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I needed a general idea of feedback so I looked for people's opinions on love.

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I will use this to aid with feedback. Get a general idea of what people think about what love is and what they think about the game in general.

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This is a primary example of a primary source. Because it is literally people's testimonials.

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My major strength here is I have 10 different answers on what love is. The only con is, I don't know those people's cons.

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Now I want to hear what other people's opinions are on love. See how we all differ.

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Written by Writer's Corps member Aditi Nair

For some people, love can be used to describe almost anything. OMG, I love this iced latte! This sweater is amazing, I love it. But, what about romantic relationships? For couples in long-term relationships, love means loyalty and commitment but for college students in the center of their first real relationship, love may feel messy and complicated.

It doesn't matter where you fall on the spectrum, whether your love life is blissful or nonexistent, it's clear that everyone has an opinion on love and what it means in a healthy relationship.

In the hopes of coming to a more collective understanding of love, we asked 10 people in different stages of their relationship to explain what love means to them. Here's what they had to say (their answers may surprise you).

For People That Are Not in a Relationship, Love is:

Love is Security

Love is Indescribable

"Love is a sentiment not able to be characterized by words."

Love is About Give-and-Take

Love is Respect

Love is Being In-Sync

"A healthy relationship could describe a plethora of different types of relationships, but the most important aspect of being in a relationship is being in-sync . Whether you both talk through every hour of your waking day, or whether you agree that you're both busy and you'll just talk on the phone at the end of every day, as long as you both are in agreement, that is what's important."

Love is Commitment

"The key to success in a healthy relationship with someone is actually the terrifying but necessary effort of commitment. Being there for someone is what a real relationship needs. When we neglect to put in the effort is when things don't work out with someone that could have been perfect for us. If you put in that extra effort for someone that can reciprocate it, love can be the greatest feeling one can ever feel."

For Couples That Have Been Together For One Year or More, Love is:

Love is Vulnerability

Love is "Growing Together"

Love is Knowing Your S.O.'s Love Language

" Loving better comes from knowing what makes the other person happy. For him its back scratches and hugs. For me, it's a verbal "I appreciate you" or "You look pretty." No matter what it is, we've learned to love each other better because we know what makes each other happy, and we make the effort to find new ways to make each other happy."

Love is Healthy Communication

Love is Equality

"A healthy relationship, in my eyes, is when two people are equal in a relationship. We equally love, we equally respect, and we equally care."

For Couples in Long-Term Relationships, Love is:

Love is Accepting their Flaws

We're human beings, we're never going to be the same, but being patient and accepting each other's flaws is something that never stops us from growing with one another."

Love is Patience

We aren't always going to agree. Testing each other's patience and still coming home to love, kindness, and respect is a feeling I never want to disappear."

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10 People Explain What Love Means to Them - One Love Foundation

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Written by Writer's Corps member Aditi Nair For some people, love can be used to describe almost anything. OMG, I love this iced latte! This sweater is amazing, I love it. But, what about romantic relationships? For couples in long-term relationships, love means loyalty and commitment but for college students in the center of their first real relationship, love may feel messy and complicated.

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I needed a more in-depth look at the theme song of my project so I turned to the artist himself.

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I will do a compare and contrast of my opinion on love versus Haddaway's opinion of love.

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This is a primary source because information is coming straight from the artist.

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Pros are Haddaway will explain what the song is about because every artist should explain what their song is about. The only con is that Haddaway's idea of love could be very different from mine.

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I want to dissect the theme song of my project to see what Haddaway's answer of love is.

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what is what is love about - Google Search

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Although the song is an upbeat dance track, the lyrics are rather gut-wrenching, as Haddaway sings about trying to love a girl who won’t love him back. The song was written by Haddway’s producers, Dee Dee Halligan and Junior Torello.

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I searched for how to play Guess Who and I came across this video

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I will use this gameplay tutorial to explain how to play my version of the game. (with some edits)

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This is a primary source because it is a firsthand account of the gameplay.

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What works in favor of this video is it explains the gameplay to anyone who does not know how to play Guess Who. The con is not everyone could understand how to play initially.

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The idea of this is how to play Guess Who and if this gameplay will apply to my game.

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Please click here if you are not redirected within a few seconds.

Each player chooses a mystery character and then using yes or no questions, they try to figure out the other player's mystery character. When they think they know who their opponent's mystery character is, players make a guess. If the guess is wrong, that player loses the game!

What are the rules of Guess Who?

What questions can you ask in Guess Who?

Jan 11, 2016 · Place the identity card in your card holder. Alternating turns ask the other player 1 yes or no ...
Duration: 0:54
Posted: Jan 11, 2016

Sep 4, 2021 · Learn how to play the classic family board game, but now in card form!. This video includes a ...
Duration: 1:53
Posted: Sep 4, 2021

Washington DC (Hagerstown MD), Virginia

From your IP address - Learn more

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Guess who how to play the object of the game is to be the first player to correctly guess yourMoreGuess who how to play the object of the game is to be the first player to correctly guess your opponent’s identity before they guess yours. Sit.

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Please click here if you are not redirected within a few seconds.

Each player chooses a mystery character and then using yes or no questions, they try to figure out the other player's mystery character. When they think they know who their opponent's mystery character is, players make a guess. If the guess is wrong, that player loses the game!

What are the rules of Guess Who?

What questions can you ask in Guess Who?

Jan 11, 2016 · Place the identity card in your card holder. Alternating turns ask the other player 1 yes or no ...
Duration: 0:54
Posted: Jan 11, 2016

Sep 4, 2021 · Learn how to play the classic family board game, but now in card form!. This video includes a ...
Duration: 1:53
Posted: Sep 4, 2021

Washington DC (Hagerstown MD), Virginia

From your IP address - Learn more

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Please click here if you are not redirected within a few seconds. Each player chooses a mystery character and then using yes or no questions, they try to figure out the other player's mystery character. When they think they know who their opponent's mystery character is, players make a guess.

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This didn't really catch my attention because it came straight to mind when initially thinking about my final project game.

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I will use this song as my theme song for my final project.

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This falls under primary source because it is a work straight from a source.

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Some major strengths going for it are the name "What is Love" which is literally what the game is about and it's catchy. A weakness would be it may not be everyone's cup of tea.

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The idea of this song is the be the theme and soundtrack of my game

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Haddaway - What Is Love (Official 4K Video)

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How I will use the source in my final is to turn the concept of love derived from its rhetorical appeal into a board game.

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The type of source is a primary source because it's straight from the concept of a real board game

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Guess Who? is a two-player board game where players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster, also known as Theora Design, and first manufactured by Milton Bradley in 1979. It is now owned by Hasbro. The game was first brought to the UK by Jack Barr Sr. in 1982. The classic edition is currently being produced by Winning Moves Games USA.

Each player starts the game with a board that includes cartoon images of 24 people and their first names with all the images standing up. Each player selects a card of their choice from a separate pile of cards containing the same 24 images. The objective of the game is to be the first to determine which card one's opponent has selected. Players alternate asking various yes or no questions to eliminate candidates, such as:

"Does your person wear a hat?"

"Does your person wear glasses?"

"Is your person a man?"

The player will then eliminate candidates (based on the opponent's response) by flipping those images down until only one is left. Well-crafted questions allow players to eliminate one or more possible cards.

Special editions which have different faces have been released, including Star Wars, Marvel Comics and Disney. There are smaller, "travel" editions that have only 20 different faces. In 2008 and 2010, extra and mix and match games were released.[citation needed ] A computer game based on the series was released in 1999 by Hasbro Interactive.

In the United States, advertisements for the board game often showed the characters on the cards coming to life and making witty comments to each other. This caused later editions of such ads to carry the spoken disclaimer line "game cards do not actually talk" to meet Federal Trade Commission advertising guidelines requiring full disclosure of toy features unable to be replicated with the actual product.

Popular belief is that a binary search is the most efficient approach to the game, where each question halves the number of possible identities. This can be applied by asking complex questions - such as "Does your character have red hair, or glasses, or a big nose?" - where a yes or a no eliminates exactly half of the remaining characters. Such a strategy takes only four questions to reduce the field to three people, giving the fifth question a 50/50 chance of identifying the opponent's character.

The game was strongly solved by Mihai Nica in 2016. Nica's research found that while a player was ahead their optimal strategy was a binary search, and when behind they should instead make "bold plays" that had a chance of narrowing things down significantly, in order to pull ahead of the other player. Using this method, the first player has a 63% chance of winning under optimal play by both sides.

Modern commentators have noted a bias toward white and male characters in Guess Who. In 2012, a six-year-old girl wrote to Hasbro asking why there were only five female characters to choose from, against nineteen male. Hasbro's response noted that each characteristic in the game - such as wearing glasses, or having red hair - was based on a numerical equation, and deliberately appeared exactly five times. The company wrote that the game was intended to "draw attention away from using gender or ethnicity as the focal point, and to concentrate on those things that we all have in common, rather than focus on our differences".

In response to Hasbro's statement, the child's mother said that she thought identifying physical differences was "the whole point" of the game, and asked "Why is female gender regarded as a 'characteristic', while male gender is not?" The New Statesman criticized the "tone-deafness" of Hasbro's remarks. Blogger Avital Norman Nathman suggested that the decision to include five women in the game may not have been a conscious choice, and that this was is a problem in itself.

Some editions of the game since the early 2000s have included more women.

The original version of Guess Who featured only one non-white character - Anne, who was redrawn in a subsequent edition as a white woman. More recently, Hasbro has redesigned the board to feature a more racially diverse set of people.

A planned unscripted television adaptation of the board game was in early development at NBC and will be produced by Endemol Shine North America and Entertainment One (Hasbro's subsidiary).

People's names

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Guess Who? is a two-player board game where players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster, also known as Theora Design, and first manufactured by Milton Bradley in 1979. It is now owned by Hasbro.

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A strength would be Guess Who is an easy game for the average person and would get my point across easily. As for a con it could be easy to mess up what I'm trying to get across and confuse everyone.

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It caught my attention because I was thinking of how to create a game based on how love works and "Guess Who" was the first that came to mind.

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The focal point of my project. What the game will be based off of.