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The following is a work in progress of my beginning notes and thoughts about how to implement what we have learned so far to a graphic design studio/project-based class.

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Create opportunities for students to solve their own problems.

It is more important what the students do then what you do.

Provide opportunities for higher order learning, experiential learning to engage students.

Model what you want from students (e.g., model how to share and interact in a discussion

forum, provide exemplars of projects and other assignments, and engage in think-alouds that illustrate how to read and take notes from primary sources).

Present content in digestible chunks to make it easier for students to process.

Structure online learning resources so materials are one click away.

Use guest lectures where appropriate in order to expose students to a range of expertise, multiple perspectives, and practitioners/scholars in the field.

Create a sense of community

Show your character. Personality is a good thing

Construct online discussion questions to encourage conversation and sharing.

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sorted recommendations into general categories (e.g., learning, teaching, design, support)

(a) supporting student success, (b) providing clarity and relevance through content structure and presentation, (c) establishing presence to encourage a supportive learning community, and (d) being better prepared and more agile as an educator. Below is a sampling of recommendations to illustrate each theme.

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Social presence

Cognitive presence

Teaching presence

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online educators are in many ways still trying to figure out the best ways to design and facilitate online learning experiences

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Are studio classroom already doing some of the flipping examples? 

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Are studio classroom already doing some of the flipping examples? 

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It seems like many of the suggestions are based on lecture and test based curriculum vs project based curriculum. -

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What works best on line for Studio based graphic design projects?

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What works best on line for Studio based graphic design projects?

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Can students do one on one critique during online sessions in Zoom breakout rooms?

Can online session be used for follow up question on project or demos?

Should demos be done during online sessions?

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How best to create student focused learning?

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How best to create student focused learning?

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More student to student critiques? More one on one critiques? more in class work time?  Does this create safety issues with COVID?

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Some of design education is the practice of working with a schedule - and being on time.

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What content can design students do at their own pace?

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The other side may or may not be the opposite of the current side

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In studio class based on critiques - allowing  students to critique each other and create a dialogue with each other vs teacher is integral to leaning - it permits the students to form their own voice.

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Interacting with student face to face - "teacher as sage" I think this is true some of the time

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the method and practice of teaching, especially as an academic subject or theoretical concept

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cause to turn over in the air. Changing to show opposite side.