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Use physics principles to operate the cannon.

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Build a 2-player physics-based game in this Hour of Code activity to create structures and knock them down with your friends.

Activity Details

Build a physics-based game to create structures and knock them down with your friends. Save and share your project with friends.

Teacher Notes

Students learn to use physics concepts such as gravity, bounciness, impulse and collisions as they build an Angry Birds™ inspired game using the physics engine.

Teacher Guide

Standards

CCSS-ELA: 3.RI.3, 4.RI.3, 3.RI.5, 3.RF.4, 4.RF.4, 3.L.4
CSTA: L1:3.CT.1, L1:6.CT.1, L1:6.CPP.1, L1:6.CPP.5, L1:6.CPP.6

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Grades

5-8

Programming language

Tynker Blocks, JavaScript, Python

Experience

Advanced

Activity type

DIY Project

Length

30 mins

Runs on: Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser

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