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Taxas de aprovação em exames

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Demorei menos de 3 minutos a transformar um Google Quiz aborrecido num Quizalize divertido e envolvente para a minha turma do 5.º ano. A reação das crianças foi: Podemos fazer todos os nossos testes assim? Estou a gostar imenso desta ferramenta simples e útil!

Professora Karen Z. * Professora do 5.º ano

Dá aos meus alunos com necessidades educativas especiais a oportunidade de colmatar áreas de fraqueza. Também me dá uma visão do que sabem e do que lhes causa dificuldades.

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Professor Aaron H. * Professor

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O Quizalize é uma plataforma de aprendizagem interativa que ajuda os professores a envolver os alunos com questionários, jogos e avaliações alinhados aos padrões curriculares.

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Learning with Escape Rooms in Higher Education Online Environments

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“Today’s students are digital natives (Prensky, 2001) and require new and innovative methodologies. Gisbert & Esteve (2011) describe this generation as having a marked digital literacy and a constant need to be connected. Moreover, they stand out for having grown up with technology, feeling comfortable with multi-tasking, relying on graphics for communication, as well as thriving on instant gratifications and rewards (Akðcay ̧r, Dèundar, & Akðcay ̧r, 2016). Consequently, teachers or “digital immigrants”, as Prensky (2001: 1) refers to those educators who “were not born into the digital world” but have adopted and use many of the aspects of new technology, need to offer state-of-the-art approaches that catch their attention and relate to their every-day lives. Gamification is one…

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Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills

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Handbook of Research on Using Disruptive Methodologies and Game-Based Learning to Foster Transversal Skills

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As new technologies and professional profiles emerge, traditional education paradigms have to be adapted to new scenarios, creating favorable conditions for promoting transversal skills among students. Consequently, there is a growing demand for training in emergent skills to solve problems of different natures, distributive leadership competencies, empathy, ability to control emotions, etc. In this sense, one of the challenges that educators of all different educational levels and training contexts have to face is to foster these skills in their courses. To overcome these obstacles, innovative and disruptive methodologies, such as game-based learning activities like escape rooms, can be a great ally for teachers to work on transversal skills and specific knowledge at the same time. The…

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Handbook of Research on the Influence and Effectiveness of Gamification in Education

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Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction.

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One of the first things that designers attempt to do with a new design is outline the mechanics of the game. Specifically, they're trying to determine what players will be doing throughout the game and how they'll accomplish it.

Table top game players may know some main mechanics like roll (dice) and move; placing tiles; or drafting cards.

Video game players know many mechanics like directional movement through a space using thumb sticks (first person shooters) or choosing dialogue choice options (role playing games).

But what are mechanics really? How do game designers use mechanics in practice? How can educators use games mechanics for creating games for learning?

This article will review what game mechanics are as well as how players interact and interpret them. Game designers' roles with creating and using mechanics will be discussed as well as how mechanics are used for games-based learning and educational gaming. Lastly, this article will close on what designers should avoid when designing mechanics for their games.
What are game mechanics?
So what exactly are game mechanics? Game mechanics represent some of the most rudimentary building blocks for creating games. They utilize the rules and structures of games that create the engaging experience for the player and the learner.

Game mechanics are the rules and procedures that guide players through the game. These mechanics also provide the structure for how the game reacts to players' actions. The main mechanic represents the game's core loop as well as provides the main feedback loop for players.

This is a very high level definition of game mechanics. Though, mechanics can also be broken down more thoroughly into different actions, processes, and visuals. Those different parts represent abstracted characteristics the game is trying to represent.

For example, let's think about movement of a horse in a table top game. The player can move the horse throughout a space when they play a card from their hand that indicates "move three spaces." That card is called "Sprint." A player's full hand consists of a total of five cards. One of those cards is called "Sprint." The rest of the cards are called "Trot" where the horse can only move one space.

This mechanic of playing cards from the player's hand to move the horse on the board represents a core loop of a fictional horse racing game. The cards represent abstracted versions of the horse's energy to sprint a distance. The rest represent the horse's ability to trot at a slower space.

This example also represents one of the key features of game mechanics. Mechanics control only one basic part of the game. For this example: the horse's movement is controlled by the player's use of cards. The game's rules can make it so that 1) a horse can only move when a player plays cards from their hand and 2) players can only play one card at a time. In this way, the use of playing cards represents the demonstration of a movement rule in the game.

The game can then evolve through the use of this main core mechanic. A player may add cards or remove cards from their hand to change the speed of their horse's movement. Changing the ways that these cards can be added or removed from a player's hand represents two things. One: it presents ANOTHER mechanic in the game: hand building. Now player are given even more agency as they can choose HOW to play cards to move their horse as well as what KINDS of cards they can add or remove from their hand. Both represent ways in which players can make meaningful decisions.
Players and game mechanics
A good way to remember the central role that mechanics play in game design is to summarize the main way that the player will interact with the game environment. Mechanics are a way for players to achieve game goals, take player actions, and advance strategies to help them progress throughout the game.

Scrabble's main mechanic of drawing and placing letters on the board demonstrates to players how they can score points to win the game. By doing so they learn that less frequent letters like "Q" and "P" can earn them more points - so they should look for more opportunities to play them. Though this, players learn the emergent strategy of Scrabble by playing the game.

Game mechanics represent ways that players can interact with the game. They can also represent the ability for players to enjoy themselves; have fun; and be continually motivated to keep playing. This fun factor is important for commercial entertainment games - as they are necessary for players to have fun and keep playing.

Though, game mechanics also need to provide constraint as well as give players agency. Sometimes those constraints are added so that more experienced players gain additional nuance and control from the game so that they continue to play them. Other reasons might be to promote fair play and balance. Both of which represent decisions in the hands of designers.
Game designers role in game mechanics
Game designers are responsible for not only creating mechanics in their games but also making sure that multiple levels of mechanics work together. Using the horse racing game as an example, sometimes that means having mechanics influence one another.

Street Fighter was one of my earliest fighting games. Of course you could move your character across the screen using your directional pad. But pressing a series of directional buttons and in a row allowed you to perform a special move (i.e. hurricane kick). The combination of mechanics for punching, kicking, and moving represented a layering of different mechanics used to achieve special moves and combos. Both of which added an additional layer of complexity in the game for players to master as well as made it a more enjoyable experience.

Because of this, it is also helpful to think about mechanics as game rules in two levels: what CAN players do and what players CANNOT do. Using the Street Fighter example players can move across the screen using the directional pad. But by performing a special action like the hurricane kick, they can move across the screen WHILE attacking. This is something that the character cannot do with the normal move mechanic; but something that they CAN do with the special move.

By adding this additional level of player interaction through this layering of mechanics, designers can create a variety of ways for players to engage and play their games. This variety gives players both autonomy and competency: two factors necessary for players to remain intrinsically motivated to continue playing.

Though, sometimes that intrinsic motivation isn't enough. This is especially true for learning games, educational games, games-based learning, and serious games. That means that games used for learning must take into account special considerations when designing their game mechanics.
Games mechanics and learning
Game mechanics at face value need to be considered for how a player will engage and play a game. But, different factors must be taken into account when considering learning outcomes for players.

That's because game mechanics represent the bulk of the player experience. More so when mechanic is the core loop for players. That means the core game mechanic also represents much of the learning experience.

Because of this, learning games must associate the key learning outcomes with the game's core loop. To do so, designers must create games that clearly link player actions in game mechanics with the desired learning outcome.

An example of this would be a professional training seminar focusing on closing a job interview. Players represent the interviewee who is asked to provide follow up questions during the job interview.

The main learning outcome here is to make sure that the candidate provides questions that are meaningful and related to the job. That means that high quality questions would continue the simulation with the interviewer.

However, if the players don't ask questions or ask off topic questions, then that could cause the conversation to end prematurely. A structure like this incentivizes players to continue asking pointed and relevant question so as to keep the interview engaging and fruitful.

For games-based learning, it's also important to codify and present students and players with forms of assessment, points, and rewards. This represents their progression and learning in the game.

Unlike games for entertainment; serious game players should also receive feedback and debriefing about their play experience as a normal part of the educational process. This is important when using self-determination theory to motivate players. They must know that actions taken in the game were helpful in assisting them reach both the game's goals as well as the learning outcomes through their own actions.
What to avoid with game mechanics
Of course, game mechanics represent the bulk of the play experience and a focal element for game designers. But game design is not about throwing a bunch of mechanics together and hope that they stick. Rather, designers and educators have to consider the basic mechanics of their game and how they relate to both player goals and learning outcomes.

That means that that successful serious games should have a solid and repeatable core mechanic and makes sense. Ideally this should make sense within the game theme as well provide students and players feedback on their progression. Other (auxiliary) mechanics can be added on top of this "core loop" in order to provide the game more flavor, interesting decisions, and diversity of player choices (i.e. the Street Fighter special moves).
Takeaways
This article reviewed game mechanics as ways for players to engage with the game within its rules and structure. Game mechanics were discussed in addition to how players interact with them and the roles that designers have in creating them. Game mechanics were covered in their use for games-based learning. Tips were shared on how to avoid some negative consequences in mechanic design.

This article was about game mechanics in games-based learning. To learn more about mechanics in gamification, check out the free course on Gamification Explained.
Dave Eng, EdD
Managing Partner
dave@universityxp.com www.universityxp.com References
Alaswad, Zina & Nadolny, Larysa & Culver, Dennis & wang, Wei. (2017). Designing With Game-Based Learning: Game Mechanics From Middle School to Higher Education. Simulation & Gaming. 48. 814-831. 10.1177/1046878117736893. https://journals.sagepub.com/doi/pdf/10.1177/1046878117736893

Boller, S. (2017, July 17). Learning Game Design: Game Mechanics. Retrieved January 23, 2020, from http://www.theknowledgeguru.com/learning-game-design-mechanics/

Eng, D. (2019, August 6). Meaningful Choices. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/8/6/meaningful-choices

Eng, D. (2019, December 3). Core Loops. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/12/3/core-loops

Eng, D. (2019, July 31). Fun Factors. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/7/31/fun-factors

Eng, D. (2019, June 18). Feedback Loops. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/6/18/feedback-loops-in-games-based-learning

Eng, D. (2019, November 26). Abstraction in Games. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/11/26/abstraction-in-games

Eng, D. (2019, October 29). Gaming with Motivation. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/10/29/gaming-with-motivation

Eng, D. (2019, September 10). The Player Experience. Retrieved January 29, 2020, from https://www.universityxp.com/blog/2019/9/10/the-player-experience

Game Mechanics. (n.d.). Retrieved January 23, 2020, from https://www.bunchball.com/gamification/game-mechanics

LaSota, D. (n.d.). Gaming Mechanics The constraints and supports which promote play, fairness and engagement. Hopefully. . Retrieved from https://iteachu.uaf.edu/game-mechanics/

Proulx, J. N., Romero, M., & Arnab, S. (2016). Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning. Simulation & Gaming, 1046878116674399. https://arxiv.org/ftp/arxiv/papers/1805/1805.08053.pdf

Sicart, M. (2008, December). Defining Game Mechanics. Retrieved January 23, 2020, from http://gamestudies.org/0802/articles/sicart

The Beginner's Guide to Game Mechanics. (n.d.). Retrieved January 23, 2020, from https://www.gamedesigning.org/learn/basic-game-mechanics/
Cite this Article
Eng, D. (2020, February 06). Game Mechanics. Retrieved MONTH DATE, YEAR, from https://www.universityxp.com/blog/2020/2/6/game-mechanics
Internal Ref: UXPXXN0OM9MS

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This article will review what game mechanics are as well as how players interact and interpret them. Game designers' roles with creating and using mechanics will be discussed as well as how mechanics are used for games-based learning and educational gaming. Lastly, this article will close on what de

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This article will provide a very broad and generalized overview of the different components that make up table top games. Disclaimer though: this list is not meant to be comprehensive or completely inclusive. Of course, there are opportunities to discuss and debate the use of these different compone

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The maze creator turns any text into a fun puzzle!

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Create AI images from text with Craiyon. Generate, explore, and edit images online.

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× Your browser does not support the video tag.

Hello! This menu contains all the Custom things we have. Anything that's not in the game can be selected from here. Pick an element you want to change on the left and select from a variety of user made content.

Apply it directly from here by clicking on it, or if you're gonna use it a lot, press the Star symbol to favorite it. It will add it to the "Liked" subcategory for easy access.

Can't find what you want? Press Create button on the bottom left and make it yourself! Some things might require you to draw them. We'll give you instructions!

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HearthCards | Custom Hearthstone Cards Maker

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HearthCards | Custom Hearthstone Cards Maker Generator

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Welcome to the Online Badge Maker

Create badges, logo's, hearts and ribbons in a few simple steps. You don't need photoshop, just simply upload your images, add text and save your logo. There are several different layouts for badges, buttons, hearts and ribbons. Make your own unique badge, heart or ribbon and add it to your profile pic on facebook, google plus or twitter!

Loggin through a social network:

﻿

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Online Badge Maker to create your own badges, buttons and logo's. Add text, shapes and background colors. Create a badge in heart shape without the need of photoshop templates!

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Choose your Badge Design template

Start from one of our badge design defaults depending on the shape you want to start with. A design tip: try choosing a shape that looks like your logo.

Add text to describe your achievement

Are recipients of your digital badge graduates? Certified professionals? Add text to described the context of the achievement behind the badge.

Match your branding with logo and colors

Upload your logo image to your badge design and match the colors of your badge template to your branding to convey your brand through your design.

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Create stunning digital badges and open badges with our free, easy to use, visual badge designer.

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A Aventura da Lulu e os transformadores de vidas | Lulu's Adventure and life changers

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A Aventura da Lulu e os transformadores de vidas | Lulu's Adventure and life changers

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Narrativa e Desenvolvimento (com soluções) | Narrative and Development (with solutions)

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Narrativa e Desenvolvimento (com soluções) | Narrative and Development (with solutions)

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Wakelet - Save, organize and share content

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Save, organize and share content from across the web with Wakelet. Save articles, videos, images, Tweets and more, organize them into stunning collections, and revisit them anywhere, anytime.

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A História da Pequena Estrela | The Story of the Little Star

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A História da Pequena Estrela | The Story of the Little Star

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Escape Room - A História da Pequena Estrela_Sílvia & Sofia

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El codificador de colores - EduEscapeRoom

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Herramienta para esconder un mensaje secreto entre letras de colores. Para poder leerlo tendrás que usar un filtro rojo.

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DianaSousa_Canvas Escape Room (em desenvolvimento) | DianaSousa_Canvas Escape Room (in development)

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DianaSousa_Canvas Escape Room (em desenvolvimento) | DianaSousa_Canvas Escape Room (in development)

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Escape Room Educativo: reinventar ambientes de aprendizagem | Educational Escape Room: reinventing learning environments

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Escape Room Educativo: reinventar ambientes de aprendizagem | Educational Escape Room: reinventing learning environments

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Flippity.net: Flashcards and Other Resources for Educators and Learners

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Create an interactive virtual breakout activity.

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Guess the hidden word in 6 tries. You can also share your own word!

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Módulo 3 - Dinâmicas de sala de aula (Registe o seu nome e apelido)

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Depois da leitura atenta dos textos apresentados, teste os seus conhecimentos, relativamente ao ERE e às dinâmicas Rotação por Estações e Puzzle de Aronson.

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Escape Room Viagem no Tempo - Do Maranhão a Coimbra - Google My Maps

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BRAVO! Estão dentro da máquina do tempo 🌠que nos levará ao século XIX 💫. Temos de nos apressar para não ficarmos em terra. Clique na 1ª Estação: Da fuga da Família Real para... [Este Escape Room Educativo é parte do modelo de formação ForMAR].

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Découvrez les cadenas virtuels !

Lockee.fr permet de créer des cadenas virtuels (numériques, à directions, à schéma, etc.) déverrouillant l'accès à un contenu (texte, image, son, lien ou vidéo externe).

En créant un compte, vous disposerez gratuitement d'un espace vous permettant de gérer jusqu'à 60 cadenas.

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Lockee.fr permet de créer des cadenas virtuels (numériques, à directions, à schéma, etc.) déverrouillant l’accès à un contenu (texte, image, son, lien ou vidéo externe).

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Modelo do Google Sites | Google Sites Template

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Modelo do Google Sites | Google Sites Template

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Create AI images from text with Craiyon. Generate, explore, and edit images online.

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CANVAS Escape Room Educativo - Viagem no Tempo: Do Maranhão a Coimbra

Conteúdos

Destinatários

Narrativa

Objetivos

Materiais

Regras

Desafios

Metodologias ativas: Gamificação e ABJEscape RoomDinâmicas de Sala de Aula: Modelos de Rotação e Puzzle Aronson

Professores do Curso MATED - Metodologias Ativas e Tecnologias Educacionais Digitais

Os participantes foram escolhidos para acompanhar a viagem de regresso da família real portuguesa, em 1921. Ao longo da viagem sofreram ataques de piratas, com prisão e imposição de resolução de enigmas. Uma terrível tempestade e ventos fortes desviou as naus e durante a viagem foram obrigados a resolver mais uma prova. Para desfrutar de Coimbra tiveram de abrir 5 cadeados.

Explorar uma dinâmica de aprendizagem baseada em Escape Room;Ser capaz de resolver um ERE.

https://lockee.fr/Google mapashttps://mywordle.strivemath.com/https://learningapps.org/genial.lyhttps://flippity.net/VirtualBreakout.htm

Ver o vídeo promocional;Completar todas as tarefas.Direito a ajudas.

Abrir cadeado, cores da bandeira brasileira;Palavra do dia; resolução de apps (learning apps); quiz genially; abertura de cadeados (flippity)

Idea original: @JaioneP

y @Javieducacio

Padrões, competências, etc.

Objetivos educacionais a atingir com a dinâmica.

Número, idade, interesses, agrupamentos, etc.

Tempo, número de fechaduras, ordem, objectivo final, pistas, abrir uma caixa, sair de uma sala, etc.

Fechaduras, lanternas, cronómetro, códigos, etc.

Tipos de fechaduras, testes a realizar, missões, etc.

História que liga as provas e os enigmas, etc. Comecem por ver o trailer. Para entrarem na máquina do tempo vão ter de abrir o cadeado. Não sabemos grande coisa sobre o assunto. Só nos disseram que se relaciona com esta expressão: "Ordem e Progresso". Abrir cadeado aqui.

Canvas Escape Room Educativo

Conteúdos/Objetivos

Público-Alvo

Narrativa

Reflexão final

Materiais

Regras

Desafios

Lorem ipsum dolor sit amet, consecter adipiscing elit

Lorem ipsum dolor sit amet, consecter adipiscing elit

Lorem ipsum dolor sit amet, consecter adipiscing elit

Lorem ipsum dolor sit amet, consecter adipiscing elit

Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna.

Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna.

Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna.

Lorem ipsum dolor sit amet

Idea original:

@JaioneP

@Javieducacio

Conhecimentos, competências, etc

Contenidos Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Número, idade, interesses, agrupamentos, etc.

Destinatarios Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Relacionada com os interesses dos alunos

Narrativa Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Avaliação, ligação com o realizado, etc.

Reflexión final Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Cadeados, pistas, cronómetro, etc.

Materiales Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Tipos de cadeados, provas a realizar, missões, etc.

Retos Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Tempo, número de cadeados, ordem, objetivo final, pistas, abrir uma caixa, sair de um espaço, etc.

Reglas Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

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Canvas de Escape Room Educativo: Viagem no Tempo

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Este Escape Room Educativo é parte do modelo de formação ForMAR].

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Modelo reutilizável do Genially | Genially reusable template

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Modelo reutilizável do Genially | Genially reusable template

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120

100

Regarde sur ton ordinateur. Je t'ai envoyé un message...

Start

ENTRE

Il te faut une clé pour entrer !

@Marovector FREEPIK & Flaticon FREEPIK

Check

Bravo! Mot de passe correct. Cherche la souris dans le salon!

Optional: This counts the attemps made. Change colour and size of "compteur" to change the appearance.

Optional: Group with a picture/text that disappears if the answer is correct.

Group with a picture/text that appears if the answer is correct (green) or incorrect (red)

Click to check answers. This button hides the code (see next slide)

Answers will be entered here. You can copy and paste to create more. If you put a text box next to the answer box, make sure it is in a layer underneath the answer box so it doesn't cover it up.

Put outside first page of

Keep somewhere on page

Cuise Template

compteur

Check

Combien de paquets de chips?Combien de bouteilles de ketchup?Combien de pots de confiture?

@Mcrovector FREEPIK & Flaticon FREEPIK

@Mcrovector FREEPIK & Flaticon FREEPIK

NOTESThe element "à gratter" must be placed on or under the picture with correct sizing (otherwise the picture will be deformed). The picture is not really erased but has become transparent. You can't make the elements under the picture interactive.Do not place the picture too close to the sides.

Element SIZE OF THE COIN:Optional element to define the size of the "eraser".Just place on the slide.

Element to scratch To group with a genially PICTURE (can't be a shape) to change it to a scratchable picture or to erase.The element can be copied and pasted and grouped to different elements

jigsaw style or not

Must be on the page, script for the jigsaw

The element "Gagné" must be grouped with an object / picture and will appear once the jigsaw is completed

non :

oui :

number of lines

number of columns

This script allows you to define the number of pieces and the style.

You must group the element "image pour le puzzle" with the picture to build.

Variables

This button hides the code. Click the "link" icon, then the "code" icon in the window that comes up. Enter your answers and change the variables as prompted. Don't change any of the rest of the code.

Optional: This counts the attemps made. Change colour and size of "compteur" to change the appearance.

Optional: Group with a picture/text that disappears if the answer is correct.

Group with a picture/text that appears if the answer is correct (green) or incorrect (red)

Click to check answers. This button hides the code (see next slide)

Answers will be entered here. You can copy and paste to create more. If you put a text box next to the answer box, make sure it is in a layer underneath the answer box so it doesn't cover it up.

Put outside first page of

Keep somewhere on page

Cuise Template

compteur

Check

# data[].attributes.attachment_link.description
120 100 Regarde sur ton ordinateur. Je t'ai envoyé un message... Start ENTRE Il te faut une clé pour entrer ! @Marovector FREEPIK & Flaticon FREEPIK Check Bravo! Mot de passe correct. Cherche la souris dans le salon! Optional: This counts the attemps made. Change colour and size of "compteur" to change the appearance.

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Modelo reutilizável do Genially | Genially reusable template

# data[].attributes.subject
Modelo reutilizável do Genially | Genially reusable template

# data[].attributes.attachment_link.readable_text
Open the door

Welcome to Bede's haunted house...

Mr Hammond is imprisoned in the house... You must save him using your Maths skills?

72

63

64

In the hall way, you have found this problem Can you solve it? What is 9x8?

Go back to the hallway

CORRECT!

Try again

No! Wrong answer.

31

32

23

Can you calculate 50% of 64?

No! Wrong answer

Try again

CORRECT!

Go back to the hallway

Open the door at the back on the right near the window

WRONG DOOR, go back to the hall way... You need a magic potion to open this gate!

WRONG DOOR. Go back to the hallway

Click at the bottom of the stairs to continue....

What is 50% of 326?

Open door number...

397

213

289

199

163

142

121

Try again

25

0.25

2.50

Find 10% of 250?

No! Wrong answer!

Try again

CORRECT!

Go back to the office

Find the key

Switch on the TV

Mr Meier is going to give you a secret word

BE CAREFUL! You need to listen..

Go back to the office

Memorise it!

Find 50% of 397 and then multiply the answer by 2?

397

213

289

199

163

142

121

Try again

14g

30g

12g

Mr Meier has been busy baking, but needs help. He has 40g of sugar, but the recipe says he needs to mix 30% of sugar first and then stir the mix before adding the rest! How much sugar should he add?

No! Wrong answer

Try again

Go back to the kitchen

CORRECT!

Open the fridge

What was Mr Meier's secret word? Click on the correct picture!

Let's go back to the kitchen

CORRECT!

What is 11 x 11?

Open door number...

397

213

289

199

163

142

121

Try again

Switch on the TV

Listen to the instructions.......

a. 12b. 32c. 8

Question: What is 40% of 80?

No, wrong answer!

Try again

Question 2

CORRECT!

a. 45b. 40c. 48

Question: Calculate 25% of 180....

No, wrong answer!

Try again

Question 3

CORRECT!

a. 3.70b. 3.75c. 3.1

Question: Calculate 5% of 75?

No, wrong answer!

Try again!

Question 4

CORRECT!

a. 0.36b. 3.6c. 0.036

Question: Find 1% of 36?

No, wrong answer

Try again

Question 5

CORRECT!

a. 85b. 5c. 15

Question 5: Mr Brewer brought in a birthday cake. He gave 50% to his favourite teachers, he then gave 25% to his favourite children (did you get some?) and 10% to Lottie. What percent did Mr Brewer have left for himself?

No, wrong answer!

Try again

Let's go back to the bedroom

CORRECT!

A magic door appears on the wall.... Get out quickly!

Find 25% of 1156?

Open door number...

397

213

289

199

163

142

121

Try again

1.2

2.4

0.12

You enter the bathroom. 24 boarders use this bathroom, but only 5% use soap!! How many boarders use soap?

No, wrong answer!

Try again

Let's go back to the bathroom

CORRECT!

5.0

0.05

0.5

Which one is 50% ?

No, wrong answer!

Try again

Let's go back to the bathroom

CORRECT!

426 divided by 3

Open door number...

397

213

289

199

163

142

121

Try again

200

100

300

Welcome to the dining hall!Find 75% of 400?

No, wrong answer!

Try again

Let's go back to the dining hall.

CORRECT!

Calculate 50% of 398?

Open door number...

397

213

289

199

163

142

121

Try again

£4

£2

£8

Welcome to the living room. Click on the TV.

No, wrong answer!

Try again!

Let's go back to the living room

CORRECT!

£3.50

68p

£1.35

The BEDE'S school shop is holding a "10% Off Sale" on Maths equipment. A calculator normally costs £13.50. How much money do you save?

No, wrong answer!

Try again!

Let's go back to the living room

CORRECT!

The smallest number between 211 and 220 which is in the 3 x table?

Open door number...

397

213

289

199

163

142

121

Try again

Search the room for letters A, B, C, D to find out the 4-digit code for the safe. Once you have the code, click on the safe to open it. REMEMBER THE CODE.

If you press the wrong number, you will automatically go back to the room to search for the code.

Click here if you need to go back to the room to search for the code.

_ _ _ _

ENTER THE SECRET CODE

* _ _ _

ENTER THE SECRET CODE

* * _ _

ENTER THE SECRET CODE

* * * _

ENTER THE SECRET CODE

Take the yellow magic potion.

You have opened the safe

Congratulations!

No, no , no! The yellow one!

Take the yellow magic potion!

Well done you have found the magic potion.

397

213

289

199

163

142

121

Open the door on the left near the window.

Yes!

Do you have the magic potion?

Well done! You have saved Mr Hammond!

# data[].attributes.attachment_link.description
Open the door Welcome to Bede's haunted house... Mr Hammond is imprisoned in the house... You must save him using your Maths skills? 72 63 64 In the hall way, you have found this problem Can you solve it? What is 9x8? Go back to the hallway CORRECT! Try again No!

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Modelo reutilizável do Genially | Genially reusable template

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Modelo reutilizável do Genially | Genially reusable template

# data[].attributes.attachment_link.readable_text
Commence

Ma ville

boulangerie

ensemble.

On va visiter

Bonjour!Bienvenue dans ma ville.

ensemble.

On va visier

boulangerie

oui

supermarché

magasin

centre de loisirs

Choisis au / à la / à l' / aux

Bravo!Continue la visite.

Le weekend, je vais quelquefois à la patinoire et au café, c'est vraiment génial.

D'habitude le weekend, je vais aux magasins ou au marché, j'aime ça!

Normalement le samedi je vais au stade et au parc, puis le dimanche je vais à l' église avec ma famille.

oui

supermarché

magasin

centre de loisirs

VALIDER

Relie et trouve le mot de passe.

Bravo!Continue la visite.

oui

supermarché

magasin

centre de loisirs

Mets la phrase en ordre.

1/5

il y a

ville

église

une

Dans ma

Mets la phrase en ordre.

2/5

patinoire

il n'y a

Dans

mon village

pas de

Mets la phrase en ordre.

3/5

un château

c'est vraiment

joli

Il y a

je pense que

Mets la phrase en ordre.

4/5

pas

Il n'

de

y a

centre de loisirs

Mets la phrase en ordre.

5/5

de parc

un stade

mais

Il y a

il n'y a pas

supermarché

Bravo!Continue la visite.

oui

supermarché

magasin

centre de loisirs

Choisis la bonne forme du verbe 'aller'.

Bravo!Continue la visite.

centre de loisirs

Quelquefois le weekend je vais au château avec mon père et aussi on va manger au restaurant, j'aime ça. Normalement mes copains, ils vont au stade mais moi je préfère quand nous allons au parc ensemble. Et toi, tu vas où le weekend?

oui

supermarché

magasin

centre de loisirs

Invitations acceptées ou refusées?

oui

supermarché

magasin

centre de loisirs

Bravo!Tu es vraiment très fort!

Read and find who...

Felicitations!

boulangerie

# data[].attributes.attachment_link.description
Commence Ma ville boulangerie ensemble. On va visiter Bonjour!Bienvenue dans ma ville. ensemble. On va visier boulangerie oui supermarché magasin centre de loisirs Choisis au / à la / à l' / aux Bravo!Continue la visite. Le weekend, je vais quelquefois à la patinoire et au café, c'est vraiment génial.

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Modelo reutilizável do Genially | Genially reusable template

# data[].attributes.subject
Modelo reutilizável do Genially | Genially reusable template

# data[].attributes.attachment_link.readable_text
Mystery Breakout

Lorem Ipsum dolor

Start

Intro

You have entered a dark and unknown world from which you have to get out before it's too late and you will be locked in forever.

Continue

Missão 1

Fechado

Locked

Locked

Answer the question and you will find out the address of the following scenario

Wronganswer

Wronganswer

Rightanswer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean non eros commodo, fermentum mi lobortis, venenatis magna?

Mission 2

Completed

Locked

Locked

Drag and discover

Paris

Madrid

Lisboa

Capital de Portugal?

Mission 3

Completed

Completed

Locked

Wronganswer

Rightanswer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean non eros commodo, fermentum mi lobortis, venenatis magna?

Wronganswer

Wronganswer

Wronganswer

Rightanswer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean non eros commodo, fermentum mi lobortis, venenatis magna?

Wronganswer

Wronganswer

Rightanswer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean non eros commodo, fermentum mi lobortis, venenatis magna?

216

Continue

Remember the code

Completed

Mission 4

Completed

Completed

Wronganswer

Wronganswer

Rightanswer

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean non eros commodo, fermentum mi lobortis, venenatis magna?

14+3

Continue

Completed

Completada

Completada

Completed

Completed

Completada

Completed

Completada

Continue

Congratulations, you made it out!

Wrong answer!

Try again

# data[].attributes.attachment_link.description
Mystery Breakout Lorem Ipsum dolor Start Intro You have entered a dark and unknown world from which you have to get out before it's too late and you will be locked in forever. Continue Missão 1 Fechado Locked Locked Answer the question and you will find out the address of the following scenario Wronganswer Wronganswer Rightanswer Lorem ipsum dolor sit amet, consectetur adipiscing elit.

# data[].attributes.headline
Para transformar gravações em ".mp3" | To transform recordings into ".mp3"

# data[].attributes.subject
Para transformar gravações em ".mp3" | To transform recordings into ".mp3"

# data[].attributes.attachment_link.description
Le service des pièces jointes, CJoint.com est un service de partage de fichier gratuit pour partager vos documents dans vos courriels, sur les forums ou dans vos petites annonces.

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Ferramentas de quebra de código, cifras e quebra-cabeças lógicos | Code-Breaking, Cipher and Logic Puzzles Solving Tools

# data[].attributes.subject
Ferramentas de quebra de código, cifras e quebra-cabeças lógicos | Code-Breaking, Cipher and Logic Puzzles Solving Tools

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No spam, ever. Your email address will only be used for occasional news and updates from Boxentriq.

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Boxentriq - a game of puzzles and real mysteries | Boxentriq

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No spam, ever. Your email address will only be used for occasional news and updates from Boxentriq. Boxentriq uses Mailchimp as our email communications platform. By subscribing, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

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Este tradutor é um recurso simples e gratuito para converter textos para braille. Insira os caracteres que você deseja traduzir, e a ferramenta os traduzirão instantaneamente.

Por favor, considere que uma tradução em braille 100% correta só pode ser feita por um humano, pois isso requer uma compreensão do conteúdo do texto.

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Este tradutor é um recurso simples e gratuito para converter textos para braille. Insira os caracteres que você deseja traduzir, e a ferramenta os traduzirão instantaneamente.

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Versão experimental! -- 9 de Setembro de 2019, 10:00

Instruções [nova janela]

(*) Desenvolvido por Miguel Filgueiras no âmbito do projecto MATINV

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Tradutor de textos matemáticos com anotações para Braille

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invertexto.com - Ferramentas e Aplicativos Online

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Ferramentas e aplicativos online de manipulação de texto, sorteio, código de barras, data e hora, criptografia, números aleatórios, entre outras.

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À descoberta dos Jogos de Fuga (Escape Rooms)

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À descoberta dos Jogos de Fuga (Escape Rooms)

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Game Elements, Components, Mechanics and Dynamics: What are they?

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Game Elements, Components, Mechanics and Dynamics: What are they?

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This article will dive deeper into what game dynamics are as well as how you can use them engage the player in the “core loop” o

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Jogo de Fuga Virtual -  Caça aos Ovos da Páscoa
 | Virtual Escape Game - Easter Egg Hunt

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Jogo de Fuga Virtual -  Caça aos Ovos da Páscoa
 | Virtual Escape Game - Easter Egg Hunt

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Escape Room virtual para as férias de Verão | Virtual escape room for the summer holidays

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Escape Room virtual para as férias de Verão | Virtual escape room for the summer holidays

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Anique Strijthaegen
LBG Hotels, Head of Marketing

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Quire - The ultimate project management software for teams

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The best project management software that actually helps remote teams plan, collaborate, get focused and get things done.

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Mapas mentais, mapas conceituais, estruturas de tópicos e gráficos de Gantt

Edição em tempo real & edição offline, multi-plataforma, sincronização entre dispositivos, histórico completo de mudanças, pesquisa de texto completo, centenas de modelos fáceis de usar

Empresas inovadoras que confiam em nossos serviços

Mind mapping is a dynamic technique that connects a central idea with related concepts in a hierarchical structure. When you create mind maps using mind map maker, you can easily organize and connect ideas and thoughts in a virtual whiteboard, facilitating creativity and enhancing understanding. It's a powerful tool for capturing and exploring ideas, allowing you to visualize relationships and patterns.

Organize Ideas

When you create a mind map, you don't only capture ideas on the blank canvas. You organize your thoughts efficiently using hierarchy, visual elements, and connections. It's more useful and engaging.

Ignite Creativity

Humans are visual beings. Diagramming tools use visual elements that spark your creativity. You can easily generate ideas, inspire you to draw connections between them on the infinite canvas.

Retain & Recall Information

Mind mapping apps are effective learning aids. This is the reason why many schools and universities are using mind mapping tools for their advanced features and various mind map templates.

Information Synthesis

Complex ideas become easier to understand. This is one of the best mind mapping software benefits: a mind map simplifies any piece of information, illustrating it as keywords connected by relationships.

Increase Productivity

Create and edit mind maps in seconds: set tasks and deadlines, or plan projects from any device. Once you organize your priorities and break them down into actionable tasks, your mind will turn the focus mode on.

Flexibility & Collaboration

Anyone can use mind mapping: managers can use it to manage projects, creators to generate ideas, sellers to develop sales strategies, students to learn, and consultants to visualize and create presentations.

More mind mapping benefits ➜

O melhor software de Mapeamento Mental da PC Magazine

"Entre os aplicativos de software especializados, a Mindomo ganha o prêmio Editors' Choice pois seu produto inclui aspectos poderosos de um software de mapeamento mental, juntamente com os aspectos sociais dos serviços de gerenciamento de conhecimento. É o único produto entre os cinco analisados neste resumo que toca os dois lados da barreira social ou de mapeamento. É isso que a categoria mais ampla de aplicativos de mapeamento mental deve sempre procurar fazer."

O trabalho em equipe torna o trabalho dos sonhos! Compartilhe seus diagramas com membros de sua equipe, colegas ou colaboradores. Com o Mindomo, você pode editar cada mapa mental online em tempo real, economizando um tempo precioso e agregando valor.

How to make a mind map using Mindomo?

The simplest way to create a mind map is by using free mind map software. Why? Embrace the power of mind mapping software over pen and paper, as it offers unparalleled flexibility, intuitive key features, and the ability to effortlessly organize, edit, and collaborate on your mind maps with ease. Moreover, you can access a full library with templates to get inspired to fill out the infinite canvas.

Lets see the basic steps on how to mind map:

Mobile Mind Mapping Apps

Download Mindomo mobile app to unleash your creativity on the go, capture new ideas instantly, and stay organized effortlessly. Access your mind maps anytime, anywhere, and boost your productivity and efficiency like never before!

Online Mind Mapping Software

Discover the power of Mindomo, the best mind map software for online collaboration, project planning, and unlimited ideas. Experience seamless synchronization and unleash your creativity with the ultimate online mind mapping tool!

Desktop Mind Mapping Software

Enjoy offline access, export mind maps seamlessly in multiple formats, engaging presentations with full-screen presentation mode, and many more features. Take your creativity to the next level with powerful mind mapping tools right on your Desktop.

Productivity Without Boundaries

No Internet, No Problem: experience seamless workflow accessing your mind maps offline. Experience uninterrupted productivity with Mindomo's offline access. Even without an internet connection, you can access your mind maps at any time and from any location. Whether you're on a long flight or in a remote location, Mindomo ensures your creativity and organization never stop.

Stay focused, create, and organize effortlessly, even when offline. Mindomo's offline access makes it the ideal mind mapping software for those constantly on the move, maximizing productivity wherever you are.

Capture Ideas On-the-Go and Stay Organized

Embrace the power of Mindomo's mobile app, designed to revolutionize your creativity and productivity. With seamless automatic synchronization, this app ensures you never miss a brilliant idea, allowing you to capture new ideas on the go.

Organize thoughts effortlessly, accessing your mind maps anytime, anywhere. Whether you're brainstorming, planning projects, or seeking unlimited inspiration, Mindomo's mobile app delivers a user-friendly experience. You don't need separate apps for notes, project management software, Google Docs, or Microsoft Office, etc. Mindomo's mobile app is your all-in-one tool for productivity, creativity, and efficient organization. Embrace the future of mind mapping and unlock your full potential today!

Don't let any brilliant idea slip away - download the Mindomo mobile app today and unlock the boundless potential of your mind. Elevate your productivity and bring your visions to life anytime, anywhere!

Why Mindomo?

Compared to other paid and free mind mapping software, Mindomo offers the most powerful combination: a wide variety of features, multiple templates, the ability to use it from different platforms, and a simple and compact design that is easy to use.

Mindomo: Your Gateway to Creative Thinking and Organization

Unlock your full potential: from enhanced creativity and efficient organization to improved learning and collaborative brainstorming.

Are you looking for a comprehensive solution to fuel your creativity and enhance your organization? Mindomo is the ultimate platform to unlock your mind's potential. Our intuitive mind mapping software empowers you to brainstorm, visualize and generate new ideas, and organize information effortlessly.

With Mindomo, you can break free from traditional thinking and explore innovative ways to approach tasks and projects. Create dynamic mind maps that spark creativity and boost comprehension, making complex concepts more accessible.

Stay organized and never miss a beat with our centralized platform for task management, project planning, and goal tracking. Collaborate with teammates in real-time, fostering seamless communication and collaboration for enhanced productivity.

Whether you're a student, professional, or educator, Mindomo offers a versatile solution to cater to your unique needs. Fuel your creativity, elevate your efficiency, and experience a new level of organization with Mindomo. Embrace the gateway to creative thinking and organization and unleash your full potential today.

Mindomo's Mind Maps: Your Tool for Enhanced Learning and Planning

Discover a transformative tool for accelerated learning and efficient planning with Mindomo's Mind Maps. Unleash your cognitive potential and absorb knowledge like never before with our innovative mind mapping software.

Mindomo's mind maps facilitate comprehension by organizing complex information into visual representations, allowing you to grasp connections and concepts effortlessly. Whether you're a student seeking better study techniques or a professional aiming to improve workflow, Mindomo's mind maps are your key to enhanced learning.

Streamline project planning and project management with our user-friendly platform. Visualize goals, timelines, and priorities on dynamic mind maps, empowering you to stay focused and on track. Not only plan but check milestones, track the progress and make the necessary adjustments and review the work.

Collaborate seamlessly with teammates, enabling effective teamwork and streamlined decision-making processes. Mindomo's real-time collaboration features create a cohesive environment for successful project execution.

Embrace the future of learning and planning with Mindomo's mind maps, your ultimate tool for enhanced productivity and success. Fuel your cognitive growth and organizational prowess today and unlock your true potential with Mindomo's mind maps.

"Não há maneira melhor de mapear tantos pensamentos e compartilhá-los com os membros da nossa equipe." "Tudo, desde gráficos simples até documentos estratégicos e importantes" "Organizando pensamentos em ideias e abordagens claras" "Ilustrando notas críticas do cliente"

Productivity Redefined: Achieve More with Mindomo's Mind Maps

Are you seeking a powerful tool to revolutionize your productivity? Look no further than Mindomo's mind maps, designed to elevate your efficiency and unlock your full potential. With a user-friendly interface and innovative features, Mindomo offers an intuitive mind mapping solution for professionals, educators, students, creators, managers, etc.

Embrace creative thinking and organization with dynamic mind maps that capture and connect your ideas seamlessly. Effortlessly brainstorm and visualize complex concepts, leading to enhanced comprehension and accelerated learning. Stay organized by mapping out projects, tasks, and goals all in one centralized platform.

Mindomo's features enable real-time teamwork, ensuring your projects progress smoothly. Whether you're working solo or with team members, Mindomo fosters effective communication and efficient decision-making. Besides real-time collaboration, you have built-in chat, comment section, and task management features: you can assign tasks to your colleagues, vote for the best options, set due dates, milestones, and check completed tasks.

Achieve more and surpass your goals with Mindomo's versatile mind maps. Boost your productivity, streamline your tasks, and experience a new level of creativity with this cutting-edge mind mapping software.

Experimente a Mindomo hoje

New to mind mapping? New to mind mapping? Begin your journey with Mindomo's easy-to-use free version.

For enhanced capabilities beyond limited features, explore our range of paid plans. Unleash your full mind mapping potential.

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Mindomo - Software colaborativo de mapas mentais

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Crie mapas mentais, mapas conceituais, estruturas de tópicos e gráficos de Gantt para melhorar seu pensamento e aprendizado. Web, Desktop, iOS, Android. Crie seu mapa mental conosco gratuitamente!

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Software online de diagramas e comunicação visual | Lucidchart

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O Lucidchart é a melhor opção para a comunicação visual e colaborações entre plataformas. Crie fluxogramas profissionais, mapas de processos, modelos UML, organogramas e diagramas ER com os nossos modelos editáveis ou o recurso de importação. Funciona em Mac, PC e Linux, e é integrado aos seus aplicativos favoritos.

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mindmaps is an HTML5 based mind mapping app. It lets you create neat looking mind maps in the browser.

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Conversor de imagem em texto OCRonline | OCRonline image-to-text converter 

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Conversor de imagem em texto OCRonline | OCRonline image-to-text converter 

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Online grátis OCR - converta PDF para DOC ou de Imagem para texto

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Online grátis OCR permite converter documentos PDF para o microsoft Word, imagens digitalizadas em texto editável formatos e extrair texto a partir de imagem: PDF

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Ferramentas digitais de breakout | Digital Breakout Tools

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Ferramentas digitais de breakout | Digital Breakout Tools

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In https://padlet.com/linade/7-edi-o-escape-room-educativo-como-estrat-gia-para-a-educa-o-fvaj8lj5loj7/wish/2071853841

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https://www.classtools.net/hotspot/

https://www.classtools.net/3D/

https://www.classtools.net/breakingnews/

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Russel Tarr, International School of Toulouse

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ClassTools.net: Create your own interactive learning resources

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Dozens of templates, quiz generators and learning tools for use in the classroom

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O gerador de recortes de jornais | The Newspaper Clipping Generator

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O gerador de recortes de jornais | The Newspaper Clipping Generator

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Make a newspaper clipping with your own headline and story. Surprise friends and colleagues, send a birthday greeting or give your next blog post a special look.

To download your newspaper, use the link at the bottom of the generated image. You can use the images as you wish ie. put them on your own website or blog. Please note, that direct linking to the newspaper clippings doesn't work; the images are deleted from the server after a short time span.

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Make a newspaper clipping with your own headline and story. Surprise friends and colleagues, send a birthday greeting or give your next blog post a special look.

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Um gerador de notas de resgate | A ransom note generator

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Um gerador de notas de resgate | A ransom note generator

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A css-based ransom note generator by Melvix.

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Tipos de letra para mensagem de resgate | Ransom Fonts

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Tipos de letra para mensagem de resgate | Ransom Fonts

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Make a Cipher Kids Ciphers Atbash Cipher Ciphers To Solve Share

, Automatic Cipher Maker for free, Make your own cipher in one click and share it

Choose your favorite style:

An automatic system for creating a secret code - cipher , write any text you want in English
And the system will convert the text to a cipher your will choose below

Create automatic cipher in 3 easy steps:

Share our site with your friends :)

if you want

free cipher maker

you came to the right website.
our site makes a cipher in one click !
what is cipher ?
"cipher is an algorithm for performing encryption or decryption"
in our site we take the text you insert and replace them with emojis
or other Symbols, then you will get a link to share to your friends
your friends will use the Message decoding table and decode your message
so send them personal cipher that they will like
other names :
cipher maker is called cypher maker as well
cypher and cipher are the same words but cipher is more common
you can say secret writing maker as well, that is another common name
so our cipher generator will make a cool cipher for you in one click
the most common cipher is the Cool Emojis cipher
but atbash cipher or azby cipher is common cipher as well
out atbash maker will take each letter and replace it with another letter
this is why it called abzy maker - a will be replaced with z , b with y...
Cipher text - create a cipher from a text online- turn text into cipher online for free
Decode cipher text, or encode ciphers online from text
enjoy and have fun creating ciphers !

contact us : ciphermaker.com@gmail.com

| Cipher maker |Kids Ciphers |Atbash Cipher |Cool Ciphers |Azby Ciphers |Caesars Cipher |Shift Cipher |Playfair cipher |Caesar Cracker |

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Make a Cipher Kids Ciphers Atbash Cipher Ciphers To Solve Share , Automatic Cipher Maker for free, Make your own cipher in one click and share it Choose your favorite style: An automatic system for creating a secret code - cipher , write any text you want in English And the system will convert the text to a cipher your will choose below Create automatic cipher in 3 easy steps: Share our site with your friends :) if you want you came to the right website.

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As the title page of this game says 'You can enter any time you like but it's very hard to leave'.

With some startling graphics and animations, this game takes you from one room to another in the eerie Horyd House.

In various rooms you need to find items and carry out tasks that will help you escape from the haunted house and drive off into the sunset - but you need to show some mouse, cursor and clicking skills first.

One room features a moving flashlight beam in the dark. I've now added a video tutorial on how to make one of these.

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As the title page of this game says 'You can enter any time you like but it's very hard to leave'. With some startling graphics and animations, this game takes you from one room to another in the eerie Horyd House.

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Faça a sua própria tinta secreta! | Make Your Own Secret Ink!

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Faça a sua própria tinta secreta! | Make Your Own Secret Ink!

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Deck.Toys - Learning Paths for Lesson Adventures

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Just drag-and-drop your teaching content to build paths and activities for your students.

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Nossa ferramenta de criptografia e descriptografia se destaca como uma ferramenta on-line revolucionária que oferece proteção inigualável para suas informações confidenciais. seguro e acessível apenas para aqueles com quem eles escolhem compartilhá-lo.

Uma das principais vantagens da ferramenta é que ela alivia os usuários do fardo de memorizar chaves de criptografia. Com métodos de criptografia tradicionais, lembrando-se de chaves complexas pode ser uma tarefa desafiadora. No entanto, simplificamos o processo usando uma chave que ninguém, incluindo os próprios usuários, conhece. Isso elimina o risco de esquecer ou extraviar a chave, economizando tempo e esforço valiosos dos usuários.

Ao eliminar a necessidade de lembrar as chaves de criptografia, aumentar a segurança por meio de chaves não divulgadas e permitir compartilhamento e descriptografia convenientes, nossa ferramenta capacita indivíduos e comunidades se comuniquem e colaborem com confiança, sabendo que suas informações confidenciais permanecem protegidas de olhares indiscretos.

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Proteja seu texto criptografando e descriptografando qualquer texto com uma chave que ninguém conhece

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Outros recursos que têm características especiais:

Contador de palavras e carácteres, sílabas e analisa versos e poesias. Para poder contar quantas palavras, caráteres, e as vezes que aparece cada palavra e cada letra num texto. E um separador de sílabas de blocos de texto (por exemplo uma poesia inteira). Além de separar em sílabas todas as palavras do texto, analisa-o, calcula vários índices de legibilidade, analisa o ritmo das poesias e faz estatísticas do texto.

Cria palavras com letras desordenadas, truques para apalavrados ou Scrabble. Por exemplo, que palavras têm as letras "ablopara"?

Gerador de palavras aleatórias. Pulse o botão e se verá uma palavra à sorte, útil para brainstormings, jogos como Pictionary, etc.

Palavras.net, um pesquisador especializado em truques para Apalavrados e Scrabble.

Gerador de acrósticos. Na nossa web gêmea temos este gerador, que cria uma poesia automática e se le a primeira letra de cada linha, aparece a palavra oculta que queira.

Gerador de anagramas. Também na web anterior, criamos um gerador de anagramas. Por exemplo o anagrama de "japonês" é "esponja", ou o típico anagrama de "Roma"é "amor", "mora", "Omar", ...

Separador de sílabas em português, inglês, catalão, francês, italiano e espanhol. Utiliza um algoritmo matemático muito complexo que pode separar em sílabas qualquer palavra, inclusive de palavras que não existem nos dicionários normais ou inventadas.

Pesquisador de palavras para o jogo Wordle. Uma ferramenta útil para ajudar na resolução de desafios do Wordle.

Pesquisador especial para o jogo Spelling Bee. Encontre palavras específicas para superar os desafios do jogo Spelling Bee e jogos similares.

Utilizando outros dicionários:

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Laboratório de palavras, para procurar que acabam com uma letra, palavras que comecem ou que tenham a letra que queira e muitas opções mais.

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Gerador de cartas antigas |  Old letter generator (beta)

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Gerador de cartas antigas |  Old letter generator (beta)

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Texto para escrita à mão | Text to Handwriting

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Texto para escrita à mão | Text to Handwriting

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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut rhoncus dui eget tortor feugiat iaculis. Morbi et dolor in felis viverra efficitur. Integer id laoreet arcu. Mauris turpis nibh, scelerisque sed tristique non, hendrerit in erat. Duis interdum nisl risus, ac ultrices ipsum auctor at. Aliquam faucibus iaculis metus sit amet tincidunt. Vestibulum cursus urna vel nunc imperdiet suscipit. Ut eu augue egestas, porta orci lobortis, pharetra orci. Morbi eu tellus quis nisi tempor accumsan nec eu urna. empor, ullamcorper tortor. Mauris quis fermentum augue. Phasellus ac nisl hendrerit, fringilla enim aliquam, placerat odio. Ut tortor nisi, pellentesque sed nisi at, hendrerit imperdiet turpis. Proin interdum porttitor metus at hendrerit. Proin ipsum nisl, lacinia vitae purus ullamcorper, maximus convallis sem. Sed nec lacinia lorem. Duis arcu metus, cursus non odio quis, tincidunt tempor augue. Donec eget vestibulum risus. Nullam blandit quis est vitae feugiat.

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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut rhoncus dui eget tortor feugiat iaculis. Morbi et dolor in felis viverra efficitur. Integer id laoreet arcu. Mauris turpis nibh, scelerisque sed tristique non, hendrerit in erat. Duis interdum nisl risus, ac ultrices ipsum auctor at. Aliquam faucibus iaculis metus sit amet tincidunt.

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You don't need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready.

Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes.

The latest version of Twine is 2.8.0, released 27 November 2023.

Looking for the 1.x version of Twine? It's on the IF Archive.

The Twine Reference is a guide to the Twine user interface. If you're new to Twine, start here.

Once you're familiar with Twine, you should learn more about the story format you're using. Story formats are like game engines, and determine the features you'll have access to and the way you'll write code.

The Twine Cookbook has advice on how to choose a story format and easy-to-follow examples of how to accomplish common tasks with each of Twine's built-in formats.

Each of Twine's built-in story formats has an online guide:

Chris Klimas, who created Twine and leads its development, has a Patreon.

You can also make donations in support of Twine to The Interactive Technology Foundation, a registered 501(c)(3) nonprofit organization that provides support for the infrastructure of the interactive fiction community.

Some story format developers also accept donations. Visit the web site of the story format you use to find out how you can support continued development.

Non-financial support is important, too. You can help someone out with a question, contribute to the Cookbook, create tutorials of your own, help fix bugs in Twine or its story formats, or translate Twine's user interface to another language.

There are repos for Twine's story formats, too:

Twine is a registered trademark of the Interactive Fiction Technology Foundation. Hosting for this web site is also provided by the IFTF.

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Twine / An open-source tool for telling interactive, nonlinear stories