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I chose "Marina's audio essay". It is about her experience of being expected and judged as a. teen mother. while in school. This is just one of the many media projects that depict and show the 5 Competencies. Which also of course goes hand in hand with the ISTE Student Standards. It ties all of those in while asking the questions, "what makes you you? What events, memories or lessons have changed you into the person you are today." She made a media friendly platform. to. help others like her. KQED Youth Media Challenge is a wonderful project.

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I chose the project "global change: The fight for education for all girls" because this project shows the digital citizenship competencies by allowing a space for girls to grow a platform to express change for girls education. This represents the ISTE standard by allowing students to safely and affectively have an online presence and be active in that. This is a very inclusive platform which allows girls to start being vocally active online appropriately and affectively.

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I chose this an infographic that was teaching about the Salem Witch Trails. In this infographic the student incorporated all of the five digital citizenship competencies.

1. Inclusive- This student used only facts about the events and did not use opinion based comments.

2. Informed- this student cited all the sources they used to get the information and they all were credible sites.

3. Engaged- This infographic has many pictures and other graphs giving the reader more context and things to look at.

4. Balanced- All of the information in the infographic is relevant and appropriate for this topic.

5. Alert- This infographic is appropriate and informative.

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Fiona Gavan- Communication by Selena G. 

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Fiona Gavan- Communication by Selena G. 

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I watched the video "communication" by Selena G. explaining the importance of communication and how it can lead to healthy relationships with anyone. This relates to the 5 Digital Citizenships because 1. Inclusive- relates to anyone who needs to understand the importance of communication, everyone communicates so everyone should learn why it is very much needed 2. Informed- the student informed her audience on the importance of communication 3. engaged- some ways the students work could be engaging are the pictures shown to help them engage with the video more and stay interested 4. Balanced- this video shows balance by providing information that you need to communicate both on and off screen in order to maintain healthy stable relationships with the people in your life 5. Alert- after watching this video, audience can now be alert on why not communicating can lead to terrible misunderstandings and bad relationships.

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Molly Rodman - Pain. Cope. Smoke. Escape.

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Molly Rodman - Pain. Cope. Smoke. Escape.

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I watched the video project called "Pain. Cope. Smoke. Escape." created by student, Zayan I. This project depicts the five digital citizenship competencies in multiple ways. For one, Zayan makes sure to cite all of his sources, and these sources are extremely well-known or reliable. For example, in the video he quotes and references the CDC which is a fantastic organization to being getting information from for this project, and his other sources all end in ".gov" as well which is a sign that they are much more reliable sites. Another way that this project represented the digital citizenship competencies is through this project being a "call for change." He wanted to use his project to inform others on this worldwide problem and provide his audience with resources like addiction hotlines to make real change. This project is also inclusive as it takes into account the different experiences people may have with addiction and Zayan even shared his personal story, opening up about his father's addiction to cigarettes. This can create a more comfortable and welcoming environment for impactful conversation, which falls under multiple digital citizenship competencies.

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Catherine Grace Soper: Protect Future Generations from Gun Violence

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Catherine Grace Soper: Protect Future Generations from Gun Violence

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I chose this project because it showcases all of the 5 Digital Citizenship Competencies. This project used a video with visuals to get it’s point across. This point being that we need to protect future generations from gun violence. This is sadly relevant to students today making it inclusive, engaging, informative, and calling for alert. This student creates a video that was balanced between real life stories while also provided facts and data.

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AJ Ware - Be loud! the dark side of social media by Hana H

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AJ Ware - Be loud! the dark side of social media by Hana H

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i chose this project because it really spoke to me and things that are important to me and also went hand in hand with the 5 digital citizenship competencies. in this project, she spoke about the importance of knowing how to spot fake news and how harmful spreading it around can be. this project also focuses on how to engage as a digital citizen in helping others and being involved helpfully in the digital community. the ISTE standards fit in with this project and this is a great example of how students can use their digital platforms to enact change they did not think was possible.

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Students Make Media to Share stories of Family and Community- Reagan Peter 

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Students Make Media to Share stories of Family and Community- Reagan Peter 

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The students demonstrate the five digital citizenship competencies through using audio and video projects to help share their stories, and develop different, listening and speaking skills as well. They connect digitally through the connections they have in the stories they tell about their family history, and the community that they come from. They demonstrated safety, empathy and compassion when listening to each other stories. They found new perspectives through each other, and they supported each other in the production and making of their project.

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I read the AI and Misinformation. This project Describes the problem and then gave examples for prevention. This is used to show how suspect the media is and how AI is impacting it. The student is describing the ethic problems as well and then gives ways we can take action as well.

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The project "Protect the People" focuses on the topic of gun control. It demonstrates the five digital citizenship competencies. It advocates for equal rights for all humans by advocating for gun laws and in the description talking about how lax gun laws lead to dangerous situations especially for students. It treats people with courtesy and doesn't bully because it is simply just stating an opinion but doesn't engage with others or bully. It doesn't steal someone else's property because the creator used photoshop to make this their own. It communicates clearly because you can clearly see the message that they want to ban guns. The graphics are kept simple and to the point so it's clear to understand the intention. Finally, it actively pursues and educational goal by encouraging others to take a stand against gun control.

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The project "Affirmative Action in College Admission" demonstrates the 5 digital citizenship competencies. The student quotes credible evidence and statistics in order to support her claims in support of affirmative action. She provides insight that is respectful and empathetic to other perspectives and experiences. She recognized an issue she was passionate about and used technology to create a podcast that was helping fight for a real world issue and cause. Lastly, her podcast was clear, conveyable, and easily sharable to a variety of audiences, while still protecting her privacy.

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The project "Mental Health in Teens" relates to the 5 Digital Citizenship Competencies and ISTE Standards for Students. A'niya is talking about how she is witnessing the mental health is students decline. She is very knowledgable about how mental health is affecting students. A'niya is using this podcast assignment to implore people to do something about mental health. She is being very engaged with the community and seeing what needs to be improved. She is informed about the different solutions that can be used to fix this issue.

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The project "Mental Health Matters: Teenage Stress & Anxiety." This project depicts both the 5 digital citizenship competencies and ISTE standards for students. This project is very informative and includes statistics on teenagers and their mental health in schools. This really represents the informed digital competency because the student is demonstrating how to effectively research by providing ethical and accurate sources. The student also says where the information was from which demonstrates how they are respecting the rights of who created and published the information.

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The project “Global Change: The Fight for Education for All Girls” depicts the Digital Citizenship Competencies and the ISTE Standards. It especially represents the Global Collaborator ISTE Standard, recognizing a global issue and using technology to enrich their learning about it. It also shows the standards of Knowledge Constructor and Creative Communicator by employing the use of a podcast to convey information. It mainly demonstrates the Inclusive Digital Citizenship Competency, addressing inequalities and advocating for change and inclusion.

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Digital Citizenship in Action Section 1-Ellie

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Digital Citizenship in Action Section 1-Ellie

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I think that the AI and misinformation challenge really embodies a lot of the digital citizenship competencies. Specifically it engages with the informed value and the alert value. This challenge helps us to be more alert about what media we are using and it helps us to be more informed about AI.