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I chose the Grade 4 Coding and Pizza Fractions because it integrates mathematics concepts which is my area. I liked the idea of computing as it relates to decomposition of pizzas and sharing them equally, and naming the share a person gets. This was done in multiple ways. The big idea is delineating the step-by-step process involved in solving the pizza problem - just like writing a step-by -step computer program-or coding. Very cool!

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I reviewed the preschool lesson on computational thinking. The concept of decomposition (breaking larger tasks into smaller steps) is similar to when I introduce the concept of activity analysis to my Recreation Leadership class. My students are instructed to select an activity they wish to lead their peers in and then break it down into steps to aide them in successfully facilitating it. In breaking down the activity into smaller steps, students are able to identify the various skills that are required for participants to engage in the activity, and furthermore, problem-solve for any potential barriers to participation. I was a bit skeptical of how the courses that I taught would relate to computational thinking, however, was very enthused to find that there is a correlation.

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See ALL of the Example Lessons for Integrated Computational Thinking from Digital Promise

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See ALL of the Example Lessons for Integrated Computational Thinking from Digital Promise

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See all of the lessons from CT-STEM from Northwestern University

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See all of the lessons from CT-STEM from Northwestern University

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Teach with confidence

Our tried and tested lesson plan are NGSS-aligned, browser-friendly and free.

Designed to integrate with conventional curricula, CT-STEM lesson plans can be implemented on their own, or used to supplement lessons that you already feel comfortable teaching. Either way, your students will explore authentic computational practices that enrich convententional subject matter learning and nurture computational literacy.

Our content is co-designed with teachers, classroom tested, and backed by years of research at Northwestern University.

In addition, we offer discipline-specific coaching to all computing abilities. Our CT-STEM consultations and workshops have helped teachers confidently address the Next Generation Science Standards and equip their students for the future.

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Our tried and tested lesson plan are NGSS-aligned, browser-friendly and free. Designed to integrate with conventional curricula, CT-STEM lesson plans can be implemented on their own, or used to supplement lessons that you already feel comfortable teaching. Either way, your students will explore authentic computational practices that enrich convententional subject matter learning and nurture computational literacy.

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Dr. Smith asked her students to take a look at some data bases of CT integrated lesson plans. We've selected three of the lesson plans in that data base which include plugged and unplugged activities. They are linked below.

Click one to tinker with. Follow the directions in the lesson plans to do the activities, as if you were a student in the class. At the bottom of this padlet, find a spot where you can add a post to reflect on your exploration.

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Lesson Mode

computer-based

Activity Summary

This activity has three phases. First, students independently solve an equal sharing problem on paper. Second, the teacher leads a discussion eliciting different solution strategies for solving the problem from the students. For each solution, the teacher walks students through what a corresponding programming solution would look like. Third, the students code equal sharing solutions involving a loop.

Math Connections

Students extend their understanding of fraction equivalence by solving problems involving equally shared pizzas.

CS Connections

Students get an introduction to the use of variables and decomposition in problem solving. Students use their knowledge of repetition when decomposing a problem.

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computer-based This activity has three phases. First, students independently solve an equal sharing problem on paper. Second, the teacher leads a discussion eliciting different solution strategies for solving the problem from the students. For each solution, the teacher walks students through what a corresponding programming solution would look like.

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Art: Playdough Workshop - Digital Promise

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High School Interactive Expository Composition

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High School Interactive Expository Composition

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In this project, the learner will create a Scratch project to advance an argument through an interactive expository composition (PSA) (90 - 120 minutes)

By the end of this activity, learners will be able to...

Create and refine a written algorithm as a storyboard to illustrate a PSA literary elements (hook, message, evidence, etc.) and structure

Create a PSA using Scratch to convey a clear and concise message using factual evidence

Algorithm: step-by-step instructions that deliver an expected result

Storyboard: sequential graphic organizer that depicts the order of steps or events

Debug: identify and remove errors from a program

Expository Composition: writings that investigate an idea, evaluate evidence, expound on the idea, and set forth an argument concerning that idea in a clear and concise manner Purdue Writing Lab.

PSA: visual message meant to raise the public's awareness on an important issue or topic

Remix: create a new version of a program by recombining and modifying parts of existing programs, and often adding new pieces, to form new solutions. K-12 Computer Science Framework. https://k12cs.org

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LA Practice C3: Create an interactive expository composition...

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In this project, the learner will create a Scratch project to advance an argument through an interactive expository composition (PSA) (90 - 120 minutes) By the end of this activity, learners will be able to... Create and refine a written algorithm as a storyboard to illustrate a PSA literary elements (hook, message, evidence, etc.)

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Press the plus-sign in this section to add a sticky note.

Did you discover anything that might be relevant to a course you're teaching?

What stood out to you as you reviewed the lesson plans above?

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I really enjoyed reading Dr. Sunyata Smith's computational thinking activities and journey. I tinkered with the Preschool Playdough Creations and CT activity. I chose this activity because I have a preschool aged daughter (she just had her stepping up ceremony for kindergarten yesterday!) and I thought it might give me insight into how 4 year olds perceive of playdough creations, and why they ask adults or bigger kids to create things for them, even if they are capable of doing it. This was a very insightful activity for me. It made me realize that helping preschoolers notice the details of a creation makes the process seem less overwhelming. For example, if wanting to make a watermelon slice, notice the seeds, how many there are, the color and shape. Notice the shape of the rind, and the flesh. Create each part, piece by piece. Notice how the pieces connect or go together, or are layered. This can be done by careful questioning, using wait time, giving the child space to express what they are learning. This also reminded me of my 9 year old, who is currently into creating a game on Roblox that his friends play. That requires tinkering to figure out how coding works, how to get the game to do what you want it to do.