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Jonathan Gay and Charlie Jackson establish FutureWave Software, laying the foundation for what would become Flash. Their initial focus was on graphics software for pen-based computing.

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December 1996: Macromedia acquires FutureWave

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December 1996: Macromedia acquires FutureWave

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Macromedia recognizes the potential of FutureSplash and acquires FutureWave Software. This acquisition marks the birth of Macromedia Flash 1.0, setting the stage for widespread adoption.

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FutureSplash Animator, the precursor to Flash, is launched. It allowed for the creation of vector-based animations that could be played on the web, revolutionizing online graphics and interactivity.

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PRACTICAL 1

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PRACTICAL 3

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Flash 4 is released with ActionScript, a scripting language that allows for more complex interactivity and the creation of web applications. This version significantly expands Flash's capabilities beyond simple animations.

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Logo (Movement)

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logo movement (najwa natasya)

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Flash 5 introduces a more robust version of ActionScript, bringing it closer to the ECMAScript standard. This update allows developers to create more sophisticated applications and games within Flash.

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2002: Flash MX released with video capabilities

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2002: Flash MX released with video capabilities

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Flash MX introduces video playback capabilities, allowing for the integration of video content into Flash animations. This feature contributes to the rise of online video streaming platforms.

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Adobe Systems acquires Macromedia, bringing Flash under the Adobe umbrella. This acquisition leads to tighter integration between Flash and other Adobe products, enhancing its capabilities in the design ecosystem.

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Steve Jobs publishes 'Thoughts on Flash,' criticizing the technology's performance, security, and power consumption. This marks the beginning of a shift away from Flash in favor of HTML5 and other web technologies.

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2015: Adobe rebrands Flash Professional as Animate CC

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2015: Adobe rebrands Flash Professional as Animate CC

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Recognizing the changing landscape of web technologies, Adobe rebrands Flash Professional as Animate CC. This change reflects a shift towards creating animations for multiple platforms, including HTML5 Canvas and WebGL.

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2020: Adobe officially ends support for Flash Player

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2020: Adobe officially ends support for Flash Player

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After years of declining usage, Adobe officially ends support for Flash Player. While this marks the end of an era, the impact of Flash on web animation and interactive design continues to influence modern web technologies.

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FutureSplash Animator, the precursor to Flash, is launched. It allowed for the creation of vector-based animations that could be played on the web, revolutionizing online graphics and interactivity.