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In 2025, Timbarra P-9 acted for wildlife through the STEM design challenge.

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In 2025, The Grange P-12 College took part in the STEM Program at Werribee Open Range Zoo and went through a design process to create Gorilla Go Bags for our international partners, the Gorilla Doctors

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In 2025, The Basin Primary School worked on Zoos Victoria’s STEM design project designing new enclosures for Dingoes.

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In 2025, St Theresa’s Primary School, turned their STEM design projects into meaningful enrichment for Zoo animals. See their work below.

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In 2025, St Joseph’s Primary School designed enrichment for the Lions and Penguins at the zoo. Read about their designs below.

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In 2025 Resurrection Primary School, acted for wildlife by designing enrichment for Echidnas, Lions, Penguins and Dingoes. They created videos explaining the details of their prototypes for zookeepers to watch. Check them out below.

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In 2025, Our Lady of the Assumption School developed enrichment ideas for a variety of animals within Zoos Victoria. Students constructed and tested their protypes to analyze the appropriate materials before sharing their results. Check out their amazing work below.

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In 2025, Koonung Secondary College supported wildlife through a range of projects, from designing dingo and penguin enrichment prototypes for Zoos Victoria to creating research posters about endangered species.

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In 2025, Kingswood College explored the evolutionary needs of the Echidna and Little Penguin. Students built some incredible protypes including the wooden fish designed to mimic the natural movements of fish in the water for penguins to catch.

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In 2025, Fitzroy Community School designed animal enrichment for the Hippo, Tiger and Sharks. Read about their work below.

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In 2025, Damascus College engaged with the Zoos Victoria STEM challenge, exploring animal enrichment for Dingoes, Echidnas, Lions, and Little Penguins. Read about their work below.

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In 2025, students paired together to explore how their skills in digital technology can help produce enrichment ideas for multiple animals within Zoos Victoria. The students came together and shared their ideas at the 2025 schools showcase. See their work below.

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Following an August 2025 STEM program visit, Year 3–4 students designed, justified, and iterated enrichment prototypes, sharing artefacts on Padlet and receiving expert feedback; students also met Primate Keepers to test and communicate improvements - strong evidence of inquiry, design thinking, and authentic audience feedback.

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In 2025, Caulfield Primary School uploaded ~30 student enrichment prototypes (e.g., for Dingoes, Little Penguins, Echidnas) to the Online FE Schools Platform—evidence of iterative design, peer feedback, and alignment with STEM and Design & Technologies learning.

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Invention name:Running track jumping box.

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Invention name:Running track jumping box.

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Invention name:Running track jumping box.

Team Names: Go lions.

Animal chosen:Lions

What it is:It's a Lion running track & then they jump the box for fun.

How it works:The Lions run the big track & then jump the big box

What it helps the animal with:It helps strengthen their legs for running & jumping.

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Zarah, Emma and Harper in Grade 5/6 designed and made a prototype for the Little Penguins. It is a pool enrichment, with a floating tunnel. It is designed to encourage the penguins to swim, jump and dive.

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Our Lady of the Assumption Primary School, Cheltenham

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Pool and Swing Enrichment for Short-beaked Echidna

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Pool and Swing Enrichment for Short-beaked Echidna

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Chloe and Aaliyah in Grade 5/6 designed and created a model of a shallow pool and swing as an enrichment for a short-beaked echidna. They used all recyclable materials.

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Our Lady of the Assumption Primary School, Cheltenham

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Alpine Dingo Feeder designed and made by Felix and and Pippa in Grade 3/4. The feeder is made to hang from a tree and has small holes which treats can fall out from when nudged and push around. The feeder should be placed high enough that dingoes need to jump.

https://drive.google.com/file/d/1edOfSYMF7LUcFy6l3VxJRwVTnTiM5xEj/view?usp=sharing

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Our Lady of the Assumption Primary School, Cheltenham

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Ariel and Luke in Grade 3/4 designed and created a model of an obstacle course for an Alpine Dingo. All materials were recycables.

https://drive.google.com/file/d/1dW1DV0tYt7mckOXnXDBl2ETiVJK4IZFm/view?usp=sharing

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Our Lady of the Assumption Primary School, Cheltenham

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Avacyn and Kate in Grade 5 design and made a maze feeder for the short-beaked echidna. All materials used were recyclables.

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Our Lady of the Assumption Primary School, Cheltenham

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Matthew and Savannah in Grade 3/4 developed an African Lion enrichment, providing hiding, climbing and ball toys. All materials used came for the recycle shop.

https://drive.google.com/file/d/1S-lS78IXixcptONVHMrmDcyp1y7gPvpF/view?usp=sharing

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Our Lady of the Assumption Primary School, Cheltenham

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Zac and Yazmin in Grade 3/4 design and made a feeder for the African Lions. Using recycled materials, it hangs for a tree and is filled with treats. When hit in the correct spot, the cap will fall off and treats will come out for the lions.

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Our Lady of the Assumption Primary School, Cheltenham

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Isabelle and Mason in Grade 3/4 students developed a model of an obstacle course for the Alpine Dingoes, using recycled materials.

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Our Lady of the Assumption Primary School, Cheltenham

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Climbing Feeder for the Short-beaked Echidna

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Climbing Feeder for the Short-beaked Echidna

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Anthony and Siena in Grade 3/4 designed and created a climbing wall feeder for the short-beaked echidnas using recycled materials.

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Our Lady of the Assumption Primary School, Cheltenham

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In 2025, students at Our Lady of the Assumption Cheltenham took on a range of projects from Grade Prep to Grade 6. From building bug hotels, bird houses and lizard homes for animals in our school gardens, and developing enrichment ideas for little penguins, alpine dingoes, African lions and short-beaked echidnas. They worked hard, following the design thinking process to develop new ideas. All materials used by the students were recycled.

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Our Lady of the Assumption (OLA) Primary School, Cheltenham

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Team Names: Sienna and Sophie

Animal chosen: Dingo

What it is: A playground for dingos where they use their skills to jump and find their food

How it works:The dingo climbs the rope to jump onto a platform and lies in the sun and there's a food platform with lots of hiding spots for it to use its nose with its natural hunting instincts. It also has a den and lots of ways for it to drink water.

What it helps the animal with: using its natural instincts and finding food.

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What to write here?

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Invention name: The Lion Game

Team Names:  Max and Clifford

Animal chosen: Lion

What it is:  It is a maze where the lion uses puzzle-solving skills and the sense of smell for the meat. It also has a ball for the lion to play with.

How it works: It works like a normal maze you have to find the correct way to go.

What it helps the animal with: It helps the lion develop puzzle solving skills and their sense of smell.

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The Lion Cave is a place were the lions can roam around freely head up to the roof from the stairs drink from the fountain play with the ball which the zookeepers must fill with vegemite every day or eat the giant slab of meat that the zookeepers must replace every day by tying a new peace of meat to the rope every day. They can also chillax in the den it helps with sleeping and jumping.

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Invention name: The Stinky Rope

Team Names: Elina

Animal chosen:Lion

What it is:It is a rope ball with stinky food in it so lions can play with it and smell it.

How it works:The lion plays with it/ jumps on it and they can smell it.

What it helps the animal with: Smelling, and physical things.

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Invention name:Penguin slide

Team Names:Aaron and Heath

Animal chosen:Penguin

What it is:A slide supposed to keep penguins happy and for fun

How it works:A penguin is supposed to walk/climb the stair and slide down into the pool/water

What it helps the animal with:Happiness,fun and gives exercise

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Team Names:Lior & Ezra

Animal chosen:Dingo.

What it is:A climbing wall with blocks on the wall & it has meat hanging on the top as a reward and then there is a ramp that takes them down.Then there are stairs that go into a tunnel with food.

How it works:It’s a running wall with small

What it helps the animal with:physical exercise & running.

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Invention name:Running track jumping box.

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Invention name:Running track jumping box.

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Invention name:Running track jumping box.

Team Names: Go lions.

Animal chosen:Lions

What it is:Its a Lion running track & then they jump the box for fun.

How it works:The Lions run the big track & then jump the big box

What it helps the animal with:It helps strengthen their legs for running & jumping.

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Team Names:Adam and Jonathan

Animal chosen:Lion

What it is:It is a drone that sprays smell

How it works:It has 4 smell spreaders and a smell sprayer.The smell sprayer sprays an animal smell and the smell spreaders spread the smell.

What it helps the animal with:It helps the Lion with using their sense of smell.

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Invention name: Snowy adventure chase zone⚡🌨️

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Invention name: Snowy adventure chase zone⚡🌨️

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Team Names: Carolina and Naledi

Animal chosen: Penguin

What it is: A play space with a robotic fish to chase and there is chase music playing in underwater headphones, where the zookeepers put on the penguin headphones and connect something to put on the music. It also has a cave and a slide.

How it works: the slide is bumpy and the cave has snow on it and in it. Or it can just be fake snow.

What it helps the animal with: It helps the animal feel like it’s in the Arctic.

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Team Names: Zac Butbul and Jonah Olshina

Animal chosen: Lion

What it is: It is a lion running track

How it works: The lion runs on the track and chases the mechanical rat up the tree. The rat hides behind the piece of meat that is up in a tree and the lion eats the piece of meat.

What it helps the animal with: It helps the lion with strength,claws

exercise.

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Team Names: Isadora, Sofiia, Sophia

Animal chosen: Echidna

What it is: This is a Luna park for Echidnas with activities for the reward of food.

How it works: Go through the tunnel to get the food, then go through the mud maze to earn more food. Echidna’s dig out the food and finally rip the cardboard box, and a relaxing shallow pond. Workers have to turn on the water fountain and put new food every time the food finishes.

What it helps the animal with: It helps with their sense of smell and to sharpen their claws.

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Invention name:echidnas trees

Team Names: sonny and paul

Animal chosen: echidna

What it is: a man made tree

How it works: a tree were the echidnas can climb up cross the bridge and get the food

What it helps the animal with: climbing and stability

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Team Names: Emmanuil & Anson

Animal chosen: Dingo

What it is: ball machine

How it works: first you put a bag of balls in the pipe thing and then you turn it on for the dingoes to catch it and put it in another pipe for it to shoot balls again even the employees can help with putting the balls in

What it helps the animal with: with agility and entertainment

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Team Names: Jacob R & Meira M

Animal chosen: Lion

What it is: It is parkour over a pit of a soft material, like hay, and at the end is a playful, shaded area.

How it works: The lion gets to use its agility to do the parkour, it’s sense of smell to find where the meat smell is coming from.

What it helps the animal with: The lion gets more active from the parkour, can relax in the shade, or even just play in the hay.

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Team Names:felix.v marcel.p

Animal chosen:echidna

What it is:it is a cave that echidnas climb over with tiny rocks and they also break logs open to get insects and bugs

How it works:you might have to check everyday if the echidnas break all of the logs

What it helps the animal with:it is helpful with their strength and hie

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Invention name:Penguin sound system and wave maze

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Invention name:Penguin sound system and wave maze

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Team Names:Felix.K Alex.F

Animal chosen:Penguin

What it is:A maze that leads the penguins to a fish and the maze includes sound waves to help their senses and waves for them to get better and stronger to advance their swimming.

How it works:You need to watch them do it because they could cheat and you need to check if the penguins have eaten the fish and you will need to put another fish.

What it helps the animal with:Getting stronger and to advance their swimming and to advance their senses to.

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Invention name: Echidna play area.

Team Names: Ella and Lucy the amazing.

Animal chosen: The amazing echidnas

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What it is:  The awesome playground.

How it works: The echidnas go over the bridge then go through the maze and they try to sniff out the food to go through the maze and  there is an umbrella and a bed for them to sleep under.

What it helps the animal with: It helps it get active and not  get bored.

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Invention name: The penguin course

Team Names: Satvika

Animal chosen: penguins 🐧

What it is: This is a maze where the penguins use their senses like swimming ,walking,smelling and more .

How it works: there is a little obstacle course that the penguin goes through, the keeper just has to make sure that there are always treats in the course at all times.

What it helps the animal with:It helps the penguin use its senses swimming ,walking ,smelling looking and more

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Invention name: Penguin Tunnel

Team Names: Mila and Sara

Animal chosen:Fairy Penguins

What it is: Our design is a tunnel that has music to guide the penguin through the water and at the end of the tunnel there are some dead fish for it to eat.

How it works:The Penguin slides through and finds where the music is coming from and eats the fish at the end of the tunnel.

What it helps the animal with:It helps with the Penguins hearing sense  and problem solving skills.

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Camille.H

Animal chosen:

Lion

What it is:

The electronic food basket is a basket that is coded to go up and down a long wire.

How it works:

The electronic food basket is coded to have the spread of a lion in wildlife. Every minute it lets a piece of food fall. Wont the food has stoped it watts 10 seconds before continuing.

What does it help the animal with?

The electronic food basket helps the Lion keep healthy By running and jumping.

Screenshot of Tinkercad design below:

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Team members: Mathias and Theo

Enrichment invention name: ‘dingos arena

Animal chosen: dingos

What it is: it is a maze with water and food in it. There are also jumping platforms. Dingos can run, play and sleep.

How it works: it doesn't need anything really apart from constructing it and moving and putting the food around each day

What does it help the animal with? It helps the animals by exercising and hunting to find the food

Screenshot of Tinkercad design below:

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Animal chosen: Dingo

What it is: The invention is about

recreating the environment of the dingo, so that they feel like home.

How it works:

The enclosure has a food dispenser, a cave for shelter

What does it help the animal with?

It helps the animal to find it’s food and exercise in a simple way

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Enrichment invention name: Lion Parkour

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Enrichment invention name: Lion Parkour

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Team members: Ulysse, Oliver

Animal chosen: Lion

What it is:It is a parkour for the lion for exercise

How it works:  He has to run on a platform, jump on another platform and swing on ropes.Then he goes in a maze and at the end of the maze his food is there.

What does it help the animal with?   It helps the lion do more exercise and also to have fun.

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Enrichment invention name: The hungry penguin

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Enrichment invention name: The hungry penguin

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Animal chosen: Penguin

What it is: A hoop that has food attached to it.

How it works: The penguin goes in the hoop and gets the food and dives in its nest.

What does it help the animal with?It helps the animals with hunting and swimming.

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Team members: Riley

Enrichment invention name: Stepping Stump

Animal chosen: Dingo

What it is: A stump to climb for food

How it works: You climb up and get your food

What does it help the animal with? climbing

It will help the dingo build up strength by climbing a big, tall tree stump.

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Team members: Hugo p and hugo g

Enrichment invention name: find the fish

Animal chosen: penguin:

What it is : a slide that leads to fishthat are hiding in rocks

What does it help the animal with: to problem solve and be smart

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This is a research project that concluded with a design for an enrichment toy for Dingos. The year 7 student who created this project practiced developing it at home using her dog to test it out along the way. We had a great time watching Dingos feeding at the zoo as well which was really inspiring for this student especially.

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Alpine Dingos Year 7 Koonung Secondary College.pdf

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Our students have been having a lot of fun working with different materials as they try to create prototypes for various enrichment activities.

Tinkercad has become popular as it allows students to work with scaled and representations and give clarity to some of the ideas when our STEM supplies fail us - It requires some practise, and I'll upload these as students become happy with their models.

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Animal Enrichment - Grey Headed Flying Fox

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Animal Enrichment - Grey Headed Flying Fox

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This is a small part of the learning journey we are still on when it comes to creating a 'bee-friendly' habitat. We wanted to create water stations for bees to drink from that would last them over the school holidays. We think we've cracked it!

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Enrichment invention name:Harry

Animal chosen:dingo

What it is: an enclosure

How it works: it is a cool enclosure so the dingo can feel confident

What does it help the animal with? To keep the animal alive

Screenshot of Tinkercad design below:

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Team members: Omar, Emma

Enrichment invention name: The echidna race

Animal chosen: Echidna

What it is: its a race that the echidnas compete in

How it works: the echidnas just race and if they win they get treats

What does it help the animal with? Smarts and strength

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Our Year 9 STEM students have spend the last 5 weeks learning about animal adaptations and how to enrich the lives of animals living in captivity. Here is an overview of the assessment task: To engage in a multi-lesson design thinking workshop aimed at developing enrichment tools for animals at Zoos Victoria. Through a structured process: Empathise, Define, Ideate, Prototype, Test, you need to apply scientific understanding, creativity, and collaboration to solve real-world problems provided by the team at Zoos Victoria. The unit finishes off with presentations and submissions to Zoos Victoria’s STEM Design Challenge.

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Enrichment invention name: dingo parkour feeder and dingo climber

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Enrichment invention name: dingo parkour feeder and dingo climber

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Team members: Mila.M, Madeline

Animal chosen:dingo

What it is: the parkour feeder is a parkour course,the climber is something for the dingo to climb and jump

How it works: for the dingo climber the dingo have to climb and jump of,and the parkour feeder they have to climb to the top to eat

What does it help the animal with? They with climbing

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Team members: Camille & Maeva

Enrichment invention name: Penguin water slide

Animal chosen: Penguin

What it is: A water slide

How it works: the penguin has to climb up the stairs and go down the slide

What does it help the animal with? It helps  penguins with their thinking

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Team members: Ava and Georgie

Enrichment invention name:Reach the toy fish.

Animal chosen:little penguins

What it is: a game for penguins.

How it works: Reach the toy fish is a game for penguins. They have to jump on a trampoline to reach the toy fish. If they fall there is water around them. If they manage to reach the toy fish a zoo keeper gives them a fish and puts back the toy for another penguin.

What does it help the animal with? To learn to bounce on trampolines and get fish on their own.

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Enrichment invention name: The diving penguins

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Enrichment invention name: The diving penguins

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Team members: Mila.L and Clovis

Animal chosen:Penguins

What it is: It is a platform on top of the water with fish for the penguins to eat and there is a slide to go down .

How it works: the penguins are meant to jump on to the platform, take some fish for them to eat and they can use a slide if they want to go down, or just jump from the platform.

What does it help the animal with? It helps the animal by learning to jump as high as they need to  to get some fish.

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Team members: Valentine & Maddie

Enrichment invention name: Mini food truck

Animal chosen: Echidna

What it is: It is a mini truck/bowl that rolls around the echidna’s cage to give it food.

How it works: The mini food truck is controlled by a remote control and it has wheels so it can roll.

What does it help the animal with? It helps the animals with their physics and it helps feed them.

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Team members: Lutece and Timothee

Enrichment invention name: The hungry penguin

Animal chosen: Penguin

What it is: A hoop that has food attached to it.

How it works: The penguin goes in the hoop and gets the food and dives in its nest.

What does it help the animal with?It helps the animals with hunting and swimming.

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Team members: Janelle and Cleo 4G Caulfield Junior College

Enrichment invention name:the jumping dingo

Animal chosen:Dingo

What it is: the jumping dingo is a big ramp which leads the dingo to a jump pad with a giant bendy metal rode with more food the higher the rod goes.and underneath the ramp is a piece of meat and the dingoes need to use their nose to find it.

How it works: the dingo jumps on the jumping pad and the higher it reaches the more food it gets!and underneath only the dingoes with the best nose will be able to sniff it out.

What does it help the animal with?It helps the dingo with its sniffing skills and its jumping skills plus they get fed!!!

Screenshot of Tinkercad design below:the little balls are meat by the way.

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Team members: Evan and Quentin

Enrichment invention name: Dingo playground

Animal chosen: Dingo

What it is:A playground so a dingo can have more fun

How it works:the dingo walks around and can find something to do

What does it help the animal with? Physical strength and seces

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team members: Pierre and Antoine

Animal chosen:lion

What it is: a cave

How it works: logs are smeared and placed in a rock infested and pitch black cave with meat inside too

What does it help the animal with? smell

Screenshot of Tinkercad design below:

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Team members: Omeïra & Isabel

Enrichment invention name: The Penguin tap tap

Animal chosen: Little penguin

What it is: it is a penguin entertainment

How it works: penguins tap on the fish and they ger a fish!

It helps the little penguin be more intelligent.

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Enrichment invention name: The dingo jungle 

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Enrichment invention name: The dingo jungle 

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Team members: Margaux and Savannah

Animal chosen:Dingo

What it is:The dingo jungle is a place were dings can go to relax,get shelter,and get some exercise done

How it works:If the dingos want to go up to the sundeck then they have to jump from rock to rock without falling to get to the sundeck.There is also a shelter for when it rains so the dingos won’t get wet.Inside the shelter there’s some boles so that the dingos can have a drink.There’s also some logs so that when it’s raining it doesn't stop the dingos from relaxing if they want to.

What does it help the animal with?It helps dingos get some exercise done before they rest. And it helps them not sleep for the whole day without doing anything.

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Enrichment invention - Penguin playground with fun activities

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Enrichment invention - Penguin playground with fun activities

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Team members: Chloe and Mischa

Enrichment invention name: Penguin playground

Animal chosen: Little penguins

What it is:A diving board and a fun tunnel with toys.

How it works:The penguins can do what they like on it so they have some fun.

What does it help the animal with? It lets them have some fun or get entertained a bit and makes them use there brain and senses.

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Team members: Eddie and Quoc-Thanh

Enrichment invention name: Lion Tree House

Animal chosen: Lion

What it is: A tree house filled with a soft material for the lion to rest

How it works: It has a ramp that leads the lion to the comfortable tree house.

What does it help the animal with? It helps the lion rest.

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Enrichment invention name: the jumping maze 

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Enrichment invention name: the jumping maze 

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Animal chosen: dingo by emeric and felix

What it is: a maze so that the dingo can have fun jump around and have a watertastic time

How it works: the animal just needs to go in the maze to get the meat and water

What does it help the animal with? Smell ,taste

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Daniel, Ken and Geoffrey, designed a mechanical fish that would mimic a real fish swimming away from the penguins, encouraging them to hunt for their food. The wooden model shows how movement could be developed. The fish would release food when caught.

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Criston and Derek wanted to design a product that would encourage penguins to dive more and this video talks through their prototype.

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Luca, Nick and Oliver, researched, planned and produced their enrichment model using CAD and 3D printing - here is their presentation

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Macarthur's lion enrichment idea

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Check out this Presentation designed by Macarthur Peadon.

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Annabel's lion enrichment idea.

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Check out this Presentation designed by Annabel Lukass.

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My Year 3/4 students worked in pairs in their Digital Technologies classes to design enrichment ideas for their chosen Zoo animal as part of the Fighting Extinction Project.

Using the Design Thinking process — students researched their animals’ needs, brainstormed creative solutions, and developed enrichment concepts to support animal wellbeing.

Each pair then created a digital 3D prototype using Tinkercad, showcasing how their design could help their animal move, play, explore, or behave naturally in its habitat.

We’re proud to share our students’ innovative and compassionate designs below!

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Wild Minds of Flemington: Designing for Animal Wellbeing

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Wild Minds of Flemington: Designing for Animal Wellbeing

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One of the teams brainstorming ideas for animal enrichment at Melbourne Zoo.

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FCS has returned for another year to design thoughtful enrichments for the animals of Melbourne Zoo.

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In 2025, Year 7s from Kingswood College acted for wildlife by researching and observing Little Penguins and Echidnas before designing a STEM enrichment product and building a model of it to present.

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We had been working on a Zoos Victoria STEM Design project where students worked in groups to design a new enclosure for an animal. Each class voted on which animal they would like to help by providing enrichment and other features in their enclosure that were necessary for survival as well as safety. There was a lot of background research and teamwork that went into these enclosure designs for the Dingo.

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Our students created videos to explain their ideas of enrichment toys for the echidnas 🦔

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Resurrection Primary School, Kings Park 

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Our students created videos to explain their ideas of enrichment toys for the lions 🦁

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Resurrection Primary School, Kings Park 