# data[].attributes.body
I finished the ducks but the piece felt like it was missing something so I showed it to my friends and asked for advice. They suggested adding something to fill the white space and eventually I decided bubbles would be best for this because bubble baths and ducks are commonly depicted together and they link to my research as bubbles are very delicate and fragile similar to the environment which can be harmed by plastic waste pollution. Bubbles also vary in size and colour which I feel fits with my exploration of scale.

# data[].attributes.body
Sketchbook pages + initial ideas

Duck

# data[].attributes.body
Bring in a small item of your choice and of interest. It could be from your self portrait/ small boxes or another item of interest such as a button, clip, piece of lego, etc. Must be around this size.

# data[].attributes.body
Create a movie front building off of the research we did in our summer projects. During this mini project we were experimenting with the interpretation of research which will be a useful skill to have throughout this course and in the future.

# data[].attributes.body
Rescale your street or location.

I chose to interpret this prompt by drawing various locations around where I live or that mean something to me.

# data[].attributes.body
In this first room we were encouraged to experiment with texture and colour. At first I tried to do this using materials I am comfortable with such as pencil and pens by using lines to create the illusion of texture and form but I was encouraged by my tutors to experiment more and push myself out of my comfort zone and work larger.

# data[].attributes.body
I tried to push myself out of my comfort zone to work on a larger scale with an A2 paper but this piece ended up feeling unfinished and rushed.

# data[].attributes.body
We made two view finders (2cmx2cm and 10cmx10cm) to select a small area to focus on in lots of detail.

# data[].attributes.body
In this room, we were not given any instructions or prompts on what to draw so I drew the objects around me, looking for fun textures or patterns I could recreate.

# data[].attributes.body
I drew the centerpiece of the room focusing only on the shapes and colours I could see. Originally, this piece was just the balloons and tissue paper in the middle but I was told by a tutor to be more bold and loose while working on a larger scale so I included the streamers hanging from the wallls and ceiling as well. I think I could have pushed myself more with this piece but I am still happy with the final result.

# data[].attributes.body
Create wearable art inspired by art you created in the drawing rooms tasks

# data[].attributes.body
Working in groups of 3-5, we evaluated sections of our concertina books to see which segments would be best to combine into one hybrid frontage.

Our frontage had to be as close as to A1 (594 x 841mm) as we could get it and also had to include moving elements such as windows/ doors that open or something that appears/ disappears or pops up.

Things we had to consider while making our frontage:

It must be portable - we made it almost entirely out of cardboard which is very lightweight so our frontage could be moved.

Do you need a counter balance/ supports for you frontage? - we created the porch with the intention of using it as a counter balance for the house and used layers of cardboard to support the house and prevent it from bending and keep it upright

# data[].attributes.body
We went through the different course rooms while drawing different toys placed throughout the rooms. During this, we familiarized ourselves with the materials available in each room while also getting to know our new tutors.

# data[].attributes.body
We contributed different things to the house depending on what we did for our summer projects.

# data[].attributes.body
Second floor made by Yura and furniture made by Manee.

After we realised Yura had stuck the window on upside down, we discussed a group on what to do but eventually decided to keep it because it helped the structure feel more like a haunted house with something not quite right about it like our inspiration, Monster House.

# data[].attributes.body
We attached the second floor to the structure with hot glue and I made the roof in a similar style to the porch roof. I left enough room to be able to build on top of the roof but I also tried to keep it short enough so we could move the puppets around the second floor and have enough light for them to be clearly visible on camera.

# data[].attributes.body
Georgia's balcony.

# data[].attributes.body
I made a sliding door for the house as the entrance from the balcony to have a moving element for the movie frontage other than the puppets. I made it by the inside ridge of cardboard along a straw and using hot glue to connect it to the cardboard which allowed it to move freely along the straw. We also reinforced the straws connection to the wall with more hot glue to make sure it would stay in place when we moved the door.

# data[].attributes.body
A room that Ralph made to place in front of a window to make the house appear as if it has more rooms and depth from the outside without having to build more rooms and furniture than we'd actually use in the mini movie which saved us lots of time.

# data[].attributes.body
The mouse protagonist made by Manee.

# data[].attributes.body
The antagonist, "Willowzilla". We wanted her to have a rough, cartoonish appearance to link back to series like Tom and Jerry that inspired the narrative of our short film. The name "Willowzilla" is a reference to the titular character of the Godzilla series and a reference to the scale of the character in comparison to the mouse and the house.

# data[].attributes.body
Ralph's room in the frontage with a light on it. Without the light it is not very visible which we could have avoided by not giving it a roof which would have also made it easier to access if we did want to use it for something during our video. We could have developed this idea further by using different coloured lights to see how they change the affect of the room.

# data[].attributes.body
Collect various components that have the potential to be made into a robot such as nuts, bolts, screws, nails, light bulbs, clips, wire, tin cans, chain, etc

Assemble the parts you collected into a characterful cyborg.

# data[].attributes.body
Initially, I planned to use paper plates to construct the body of my robot and add details to that structure but the plates were too flimsy and I didn't have a reliable way to connect them together while still being able to convey that my structure is a robot so I switched to a sturdy box to give myself a solid structure to build off of. I wrapped the box in tape to add more visual texture and added weights to the bottom to help my robot stand despite the front heavy design.

# data[].attributes.body
The orange tape I used to cover the box I used reminds me of rust and the steampunk aesthetic which could be interesting to explore as a potential setting for where this robot is from and its function.

While my robot has strayed significantly from my original plan, I think that this version is an improvement as it has a clearer purpose that is communicated through its design. I do regret mostly using tape and hot glue to connect the pieces of my robot together but given the lack of materials and time constraints, using these methods was the most realistic and allowed me to finish this project in time.

# data[].attributes.body
Bring in items that reflect you. Objects that represent you, your interests, hold a special memory, favourite food (pictures/ wrapper), favourite accessories/ jewellery, trinkets, photo copies of old photo albums. It can be a mix of photos and items. Bring in 2-3 small matchbox sized boxes, tins or trinket boxes. Do not bring in anything valuable.

# data[].attributes.body
Bracelet and flower charm: I made these during the summer holiday

Ring: I was given this ring while on holiday when I was younger

Keyring: I bought this keyring while on a history trip to Germany and my friend has a matching one

Necklace: A birthday present from when I was five and had just moved into my new house, the postbox is for my parent's job at the post office.

Leafeon figure: I grew up with my siblings playing Pokémon and I still enjoy the franchise

Clay goose: Geese and ducks are some of my favourite animals

# data[].attributes.body
Think:

Why might you create a piece of artwork about yourself?

process events in your life

find others who relate to you/ your troubles

intuitive - no right or wrong answer

Why might someone want to recreate themselves?

self esteem/ confidence boost

How does changing the scale adjust how we see ourselves?

make problems feel smaller - on top of the world

represent how something makes us feel - big problems amke you feel small

# data[].attributes.body
Make a visual record of your weekend (Friday 26th - Sunday 28th). This could be through photos or notes and could include specific timings or imagery. Think colour, pattern, numbers, shapes.

Suggestions: Brushing your teeth, eating breakfast, going on a walk, cooking, watching youtube, chatting to friends, etc.

# data[].attributes.body
Part 1: Go Big

Using the photograph of your head design the rest of your body. You could draw around yourself, include drawings, photos, collages of items and objects that represent you. Consider how you can incorporate the objects in interesting ways and how you could play with scale or shape. Do not worry about accuracy, structure or perfection, have fun and go with what feels right for you.

# data[].attributes.body
Part 2: Go Small

Place yourself into your small box(s), take pictures of your big outcome and rescale it and turn it into a match box size sculpture. It could also be placed into a small tin or trinket box you have brought in. Include further drawings and photos of the items you have brought in and the objects which represent you, but this time miniature.

# data[].attributes.body
Turner Prize at Cartwright Hall and the National Science and Media Museum

# data[].attributes.body
Context: textiles and Fashion is a very broad and fast moving career pathway with many opportunities if you enjoy working with colour, trends, shape and pattern. You have documented your weekend either through picture or notes and now you will be creating textures, patterns and collages, and then developing these into design ideas for fashion, surface pattern, textiles, or costume.

# data[].attributes.headline
Textiles and Fashion Induction - Day 1: Patterns and Collage

# data[].attributes.subject
Textiles and Fashion Induction - Day 1: Patterns and Collage

# data[].attributes.body
Part 1: Pattern making

Using unconventional ways of mark making, create at least 20 patterns using ink inspired by your documentation of this weekend. You may copy visual shapes or use your imagination to describe your timescale.

# data[].attributes.body
I spent a lot of my weekend outside so I reflected this through the use of greens, yellows and blues as well as trying to be looser and let the inks flow naturally while still trying to keep some recognisable shapes and forms.

# data[].attributes.body
Decide if you want to make wallpaper (surface pattern/textiles), fashion (either womenswear or menswear), or costumes for a charcater from a play/film/video game etc using these patterns.

# data[].attributes.body
I was recommended to research the Starlight Express and create pieces inspired by it but without knowing about the story or characters, I felt there was not much I could take from it beyond aesthetics so I moved on to train conductors in general and what patterns and shapes can be used to communicate their role.

# data[].attributes.body
Working with wire was harder than I expected especially when figuring out how to connect the pieces and make it stand up on its own but I used loops in the wire and pliers to hook the parts together and the weight of the structure was enough to keep it upright.

This was an interesting way of exploring scale because it was also simplifying or scaling down the level of detail

# data[].attributes.body
I brought these objects in so I could have a wide range of sizes and textures.

# data[].attributes.body
Tuesday 14th October 1:15pm

Dress code: trousers, steel toe boots, long hair tied back. No jewellery, false nails, or loose clothing

# data[].attributes.body
Contextual Studies helps inform and connect your art to the real world. Everything we do in Art and Design will be influenced by something - philosophy, science, cultural/ social history, politics, economics, or literature. Engaging with a wide range of sources for our research will help us consider new options and create pieces that leave a lasting impact.

When studying a subject we should consider:

environment

language

culture

maker

history

economics

gender

your preconceptions

your opinions/ first reaction

politics

client

These factors are what informed the piece even if the creator/s were not fully aware of it.

Our research must include:

our opinion

pictures of what we're researching

a Harvard reference

expert opinion

makers' comment

Harvard refernce format:

Author/originator, (date), Title: subtitle, Publisher, City

Author/originator, (date), Title: subtitle, Publisher, available at: URL accessed, (date)

Referencing is saying where you found the information. We must cite our sources of information to prove that our information is reliable to use to inform our work. If we cannot find a source, do not use the content.

# data[].attributes.body
The Science and Media Museum was an interesting place to visit in relation to our theme of scale. It explored how scale and perspective can be used in movies to make things seem larger than they actually are.

I could use this in my own project by experimenting with photography to make a large object like a building appear much smaller in comparison to a small object like a plastic duck.

# data[].attributes.body
This exhibition in the museum challenged the viewer to adjust the camera settings to take a picture of a water droplet hitting the surface of the water in the cup. The interactive element was interesting to play with but the images themselves are also aesthetically appealing. Because of how they were taken, the images have a delicate and timeless quality that reminds me of lakes in paintings.

I could explore this idea in my project by painting waterscapes which could also link to my research on fear and scale and thalasophobia or the fear of deep water. It also links to scale because of how the tiny water droplet has been enlarged on the screen.

# data[].attributes.body
I enjoy historical houses like Cartwright Hall because I like these kinds of impressive and decorative architecture and the elaborate interior design seen in the ceiling trims. The attention to detail is pleasing and often inspiring to me as someone who enjoys lots of detail in my own art.

# data[].attributes.headline
Final Piece Planning - Watercolour Experiments

# data[].attributes.subject
Final Piece Planning - Watercolour Experiments

# data[].attributes.body
For these pieces, I was mostly trying to experiment with how I could convey scale, as my starting point was a tiny duck, I could have just enlarged it as the link to scale but I wanted to explore a contrast between large and small. I also was experimenting with colour and how much I could deviate from the duck's original colour before it no longer felt connected to my starting point.

# data[].attributes.body
Zadie Xa's work turns her room in the gallery into an experience with the mirrored floor, hanging shells that played music and the use of 3D elements on some of her pieces which makes the entire room feel interactive. The mirrored floor adds to the spiritualistic nature of her work, offering a new perspective of the pieces and is reminiscent of a calm body of water which is common imagery in spiritual settings. Xa's pieces also link to water by depicting marine life, some of the pieces being fragmented could be commentary about the state of the world's oceans and pollution destroying habitats that are vital to the ocean's ecosystem.

Overall, walking around the room felt refreshing and calming, Xa's use of colour and form is inspiring and visually appealing. To take inspiration from her work for my project, I could consider my use of colour in relation to the emotional impact I want my piece to have.

# data[].attributes.body
Rene Matić's work is a political and social commentary explored primarily through photography but they also use other mediums such as sculpture and textiles. The centerpiece of their room in the gallery is a giant white flag with "no place for violence" printed onto it, the white flag is commonly associated with a call for peace while the text could be seen as a criticism of violence used as a means of control. Matić describes this piece as calling out the irony between political words and actions. In relation to my theme of scale, the large scale of this piece can be seen as being representative of the size of the problem Matić is commenting on.

# data[].attributes.body
Nnena Kalu's drawings hang around the room and display a form of abstract, controlled chaos. Her works appeared messy and stressful at first but the repetition of forms that appear in her work makes the pieces feel more delicate and intentional. Kalu's use of pastels is interesting with how it contrasts the traditional use of pastels to create pieces that feel soft and gentle while Kalu's pieces are almost in direct opposition to this idea.

To take inspiration from Kalu's illustrations, I could consider my use of colour and form and the different ways I can represent an object and work in a more abstract style while still allowing myself to care about the finer details.

# data[].attributes.body
One thing I liked about Kalu's drawings was that you can see each mark she made and how the piece came together. Some areas appear to have been scratched at which adds extra visual texture and interest, this in combination with the wild nature of her drawings makes the pieces have an almost violent nature, possibly reflecting a release of energy or a conflict.

# data[].attributes.body
Kalu's sculptures are colourful and abstract, similar to her illustrations yet these pieces feel more chaotic due to the amalgamation of materials. The use of tape and rope in these pieces makes them feel trapped or contained which contrasts the bright, colourful fabrics that make up the main bodies of the sculptures.

To take inspiration from Kalu's sculptures, I could work in 3D and make an abstract sculpture based on my research and experiment more with colour.

# data[].attributes.body
Mohammed Sami's pieces are very large, each one taking up a majority of the wall. This not only links to my theme of scale through the sheer size of some of his pieces but it also could be a link to the meaning behind his pieces, they are inspired by themes of memory and conflict, his pieces consuming the space links to how these topics can also consume our minds as well as how memory can be altered as we grow or our perspective changes.

Aesthetically, I enjoy Sami's paintings, they feel similar to the idea of calm before the storm and also as if the meaning behind them is lingering just out of reach, inviting the viewer to look for longer to figure it out. His pieces will be interpreted differently by everyone as our perception is influenced by our own memory and experiences.

To take inspiration from his work, I would like to consider how I can push the material I work with to create stunning pieces with intricate details and hidden meaning.

# data[].attributes.body
Medieval: 1000 - 1400CE

Renaissance: 1400 - 1600CE

The Medieval period had a very religious society and a complicated relationship between the rulers and Christianity

Medieval Art:

Common iconography of religious figures and stories that were well known at the time, guilding, Medieval cities, fashion and text, the drapery/ fabrics are painted similar to a scrunched up piece of paper

Northern/ German Renaissance: 1432 - 1588

Moving away from religious art, artists were commissioned by the rich

The art made during this period was darker and involved more death, printing/ mass production of books began using wooden blocks

The Gutenberg Bible (1456), the first book in the west to be printed, 2 versions were made - 1 version printed on vellum which was expensive and the other was printed on paper which was cheaper

Southern/ Italian Renaissance: 1427 - 1527

The separation between Medieval and Renaissance art can be seen with how they represent 3D space. The Renaissance had a focus on observation and studying their subject and this is shown through the artists' use of perspective.

Fresco

Painting onto wet plaster/ directly onto the wall using watercolours

Michelangelo

Commissioned to paint the Sistine Chapel with stories and scenes from the Bible

Drawing became a more important and common practice for artist as paper became cheaper

Artists worked in studios with apprentices

Venetian Mannerism: 1453 - 1577

Showing off wealth and skill with busy painting

Middle East 14th - 15th century

Calligraphy, religious symbolism, calculations for solar and lunar eclipses, astrolabe - a compass and way of telling the time

China 14th - 15th century

Art on scrolls, telling a story or creating an experience for the viewer as the scroll is unrolled

# data[].attributes.body
I enjoy working with materials like pencil which allow me to be precise and pay close attention to smaller details which worked well while working in the style of Jim Dine.

# data[].attributes.body
Cartwright Hall also had a range of pieces from different artists as well as the works from the Turner Prize Gallery

# data[].attributes.body
Enlightenment: c.1650 - 1850

Modern: 1850 - 1950

Definitions and examples:

Baroque

Highly decorative, flashy and decadent, it is design to cause awe and show off.

Mostly used for architecture

Example: Palace of Versailles.

The Aesthetic Movement

Highly symbolic, compositional, includes classical buildings and a sea or landscape

Example: Seaport with the Embarkation of the Queen of Sheba

Rococo

Sometimes used alongside Baroque

Compositional paintings designed to create a fantasy or a feeling of timelessness, romantic, risqué, French, opulent

Mostly used for paintings

Ukiyo-e

Printed and distributed, explores pleasure - drinking, eating, having fun

Picturesque and The Sublime

Exaggeration, more dramatic than it would appear in real life, painting to express what you can't say with words, focus on the emotion behind a scene

Example artists: William Turner and Henry Fuseli

Romanticism

Landscapes, spiritual

Example: Wanderer Above the Mists

Synthetism

Experimenting with colour

Nihong Painting

Delicate, focus on intricate details

Example:

Art Nouveau

Flowing, organic, ivy

Architecture - entrances to the Paris Metro

Examples: Alfons Mucha 1898

German Expressionism

Emotional, at its peak around WWI and WWII, influential

British Modern Art

Emotions and feelings, challenges expectations

Example: Paul Nash

Harlem Renaissance

Art, music and literature

Abstraction

Originated in Russia, observation, deconstruction of art, what does it mean to create art and how can you pant it

De Stijl

Deconstruction, similar to Bauhaus

Abstract Expressionism

Examples:

Jackson Pollock - performance, record of movement

Willem de Kooning - vaguely depicting something

Mark Rothko - formless, experience, colour

Royal Society: founded 1660 - focus on science, observation and philosophy and art made around this time reflects this

19th Century

Nicephore Niepce

Charles Darwin

Science, controversy, revolution of new ideas and technological developments

Modern - Relating to the era of modernity, around 1919 - 1989

Contempory - belonging to the present, following modern ideas and trends

The start of Modern Art - Artists visited the stolen artifacts and art in museums and made work inspired by them

# data[].attributes.body
BCE - Before Common Era

CE - Common Era

Paleolithic: 40000 - 18000BCE

Petroglyphs of animals as a form of reverence or celebration, in fire light, the animals look like they're moving

Spear thrower - decorated tool for hunting, spiritual

Art was made on portable objects

Gobekli Tepe: 9500BCE - 8000BCE

Similar age to stone henge, animal carvings celebrating animals they hunted

Egyptian: 3200BCE - 30BC

Nebamun and his cat hunting birds in the marshes c.1360BC

Tutankhamun's Gold Throne c.1336BC

Bust of Nefertiti 1352 - 1336BC

Greco-Roman/ Classical: 510BC- 106AD

Parthenon, Firenze 422 - 438BC

Statues were painted but the paint has faded over time

Garden scene from Prima Porta c.20BC

Use of aerial perspective

Terracotta Army

From the tomb complex of the First Emperor of Quin 210BCE, life size warriors, chariots and horses

Northern Nomad 800BCE - 500 CE

Romans start leaving Britain around 400CE, Rome falls 476CE

Post Roman/ Medieval: 410 - 1066

Sutton Hoo - Anglo Saxon Burial Ship

# data[].attributes.body
In this workshop, we were introduced to the different areas and tools we could use and then given a piece of wire to bend and cut before taking it to the welding station and welding it to a thin piece of metal.

I decided to try make a cartoonish space rocket with a star to link to the theme of scale by representing something large as much smaller than it actually is.

This workshop will be useful for a future project if I want to work with stronger metals to create a sculpture however I do not think it fits with where I want to take this project.