hide sprites. First choose a command (my case the green flag), and drag in show or hide. Show and hide cannot be put together without commands in between.

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All my backgrounds were the same, but for programming purposes, I put many backgrounds so it is easier to program..

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outline your design specifications here and present your design

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outline your design specifications here and present your design

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You have a basic Plan that is in an outline. Peers would have difficulty following to create a similar solution to you (Achievement: 4)

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You have a basic Plan that is in an outline. Peers would have difficulty following to create a similar solution to you (Achievement: 4)

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There is a statement  that the plan was followed, but there is little supporting evidence.  Ensure the images that present the plan and the design can be connected.  Otherwise ensure the writing can help the reader see the connection. (5< Attempted…6

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There is a statement  that the plan was followed, but there is little supporting evidence.  Ensure the images that present the plan and the design can be connected.  Otherwise ensure the writing can help the reader see the connection. (5< Attempted…6

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Add your flowchart
here

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I had two students in 8th grade test my game.

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Subject students need to learn
education on geography. Including facts about other countries, their capitals etc.
I was able to mean the specifications. My questions are all surrounding geography. Including where the countries are, where historical sites are, where capitals are etc.

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Using the track pad and arrow key for simplicity
I was not able to meet these specifications. My game used the track pad and keyboard. The track pad/mouse is used to click on sprites, to continue.The keyboard is used to type in answers

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bright colored characters
It will not have the scratch cat as it is a big turn off
I was able to meet these specifications. I did not use the scratch cat, and all my sprites had bright colors.

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My game will be designed for grade 8 students. The product will be successful when the students in 8th grade play the game for 3 minutes
The difficulty level was appropriate for 8th grade. Level one is easy, but as it progresses it gets harder. But this game does not last 3 minutes, unless you take lots of time when answering the questions.

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I had some changes made to my plan, some made a bigger difference than others

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As previously stated, I was only going to have a globe. But after realizing the players will just sit there for 2-3 seconds thinking the game has bugs, I decided to add the flying witch. This did not make a very big difference

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Both controls were meant to be shaped like a button. But because the button I created wasn't very aesthetically pleasing, I decided to just have the text. This did make a small difference, with a button players will directly know to click it, but with with just the text it might be slightly confusing

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The four main sprites I had were the 'characters'. The globe, witch and buttons were all sprites as well.

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Subject students need to learn
education on geography.
My questions in my game will be based on geography

Game made by Scratch
Uses the track pad and arrow key for simplicity

Interesting Game
bright colored characters
It will not have the scratch cat as it is a big turn off

Audience
My game will be designed for grade 8 students. The product will be successful when the students in 8th grade play the game for 3 minutes

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The game could be more educational if it showed the answers when they answered incorrectly

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This game is made by scratch. It could be improved the questions wasn't just asked by the sprite, because the question bar isn't very space consuming and makes the game look very empty

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The feedback from my peers shows that I did well in:
1. Showing what I am trying to teach, both the responses showed that they think I am trying to teach geography, which is what I intended
2. The game functioned very well. All the tests showed that the game ran smoothly and had no bugs and or lags.

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The feedback from my peers shows that I can improve in:

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To make my game more interesting I can make different backgrounds, Because all my backgrounds were the same it seems even more plain.

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I can make the questions slightly easier for my audience. Some of the questions can be attempted, but others were just too hard, or never have been heard of.