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Project based lesson

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simple code you can call upon over and over again. (repetition)

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Lessons regarding having a placeholder for a piece of information that can change

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Statements only runs under certain conditions

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iteration training

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Steps you follow to complete a task. Wrapping a gift box with paper. Robotic commands might be confusing.

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MIT App Inventor

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Create an app of a cat that purrs when you touch the screen.

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breaking problem down, debugging (make small changes) and perseverance

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Algorithms, loops, conditionals, variables, functions (abstraction)

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several mentors assist only a few students at a time

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App Inventor, scan things on phone and it adds app to their devise. Having a copy of the work is like proof of concept- creating something of value.

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Plan activities that are fun and make things more accessible to kids

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Students learn more by participating rather than lecture.

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Computer Science Activities (15 Weeks) Ideally 6th grade