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1. Visual and Textual Symbolism through colour and speech - 'bug lamp' and yellow glare from phones, symbolism of eye as a 'panopticon'
2. Facial expression - more disheveled and appearance seems older - taken control of and become mindless
3. Posture - slouched, more tired as panels continue
4. Visual hyperbole - grandiosity and largeness of the forest in comparison to the MC, except his attention is focused on the small phone.
5. Size of last panel reinforces its importance - overall message of omnipotence of technology
6. Navigation Bar - vibrant illustrations reveal the genre of text that is contained within the website, however creates irony due to the comic's critical nature towards technology
7. Speech bubbles
8. Lables
9. Captions
10. Panels
11. Messy illustration
12. Caricature-like depictions
13. Title, font, size, colour, bold text, underlined text
14. Humour & visual irony
15. Satirical tone
16. Informal language
17. Rhetorical questions

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Color Pallet
- Use of bright colors which make the comic more eye-catching and aesthetically-appealing.
Design
- Type; Comic
- Use of Panels to create an informative yet intriguingly narrative storyline.
- Bold font.
Techniques
- Use of humour/comedy to keep viewers intrigued.
- Use of the word 'Cooties'. Child-like humor used to portray the author's underlying perspective that we are not wanted elsewhere, therefore we shouldn't be elsewhere - for now.
- Reminder of hydrological problems on Earth, suggests that the discoveries mentioned are futile, and that we should solve our own problems on Earth first.
- Satire to depict perspectives of the rich VS the poor.

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Leading Lines:
Used in order to draw the reader's attention towards a certain part of the panel or frame, can be seen when the character says, "Then sends them straight to the authorities" all lines lead to the character's head.

Color:
Used in order to make the audience feel certain emotions, fo example, in the right panel of the first row and the left panel of the second row the author uses contrasting colors (the black of death and the green of friendliness) to contrast moods between the panels.

Symbolism:
This is used to portray something as something else:something as somet

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- Simple lines and sketching style in order to add a comedic element to the text and emphasize the simplicity and mundane quality that technology brings to human existence
- bright vibrant colour scheme in order to model the addictive and constant brain-draining stimuli that is consumed by the users of internet and technology
- Inclusive pronouns "us" etc. in order to portray internet users as a brainwashed hive mind
- connotative diction eg "hive" in order to negatively satirisize society as a mindless mass as is a hive of bees
- Informal language and slang "sweet pics" in order to add an element of humour and lighthearted atmosphere to heavy satire
- Wordplay as an element of humour "smartphone" "dumbphone"
- Sophisticated diction and syntax in order to target a more mature audience that is critical of the new technology age and views themselves to be higher educated and wiser than the youth
- Characterisation of the protagonist of the comic is targeted toward's the comic's demographic, the comic's mature (likely male) audience will identify with the middle aged unemployed man who is skeptical of technology and sees it as evil

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- Narration used to explain protagonist's story - monologue?
- Rhetorical questions (hey, why not?) provoke thought and inquiry in the viewer
- Satire/farce used to mock and lampoon societal development and use of smartphones
- Facial expressions: Sad and grim after using smartphone (indicative of detrimental effects) - happy and relaxed before using smartphone (blissful detachment?)
- Foreshadowing (e.g. ominously, a friend donated his old smartphone) sets the mood of the story
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- Evenly sized and spaced panels
- Simple, child-friendly font
- 2D, colorful drawings
- Complementary color-scheme blue to orange, analogous bage and purple are used as accents as well as in the background.
- Irony and satire are illustrated to poke fun at how humans prioritize scientific advances over basic environmental maintenance.
- Childish joke "cooties" is implemented in order to enforce the message to the targeted audience without overcomplicating the content of the panels.

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- Panels used promote chronological order, making it easier for the reader to follow through
-Over-exaggerated cartoons promote a more comedic/childish artistic style Can also contribute to the meaning by portraying how aliens might think humans are an underdeveloped species due to our choices
-Humoristic features (a lobster) to emphasize humoristic/ satire style
-Juxtaposition between dialogue and actions (water bottle panel) to reinforce the argument that humans’ choices are questionable
-Language used is simple yet satire
-Arrows explaining situations, adds simplicity to the text.

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visual techniques:
-pastel colors are used to bring sensitivity among the audience engaged in the visual text.
-exaggeration in the drawings are presented, to reinforce the authors view which facilitates his persuasive intention.
-panels are arranged in an aesthetic manner, easy to follow for the reader.
-symbolism
language:
-Ironic language is used to communicate the authors opinion in regards to the contamination on earth. there is heavy emphasis on human society to reflect its lack of responsibility to take care of the environment.
-informal language,
-informal facts are given to establish a friendly but serious mood in the text.

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The main character in the cartoon is a caricature, his head and nose have been elongated, this allows humor. The cartoon also uses vectors for the audience to hence follow a simplistic story line. Granted that, the first vector shows the main character being an outcast in his society, though there are completely absurd reasons for this occasion. Each vector has a heading which subsequently allows audiences to follow the simple story. The color yellow is very prominent in this cartoon, this could symbolize both danger and joy/happiness. The subheadings and speech bubbles have very simplistic diction, this allows simplicity for audiences and adds humor. In one of the vectors, there is repetitive use of rhetorical questions, this aids a comedic effect upon the cartoon. Tone and mood are casual in this cartoon, a very prominent text type feature, the cartoon showcases very childish handwriting in the subheadings and speech bubbles in each vector, hence tone and mood become casual and easy-going.

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Art Style:
Simple lines, no shading or much sophistication. Colors are all simple without shading either.
Panels:
Used to restrict events in the story and create an easy to follow narrative.
Font:
Childish and bold font is used. In using this, tone and mood become more casual.
Art Style (again):
Playful characters used; animals rather than humans. This complements the font with regards to lightening the mood.
Language/Comedy:
Every illustration contains some form of comedy.