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the white arches are regal, but in a godly sense - it feels like a god could live in a room like this. this would contrast with the desert and also the garish spotlights. having something feel regal but lighting it with spotlights and neon signage would make it feel like vegas.

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including Fata Morgana will add further mysticism to the scene.

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whilst Fatima doesn't have the income to have a very fancy car, she still wants to put some sort of effort into her appearance (which will be shown through her clothes - too small or too big, off-white in her shirts, the hems of her trousers just a little too short... she buys clothes from charity shops, gets things second hand). so the old classic style will represent this - either second hand car for cheap or something she's had for a long time.

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another version of a classic car interior. prefer the steering wheel on the other, but the seats on this look cheaper. I also prefer the lack of detailing behind the wheel on this picture.
the leather will be worn, even coming up in some places... perhaps fixed will duct tape?

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would have to represent the low income of Fatima. Fatima would not wash her car since she would be driving through dusty places a lot. she also would not car about having a new model - the car would represent all this.

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possibly just standing in the desert, no set piece. act she is doing as of yet undecided, but it will reflect the idea of doing something meaningless forever... which is her punishment. the scene will be the most lonely of them all, and also the shortest, having them only stare at each other before moving on.

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the lack of definition in the eyeballs would be a good play into the gothic aspect of the genre - as would the statues themselves... if you had marble statues hanging off the house, it would act as sort of gargoyles.

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one of the southern gothic staples was the macabre. ornate skulls decorating the house could play into that.

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to have houses built ontop of and into houses would feel like a continuation of life in this desolate land, something that Dinah represents.

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the regality of the design would be a brilliant contrast to the desperate desert surrounding it. then, with the garish spotlights on top, would feel like something from Vegas.

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the all blue glow, but would be red or orange. this pic done in post - ours would be practical so as to get better definition and consistent lighting when using more than one colour light. the glow would be to give the vibe of a forever dusk, as if time doesn't exist.

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an abandoned building would feel cohesive with the surrounding scenery and also the Old Woman; she is old, still in use but barely, standing for no reason because she's got no use.

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more of a gothic version of the french quarter house. dark blues and greens would contrast nicely against the red.

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if not just in the desert, then in a car park? a patch of land that stands out completely from its setting. a car park also plays into the liminal space idea.

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house will be alone in the desert, no gate or garden, as if it has been plucked from another place

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considered the idea of a stacked house, to further play with the idea of being out of place. however, idea seemed too Tim Burton - too cartoony.

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the detailing on this door is delicate, the white is pure, and the pop of blue is a little hint of something More.

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not italian renaisance, but what gave me the idea. would be interesting to have beautiful marble renaissance style statues embedded onto the house - further evoke the feeling of out of place.

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the detailing on this door is beautiful, and the vibrant colours are incredibly eye catching.

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glow much like this one; all shades of one colour. perhaps too much yellow in this one, and a slight hint at green where we wouldn't want any.

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(swiss army man) or is a bend better?

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the way the horizon blends. will there be a definitive distinction between sky and horizon, or will a blending of the two make it seem more like it could go on forever. we want the desert to feel like a different universe altogether. (regression 2015)

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(knight of cups) the flat horizon - is this the best way of evoking a feeling of forever?

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perhaps less definition in the horizon, but definitely this type of vibe... feels like it could go on forever. also, the lack of foliage is something to use. only stones, for texture, maybe a cactus or two (maybe even something more out of place... an ice cream truck?)

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flat horizon, all blue glow in the last one. (badlands)

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spotlight on dinah's house, illuminating part so we can see it in colour (or black and white) and sets it apart from the all red hue of the rest of the film

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have dinah's house covered in plants; signifying youth and life, which dinah will represent. at the end, when The Question is posed to Fatima Webster, it will have been predescessed with the image of Dinah, who is a prostitute. the moral question here; she is a prostitute, and thus a sinner (hence her being in this Place), but she is also youthful and naive... do people like her not deserve to live? is she Good? is anyone?

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the house might be new orleans style - wrought iron, intricate flowers. possibly an all black/grey/white building. symbolising perhaps the sturdiness of this building (and vocation). will be a nice contrast to the wishy washy, mirage-ridden desert it stands in.