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Explorers Academy to międzynarodowa szkoła, która przyjmuje dwujęzyczne podejście do nauczania i uczenia się języka angielskiego.

W ciągu dnia szkolnego dzieci mają kontakt z nauczycielami języków obcych, wychowawcami klas i asystentami nauczycieli, którzy mówią po angielsku przez cały czas lub przez większość swojego czasu.

Zachęcamy naszych uczniów do wykorzystywania, ćwiczenia i rozwijania wszystkich swoich umiejętności komunikacyjnych w języku angielskim, tak samo jak w przypadku języka polskiego, podczas lekcji, projektów lub wspólnych zadań i prezentacji.

Ta przestrzeń (PADLET) oferuje dodatkowy element wsparcia językowego, umożliwiając naszym uczniom i ich rodzicom dostęp do wysokiej jakości zasobów językowych do nauki języka angielskiego w domu lub podczas podróży.

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Explorers Academy is an international community school that takes on a bilingual immersion approach to teaching and learning English. During a regular school day children are exposed to and interact with language teachers, homeroom teachers and assistant teachers who speak English either all or most of their time.

We encourage our learners to use, practice and develop all their communication skills in English as much as they do in Polish, during their lessons, projects or collaborative tasks and presentations.

This space offers an extra element of linguistic support allowing our learners and their parents to access quality language resources for learning English at home or when travelling.

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The SAG-AFTRA Foundation's Daytime Emmy-nominated, Storyline Online, features celebrated actors reading children's books to inspire a love of reading in millions of children worldwide.

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Radio, Podcasty i Słuchowiska Dla Dzieci

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Radio, Podcasty i Słuchowiska Dla Dzieci

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KidLit TV - Explore the world of children's literature.

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Welcome to the award-winning KidLit TV! Go on an adventure in a world of stories with us! We're a trusted resource for parents, teachers, and librarians. KidLit TV is a winner of the Parents' Choice Gold Award and one of the American Library Association's Great Websites For Kids.

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Kiddle is a safe search engine, offering a safe web, image, and video search. Results are vetted by editors.

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Kidrex is provided free of charge, as is and with no warranty of any kind by Alarms.org.

Alarms.org goal is to provide friendly and easy to use to resources for both online and offline safety. Our team of experts posts new information all the time with a goal of helping you live a safer, more secure life.

Getting bullied online? See our guide to cyberbullying for tips and useful resources.

Some of our most useful resources include the following guides:

Notes about ads and content:

Ads are provided by Google. We do not have any control of them. If you find an ad that is inappropriate please contact Google directly.

We work diligently to remove reported material that is not appropriate for children; however all removal is at our sole discretion. While we do our best to screen for unsuitable material, use of Kidrex is at your own discretion. As a general rule, do not leave children unsupervised in front of a computer with internet access.
© Alarms.org 2019 and beyond.

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KidRex - Kid Safe Search Engine - Now powered by Alarms.org

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Official Site. Fun and Safe Search for Kids, by Kids. Google Custom Search.

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Fact Monster - A Trusted Reference Site for Kids

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Fact Monster is a free reference site for students, teachers, and parents. Get homework help and find facts on thousands of subjects, including sports, entertainment, geography, history, biography, education, and health.

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Designed and Developed by Will Earp and Matt Rosser, SWGfL (https://swgfl.org.uk/)

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Swiggle.org.uk - Child Friendly Search Engine for Kids

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Swiggle is a friendly search engine for kids aimed at Key Stage 2. With educational search results, Swiggle is fun and simple for children to use when learning to search the internet. There are also tools and information on how to stay safe online.

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Kids A to Z login page for students, parents, and teachers

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Welcome to The Literacy Shed - the home of visual literacy. Here at Literacy Shed we aim to provide teachers with high quality films and animations that can be used in the primary classroom to enhance the teaching of reading and writing. All of the films on the site we think are suitable for primary aged children although some films may not be suitable for younger children. We urge that teachers watch any films before showing them to children.

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A website for teachers filled with ideas for literacy teaching using visual resources such as film, animation, photographs and picture books.

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CANVA - platforma do prezentacji, tworzenia mediów i infografik 

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CANVA - platforma do prezentacji, tworzenia mediów i infografik 

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Kahoot! is a digital platform that uses games and quizzes in order to teach and inform children, teachers, parents and organisations.

Kahoots! is a global game and online learning platform that teaches children about rights through quizzes and online games.

The game was developed by Unicef Norway and has been translated into a range of languages including English, Spanish, French, Russian, Arabic, Norsk, Finish, Polish, Korean, Italian, Slovenian, German, Hebrew, Chinese, Icelandic, Bengali and Dutch.

You can find the global page to access Kahoot! here. Get playing!

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Kahoot! Online rights games - Rights Respecting Schools Award

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Kahoots! is a global game and online learning platform that teaches children about rights through quizzes and online games. The game was developed by Unicef Norway and has been translated into a range of languages including English, Spanish, French, Russian, Arabic, Norsk, Finish, Polish, Korean, Italian, Slovenian, German, Hebrew, Chinese, Icelandic, Bengali and Dutch.

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The SAG-AFTRA Foundation's Daytime Emmy-nominated, Storyline Online, features celebrated actors reading children's books to inspire a love of reading in millions of children worldwide.

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In 2019, to celebrate the 30th anniversary of the Convention, UNICEF have developed a child-friendly CRC text and icons for each of the main articles.

Children participated in the development of the child-friendly text and icons via a global Children's Advisory Team set up by Child Rights Connect. UNICEF developed the icons as a contribution to global child rights education and advocacy efforts.

The icons and the text are available in range of languages here.

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Child Friendly CRC text and icons - Rights Respecting Schools Award

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Children participated in the development of the child-friendly text and icons via a global Children's Advisory Team set up by Child Rights Connect. UNICEF developed the icons as a contribution to global child rights education and advocacy efforts. The icons and the text are available in range of languages here.

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🎤 Speaking Mondays Plan (16 weeks)

Weeks 1–4 →

Building Comfort & Expressing Opinions

1. Four Corners Debate
Topic: Homework should be banned.
(Students move to Agree/Disagree corners and justify.)

2. Opinion Line
Topic: Social media is more helpful than harmful for teenagers.

3. Ball Toss Discussion
Topic: Would you rather live in the city or the countryside?

4. Yes, but / Yes, and
Topic: Cats vs dogs — best pet.

Weeks 5–8 →

Expanding Arguments & Group Dynamics

5. Fishbowl Debate
Topic: Should video games count as a sport?

6. Hot Seat (Role Play Expert)
Scenario: You are the school principal — explain why you banned phones in school.

7. Speed Debating (2 min per side, rotate partners)
Topic: Books are better than movies.

8. Taboo Debate
Topic: Should animals be kept in zoos? (Ban words: zoo, cage, animals.)

Weeks 9–12 →

Critical Thinking & Collaboration

9. Mini Panel Discussion
Topic: Fast food should not be sold in schools.

10. Two Sides Role Play
Scenario: The government wants to make school 6 days a week. Parents vs students debate.

11. Problem-Solution Roundtable
Prompt: Our school produces too much trash. What can we do?

12. “Agree or Disagree?” Cards
Teacher gives provocative statements (e.g., Money can buy happiness). Students hold up agree/disagree cards and explain.

Weeks 13–16 →

Formal Debate Prep & Showcase

13. Debate Teams (Mini)
Topic: Should teenagers work part-time jobs?

14. Moderator Debate
One student moderates, others argue. Topic: Technology is making people smarter.

15. Classroom Parliament
Students propose a new school rule. Teams argue for/against.

16. Final Big Debate Showcase
Teams prepare in advance, then debate in class. Topic: School uniforms should be required.

🧰 Scaffolds (use every week)

Sentence starters posters on the wall:

I believe… / In my opinion… / I see your point, but…

One example is… / Another perspective is…

Roles: Moderator, speaker 1, speaker 2, note-taker, summarizer.

Timers: 2–3 minutes per speaker, visible countdown.

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1. Wellbeing for Children: Healthy Habits
https://www.youtube.com/watch?v=dhpCdqOtuj0

2. Kids Learn Good Habits and Healthy Eating
https://www.youtube.com/watch?v=0fIQWbTi5hU

3. Healthy Habits Every Kid Needs to Know!
https://www.youtube.com/watch?v=pRrozi5X5cI

4. Small Steps to a Healthy You
https://www.youtube.com/watch?v=21s8-SMOSTY

5. Healthy Eating Habits for Kids
https://www.youtube.com/watch?v=lZp6Ntomljc

6. Healthy Eating for Kids – Nutrients
https://www.youtube.com/watch?v=EhfOZMOF9W4

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These are prompts and mini-activities to get students talking after the video:

1. Think-Pair-Share

Think: What is one healthy habit I already do?

Pair: Share with a partner and explain why.

Share: Volunteers tell the class.

2. Agree / Disagree
Show statements like:

“Drinking water is more important than juice.”

“Fast food is okay if eaten only once a week.”
Students move to “agree / disagree” side and defend.

3. Healthy Habit Challenge
In groups, brainstorm 2–3 new healthy habits (for diet, sleep, exercise) they can try for a week. Present to class.

4. Role Play
Students act out dialogues, e.g.:

A child refusing junk food from a friend.

A family deciding what to cook for dinner.

5. My Day vs Ideal Day
Students talk (or draw then present) their typical day and then describe an “ideal healthy day” with changes.

6. Question Carousel / Stations
Put discussion questions at different desks. Students rotate, watch a segment, then at each desk answer a question and leave a short note for next group.

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Language is not a separate subject - it’s the medium of inquiry.

Students learn English best when they have a reason to communicate (purpose, audience, authenticity).

Play and inquiry are both contexts for meaning-making - not rewards after “work.”

The ESOL teacher’s job is to build linguistic bridges, not parallel programs.

KEY Publications:

IB PYP Language Scope and Sequence (2018)

From Principles into Practice: Learning and Teaching (esp. Language and Transdisciplinary Learning)

The Learner in the Enhanced PYP (focus on agency, voice, and choice)

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🧩  Strategies for Play- and Inquiry-Based Language Learning

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🧩  Strategies for Play- and Inquiry-Based Language Learning

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🗣️ Communication-first

Use “message abundance” - surround students with oral and visual language. Model, gesture, show, and repeat meaning in many ways.

Recasts and expansions - instead of correcting, model the correct form naturally:

Student: “He go park.”
Teacher: “Yes, he goes to the park every Saturday, right?”

Interactive storytelling - co-create stories (through drama, drawing, photos, puppets). The teacher acts as narrator and language model.

🎨 Play as pedagogy

Keep dramatic play corners open even in Grade 2–3 (shops, hospitals, travel agencies). Embed target structures naturally.

Use “loose parts” for story building: stones, photos, LEGO, cards. Let children construct narratives before writing them.

Introduce roleplay journals - children write or draw as their play character.

🕵️ Inquiry scaffolds

Use language inquiry prompts: “What do you notice about…?” “How could we say this in another way?” “When do people use this?”

Build language ladders - anchor charts that grow through the unit with vocabulary grouped by function (e.g., describing, questioning, connecting).

Encourage multilingual resources - home language books, bilingual word walls, dual-language captions.

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High-Impact Tools, Strategies & Routines

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High-Impact Tools, Strategies & Routines

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Visual word walls – include photos, real objects, and translations.

Talking frames – printed or posted sentence starters for discussion.

Anchor charts – co-created visuals of grammar, vocabulary, and functions.

Interactive notebooks / language journals – combine sketches, labels, and reflections.

Language ladders – show progressive ways to express complexity (“I like → I enjoy → I prefer”).

Graphic organizers – story maps, T-charts, Venns, flow maps for sequencing ideas.

Learning centres / stations – independent or small-group inquiry tasks linked to the unit’s concept.

Story cubes / dice – prompt oral storytelling or sentence-building play.

Mini whiteboards – quick formative checks and partner writing practice.

Wordless picture books – for oral storytelling, sequencing, and writing prompts.

Audio recording corners – allow children to narrate, retell, and self-assess speaking.

Interactive displays – question walls, idea parking lots, “wonder boards.”

Sentence sorting & matching cards – reinforce structure and meaning through movement.

Collaborative posters – visual synthesis of vocabulary, concept, or reflection.

Think-aloud modeling – teacher verbalizes thinking process during reading or writing.

Call-and-response routines – attention grabbers that reinforce rhythm and pronunciation.

Language-rich games – “Guess the Word,” “Describe and Draw,” “20 Questions.”

Table dictionaries / word banks – co-created by students for every unit.

Portfolio check-ins – quick 5-minute sharing of one learning artifact with oral reflection.

Learning celebrations – gallery walks, mini-presentations, peer compliments.