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Remind Prime is an iOS mobile app that allows for users to specify incentives for completing tasks throughout the day. This app will have a calendar-based design that allows for users to insert all of their daily tasks as well as what time they must be completed. Remind Prime prompts users to select different incentives to choose from, such as quick mini-games and fun facts about a topic they are interested in after completing these tasks. The goal of Remind Prime is for users to feel more incentivized and eager to complete tasks throughout their day by providing fun and informational games and facts catered to each end user.

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I use a personnel notebook and my daily planner for important reminders, but I am open to trying an app.

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I never really thought about incentives for completing reminders or errands, but it could only really help in my opinion, whose going to complain about rewards?

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Personally, I really like animals so if I read some fun facts about animals, especially rabbits I love rabbits, after I was done with a task, I think that'd be awesome

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I am already using a reminder app and I'm really liking it. Sometimes I do forget to actually do use it because it has a very basic layout and isn't very customizable

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I can't really think about what possible incentives I would like, how would I know what to pick?

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I'm not very attached to my current reminder app, so if really any other app has something better to offer I'd consider changing.

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Users aren't always going to have knowledge of reminder apps, so it will be important to include a tutorial

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Participant thought the idea of incentives were good, looks to be a positive initial reaction

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Giving users a choice in what their incentives are seems like the best way to go forward. If we focused on doing completely random incentives it could confuse and turn away users.

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This user helps bring light to an issue I never thought of before. What if a user doesn't really have any preferences? We could possibly introduce an algorithm that allows users to see more of the incentives the like. As an example, adding a "like" or "dislike" button to each fun fact/activity so they see more or less of them.

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From this user's experience with remind apps, they haven't had a lot of customization options, which has led to a worse user experience in their opinion. I also agree with this, and believe that we should invest more time in developing a great UI and customizable options.

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Users normally aren't very dedicated towards these types of apps, which would allow for us to gain users quickly. But we will also need to work harder to keep them from changing to a competitor