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The idea is great while the readiness, not only the soft skills but also the facilitate the whole processing has a long way to g, e.g. students need to learn how to use the App first etc.

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The idea is great while the readiness, not only the soft skills but also the facilitate the whole processing has a long way to g, e.g. students need to learn how to use the App first etc.

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The prince of printer is not so cheap, so as the refills like inks and material.

Also, the duration of print out a product is longer than 1 hr even the product is easy in design.

The last is the safety concerns. How could we ensure the safety of the student when they hand on to operate the machine?

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Can introduce the 3D printers function to students if they want to printer their own name stamps

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The 3D printer can even printer the toys which has many flexible parts.

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Can print any characters with different styles if you could know have to use the App.

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Can print any characters with different styles if you could know have to use the App.

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There are different types of printer but not all printers are applicable to primary student for safety reason.

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There are different types of printer but not all printers are applicable to primary student for safety reason.

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1. Learning takes place more meaningful through hands-on activities.

2. Everyone can be creative!

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1. Challenges:

- Competencies level of facilitators and students' readiness.

2. Opportunities:

- Bring abstracts to life for Math and Science learning.

- Develop creativity in Art aspect during designing.

- Develop critical thinking skills and promote 21st cc skills: design, create and improve.

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1. Using movable furniture and focus on the process instead of the product.

2. To encourage documentation of processes and create a culture of sharing and feedback in a safe environment.

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Amazing 3D models made from subtractive tool.

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1. Takeaways:

- There are two different types of tools to build 3D model. The one which I am more familiar with is the 3D printer which is an additive tool that builds geometry by adding material. From this session, I learned that 3D model can also be built using subtractive tools to remove material from an existing solid.

- Love how Bernina sewing machine can make pretty embroidery simple for users - uploading available images or drawings using ipad.

- Love how students' problem solving skills can be developed through prototyping.

2. Classroom applications:

- Get students to print 3D models used for teaching concepts and solving real life problems.

-Introduce software like Tinkercad to the students to bring their creations to life.

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This visit was eye-opening and inspired me to think of new ways to engage my students in hands-on learning.

I enjoyed collaborating with colleagues and seeing how technology can spark curiosity and innovation in the classroom.

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We can start small with free digital design apps and gradually expose students to fabrication tools. Adopting the panda laser printer and getting the guides to train the teachers may be a start before we get all these ideas incorporated into PW, Art or Science.

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I can use design challenges in class to let students create prototypes to solve real-life problems- for example in the designing of Science prototypes like a boat.

Students can use simple digital design tools to visualise their ideas before building them- a solar panel car, art etc

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I learnt how digital fabrication tools like 3D printers and laser cutters can be used to encourage creativity and problem-solving.

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I am more aware of how we can make use of digital tools in creating products

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It provides a platform for students to develop both their soft and hard skills

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It is wonderful that we can customize our products using the different digital design tools.

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Cross-curricular learning: Learning how different materials eg: paper and metals are recycled in industries and including it as additional information when designing the recycling games during Project Work

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It encourages creative thinking and problem-solving skills in students.

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Students can use the 3D printer with AI feature to make Science come alive (eg: printing pictures of different stages in the life cycles of plants and animals to make the stages appear more realistic)

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How has this visit influenced your perspective on digital fabrication and hands-on learning?

One word or phrase that sums up your experience today.

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What challenges do you foresee if we bring similar experiences back to school?

What opportunities do you see for cross-curricular connections (e.g. Science, Art, Project Work)?

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What aspects of the Digital Fabrication Space can you see being adapted for your students?

Suggest one activity/project you could try with your class.

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Share a picture of something you found exciting/insightful during the Learning Journey.

Add a short caption to explain why this moment stood out to you.

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What are 2–3 key takeaways you gained from today’s session?

How can these ideas be applied in your own classroom practice?