# data[].attributes.body
The Perpetrator doesn't kill to feed off of the flesh (Didn't consume meat that villagers left out to try and appease it)

Started with livestock but moved on to intelligent beings

Didn't steal body parts from livestock

Attacks between 11 PM and 5 AM usually, with only one attack happening at dusk

Travels/teleports/appears through darkness or reflections of darkness/shadows (like through a mirror)

Is not of this plane of existence (not 'mortal' & very evil, fae?)

Rots wood and other plant-life but also has control over it (Trees formed a cage-like structure to keep Rags from running (Speculation))

Wildlife/animals actively avoid the perpetrator

Victims/Corpses:
- are mangled/contorted
- have key parts taken (eyes, ears, stomach, heart, etc.)
- become grey/black after a couple days

# data[].attributes.body
Aasimar
Deceased
Has a dead sister
Life's work/Living was off of carving wooden spoons
Murdered shortly after trying to ask us for help by the perpetrator
Dragged into the bushes by their cloak hood
Worn boot soles
Perp completely smashed their mask
Inky black stuff under their nails

# data[].attributes.body
Was executed within the past two weeks
Burned at the stake
Tried to cleanse Chalice but made it worse?
Mumbled a blessing as he was being executed
Purpose behind execution: Teleported through a wall which was compared to the perpetrators ability to do the same...

# data[].attributes.body
Missing girl also part of the Shiakti Clan
Around 15?
Repressed
- Taught to "abhor magic and the divine"
- Despite that is a Druid
Not a people person
Goes off to spend time in nature
Disappeared one night without telling Shalah anything

# data[].attributes.body
From the Shiakti Clan
- No Man's Land Clan
- Clan known for their chill attitude but heavy hitting fighting style
Lights tent with light spheres?
Older friend of Shariah
Traveled in with group but stayed to find Shariah (his close friend for a long time now?)
- Finds messages from Shariah in bought items (box of clothes, bread)
- Notices missing items that Shariah may have borrowed/taken
- Will not leave without her
Offered to share information on the trek to No Man's Land

# data[].attributes.body
First person we meet
Let us in and briefed us on the situation
Human (?)
Has a little cat-like creature friend that has three mouths where the usual one is
Said there should have been people on patrol outside when there weren't (since they're probably dead?)
Dislikes Bias as much as everyone else but respects that he's looking out for everyone

# data[].attributes.body
War Forged Female
Garbs: Large hat & luxury Victorian dress
Eyes blink every four seconds to appear more human-like
Isn't considered a valid 'victim' by the perpetrator so only turns lights on for other beings' safety
Keeper of the Cemetery/Mortuary
Offered to allow us to stay the night/rest there

# data[].attributes.body
Tomas
- Regularly guards Chalice
- Square shoulders
Two guards following us
- Father and Son
- Son is half dragonborn half elf
- Father is full elf
- No body language that shows nervousness

# data[].attributes.body
Chalice's younger brother
Deceased (long before the recent murders)
Cause of death: Excessive bleeding from the throat

According to witness reports, he and Chalice got into an argument in the schoolyard. Chalice stormed out, was gone for a few minutes, then returned with a mead bottle. She proceeded to smash the bottom of the bottle on a play structure, pry open Brenedine's mouth and shove it in. Although Bias arrived and separated the two, the healers Bias brought him to could not save him so he put Brenedine out of his misery.

# data[].attributes.body
"The Stickout" - Bias
Human (?)
15 y/o
Lives in a raised house

Chained to the bed
- all bedposts have blue arcane fire candles
- arcane fire doesn't burn things unless they are magical
- light barely contains the creature

Afflicted by some sort of possession
- second black skeleton emerges from her skin when she coughs
- Possession?
- Since the killings started 4 weeks back

Clearer minded at night
Doesn't feel strong emotions anymore

Brother (Brenedine) and Mother are deceased
- Brother died by her hand (The possessing creature?)
- She survived the massive gash in her side from Bias's axe when he tried saving Brenedine
- Children at the scene said she had a "contorted face" and "massive fangs"
- Mother died from the recent attacks

Guarded constantly except at 1:00 pm
- One's name is Tomas
- She lives off of crackers and tea
- Nothing bad has happened at 1:00 pm

Shalah's group leader spoke to her. He wanted her to join them but her mother forbade it
Tried to be Shariah's friend (unsuccessful)

Doesn't sleep (The creature in her doesn't let her, so when she does, "it's a real treat")

Hears whispers in an unknown language at nights and only at night (Doesn't sound like spell language but does sound kind of like elvish)

Wizard tried to cleanse her but ended up making it worse.

Had a dream that she was killing someone

# data[].attributes.body
Tiefling
Leader of the village
Is a cocky bastard with no respect for the arcane
Hasn't been here for longer than Coleen
Threatened to lock us up or throw us out initially
Watched over us when interrogating Shalah, Coleen and Chalice
Presumptuous (Thought Shariah was Shalah's daughter)
Separated Berenedine and Chalice at Brenedine's time of death

# data[].attributes.body
"The Hag" - Bias
MUST VISIT IN THE MORNING
Tiefling
Retired High Magistrate
Has resided in the village longer than Bias has
Girlboss
Has protective glyphs
- each glyph morphs between its glyph state and an ink-like creature/animal form
- one is named Rudolph and resembles a Doberman
- has "always had them"
Unlit house
Will be on trial two days from now (according to Bias)

# data[].attributes.body
Shalah
Shariah
Wizard (Nameless)

# data[].attributes.body
Though the town is under Bias's rule and his choices have kept most people safe, folks still dislike his arrogance and lack of respect. No one wears cloaks of any kind due to fear of the perpetrator emerging from the shadow of their cloak and murdering them (which did happen). All houses, save for Coleen's, are fully lit without any considerable shadows wherever they can help it. However, the raised houses are at a greater risk of falling victim to the perpetrator due to the shadow beneath those buildings and some show signs of rotting wood on the undersides due to this fact.

Coleen - (pronounced like 'co' in coke and 'leen' like the word lean)
Bias
Chalice
Delphi
Roselia
Guards
Jemin "The one everybody dislikes"
Hartress "The one that's too young for them to throw out"
Brenedine
'Rags' (Initials A.V.)

# data[].attributes.body
Vallumine
Uhe & *Portly
Malachi

# data[].attributes.body
Players, NPCs, etc.